Abstract
Falls are dangerous, and unfortunately common for older adults. Dance! Don’t Fall is a game that assesses the quality of the user’s locomotion based on data from the accelerometer of a smartphone. By providing a form of exercise, the game may actually reduce fall risk as well as monitoring it. In this paper, we document the development of the prototype and a usability study with ten seniors that suggested the game is well suited to its primary users.
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Silva, P.A., Nunes, F., Vasconcelos, A., Kerwin, M., Moutinho, R., Teixeira, P. (2013). Using the Smartphone Accelerometer to Monitor Fall Risk while Playing a Game: The Design and Usability Evaluation of Dance! Don’t Fall. In: Schmorrow, D.D., Fidopiastis, C.M. (eds) Foundations of Augmented Cognition. AC 2013. Lecture Notes in Computer Science(), vol 8027. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39454-6_81
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DOI: https://doi.org/10.1007/978-3-642-39454-6_81
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