iBet uBet web content aggregator. Adding the entire web to your favor.
iBet uBet web content aggregator. Adding the entire web to your favor.



Link to original content: https://unpaywall.org/10.1145/3102163.3102227
Walking uphill and downhill | ACM SIGGRAPH 2017 Posters skip to main content
10.1145/3102163.3102227acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
poster

Walking uphill and downhill: redirected walking in the vertical direction

Published: 30 July 2017 Publication History

Abstract

This paper proposes a novel redirected walking technique that creates the feeling of walking uphill and downhill in the virtual environment while actually walking on a flat floor in the real world. We focus on the amount of energy consumed while walking uphill and downhill. Previous studies show that walking uphill takes three times as much energy as walking on a flat ground while walking downhill takes only half as much energy. We believe that the walking feeling in the virtual environment could be improved by changing the walking distance according to the gradient and bringing it closer to the energy consumption at the actual ascending and descending walk. We conducted a preliminary experiment to confirm that the proposed method is effective and the experimental results imply that our method is efficient for walking uphill.

Supplementary Material

ZIP File (a37-matsumoto.zip)
Supplemental files.

References

[1]
Maud Marchal, Anatole Lécuyer, Gabriel Cirio, Laurent Bonnet, and Mathieu Emily. 2010. Walking up and down in immersive virtual worlds: Novel interactive techniques based on visual feedback. In 3D User Interfaces (3DUI), 2010 IEEE Symposium on. IEEE, 19--26.
[2]
Alberto E Minetti, Christian Moia, Giulio S Roi, Davide Susta, and Guido Ferretti. 2002. Energy cost of walking and running at extreme uphill and downhill slopes. Journal of applied physiology 93, 3 (2002), 1039--1046.
[3]
Sharif Razzaque, Zachariah Kohn, and Mary C Whitton. 2001. Redirected walking. In Proceedings of EUROGRAPHICS, Vol. 9. Citeseer, 105--106.
[4]
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald Frenz, and Markus Lappe. 2010. Estimation of detection thresholds for redirected walking techniques. IEEE Transactions on Visualization and Computer Graphics 16, 1 (2010), 17--27.

Cited By

View all
  • (2024)Ankle tendon electrical stimulation to enhance sensation of walking on a slope in walking-in-placeFrontiers in Virtual Reality10.3389/frvir.2024.14562025Online publication date: 23-Oct-2024
  • (2024)Walking of uphill slopes in immersive virtual environmentsProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3689513(1-2)Online publication date: 9-Oct-2024
  • (2024)The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient GainProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3687727(1-10)Online publication date: 9-Oct-2024
  • Show More Cited By

Index Terms

  1. Walking uphill and downhill: redirected walking in the vertical direction

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    SIGGRAPH '17: ACM SIGGRAPH 2017 Posters
    July 2017
    173 pages
    ISBN:9781450350150
    DOI:10.1145/3102163
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 30 July 2017

    Check for updates

    Author Tags

    1. redirection
    2. virtual reality

    Qualifiers

    • Poster

    Funding Sources

    • MEXT, Grant-in-Aid for Young Scientists (A)

    Conference

    SIGGRAPH '17
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)74
    • Downloads (Last 6 weeks)9
    Reflects downloads up to 10 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Ankle tendon electrical stimulation to enhance sensation of walking on a slope in walking-in-placeFrontiers in Virtual Reality10.3389/frvir.2024.14562025Online publication date: 23-Oct-2024
    • (2024)Walking of uphill slopes in immersive virtual environmentsProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3689513(1-2)Online publication date: 9-Oct-2024
    • (2024)The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient GainProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3687727(1-10)Online publication date: 9-Oct-2024
    • (2024)VeeR: Exploring the Feasibility of Deliberately Designing VR Motion that Diverges from Mundane, Everyday Physical Motion to Create More Entertaining VR ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642064(1-13)Online publication date: 11-May-2024
    • (2024)LoCoMoTe – A Framework for Classification of Natural Locomotion in VR by Task, Technique and ModalityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.331343930:8(5765-5781)Online publication date: 1-Aug-2024
    • (2024)Revisiting Walking-in-Place by Introducing Step-Height Control, Elastic Input, and Pseudo-Haptic FeedbackIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.322817130:7(3210-3223)Online publication date: Jul-2024
    • (2024)Overcoming Spatial Constraints in VR: A Survey of Redirected Walking TechniquesJournal of Computer Science and Technology10.1007/s11390-024-4585-339:4(841-870)Online publication date: 20-Sep-2024
    • (2023)Stair-Climbing Training System Using Visual VR Display for Total Knee Arthroplasty PatientsJournal of Robotics and Mechatronics10.20965/jrm.2023.p061235:3(612-621)Online publication date: 20-Jun-2023
    • (2023)Like a Rolling Stone: Effects of Space Deformation During Linear Acceleration on Slope Perception and Cybersickness2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR55154.2023.00081(658-668)Online publication date: Mar-2023
    • (2023)Modified Egocentric Viewpoint for Softer Seated Experience in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324705629:5(2230-2238)Online publication date: May-2023
    • Show More Cited By

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media