In 2023, 4X march battle games were one of the most top grossing mobile gaming subgenres worldwide. 4X march battle games generated over 8.1 billion U.S. dollars in consumer spending, making up 10.1 percent of total spend. 4X (the abbreviation of Explore, Expand, Exploit, Exterminate) is a subgenre of strategy-based games, and includes both turn-based and real-time strategy titles. The top game in the subgenre in 2023 was Evony. MMORPG titles ranked second with 7.17 billion U.S. dollars in consumer spending.
Leading mobile gaming subgenres worldwide in 2023, by consumer spend
(in million U.S. dollars)
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Data.ai. (January 18, 2024). Leading mobile gaming subgenres worldwide in 2023, by consumer spend (in million U.S. dollars) [Graph]. In Statista. Retrieved November 25, 2024, from https://www.statista.com/statistics/1330221/global-mobile-gaming-subgenre-spending/
Data.ai. "Leading mobile gaming subgenres worldwide in 2023, by consumer spend (in million U.S. dollars)." Chart. January 18, 2024. Statista. Accessed November 25, 2024. https://www.statista.com/statistics/1330221/global-mobile-gaming-subgenre-spending/
Data.ai. (2024). Leading mobile gaming subgenres worldwide in 2023, by consumer spend (in million U.S. dollars). Statista. Statista Inc.. Accessed: November 25, 2024. https://www.statista.com/statistics/1330221/global-mobile-gaming-subgenre-spending/
Data.ai. "Leading Mobile Gaming Subgenres Worldwide in 2023, by Consumer Spend (in Million U.S. Dollars)." Statista, Statista Inc., 18 Jan 2024, https://www.statista.com/statistics/1330221/global-mobile-gaming-subgenre-spending/
Data.ai, Leading mobile gaming subgenres worldwide in 2023, by consumer spend (in million U.S. dollars) Statista, https://www.statista.com/statistics/1330221/global-mobile-gaming-subgenre-spending/ (last visited November 25, 2024)
Leading mobile gaming subgenres worldwide in 2023, by consumer spend (in million U.S. dollars) [Graph], Data.ai, January 18, 2024. [Online]. Available: https://www.statista.com/statistics/1330221/global-mobile-gaming-subgenre-spending/