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Solving Engineering Design Problems by Social Cognitive Optimization

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Genetic and Evolutionary Computation – GECCO 2004 (GECCO 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3102))

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Abstract

Swarm systems are products of natural evolution. The complex collective behavior can emerge from a society of N autonomous cognitive entities [2], called as agents [5]. Each agent acquires knowledge in socially biased individual learning [4]. For human, the extrasomatic arbitrary symbols that manipulated by language allows for cognition on a grand scale [3], since agent can acquire social information that is no longer limited to direct observation to other agents. The individual learning then only plays secondary role due to the ubiquity and efficiency of social learning [1].

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References

  1. Bandura, A.: Social Learning Theory. Prentice-Hall, Englewood Cliffs (1977)

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  2. Bonabeau, E.: Agent-based modeling: methods and techniques for simulating human systems. Proc. Natl. Acad. Sci. USA 99, 7280–7287 (2002)

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  6. Ray, T., Liew, K.M.: Society and civilization: an optimization algorithm based on the simulation of social behavior. IEEE Trans. Evolutionary Computation 7, 386–396 (2003)

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© 2004 Springer-Verlag Berlin Heidelberg

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Xie, XF., Zhang, WJ. (2004). Solving Engineering Design Problems by Social Cognitive Optimization. In: Deb, K. (eds) Genetic and Evolutionary Computation – GECCO 2004. GECCO 2004. Lecture Notes in Computer Science, vol 3102. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24854-5_27

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  • DOI: https://doi.org/10.1007/978-3-540-24854-5_27

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22344-3

  • Online ISBN: 978-3-540-24854-5

  • eBook Packages: Springer Book Archive

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