Abstract.
We exhibit a general class of interactive decision situations in which all the agents benefit from more information. This class includes as a special case the classical comparison of statistical experiments à la Blackwell.
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AMS 2000 Subject Classification:Primary 91A35.
The work of Bruno Bassan and Marco Scarsini was partially supported by MIUR-COFIN. The authors express their thanks to Sylvain Sorin for enlightening comments.
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Bassan, B., Gossner, O., Scarsini, M. et al. Positive value of information in games. Int J Game Theory 32, 17–31 (2003). https://doi.org/10.1007/s001820300142
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DOI: https://doi.org/10.1007/s001820300142