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Link to original content: https://doi.org/10.1145/3357236.3395588
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Gut-Tracking as Cultivation

Published: 03 July 2020 Publication History

Abstract

Contemporary self-tracking devices take forms that reflect particular cultures of self-tracking that emphasize clinical perspectives and numerical precision. In this pictorial, we explore alternative forms to speculate on other possible self-tracking cultures. We present how we involved experts on the relationship between the gut and the brain to inspire a design brief for an alternative gut tracking device. This led to the design of Loupe and Lightbox, which together operate to externalize gut biota for closer examination, aesthetic appreciation, and reflection on the self. The device represents an example of self-tracking as cultivation-building a longer-term relationship with the self as something to be nurtured, tended to, and cared about.

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cover image ACM Conferences
DIS '20: Proceedings of the 2020 ACM Designing Interactive Systems Conference
July 2020
2264 pages
ISBN:9781450369749
DOI:10.1145/3357236
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 03 July 2020

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Author Tags

  1. gut-brain axis
  2. gut-health
  3. probes
  4. research through design
  5. self-tracking devices

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DIS '20
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DIS '20: Designing Interactive Systems Conference 2020
July 6 - 10, 2020
Eindhoven, Netherlands

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  • (2024)Taking the bizarre seriously: dreams as a material for interaction designProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661562(699-713)Online publication date: 1-Jul-2024
  • (2024)Embodied Traces: Multispecies Entanglement in Urban SpacesProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660746(1074-1086)Online publication date: 1-Jul-2024
  • (2024)Smell Above All: Envisioning Smell-Centred Future WorldsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660699(2530-2544)Online publication date: 1-Jul-2024
  • (2024)A review of visual strategies in pictorialsProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656212(211-228)Online publication date: 23-Jun-2024
  • (2023)A Design Framework for Ingestible PlayACM Transactions on Computer-Human Interaction10.1145/358995430:4(1-39)Online publication date: 11-Sep-2023
  • (2023)µMe: Exploring the Human Microbiome as an Intimate Material for Living InterfacesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596133(2019-2033)Online publication date: 10-Jul-2023
  • (2023)Designing Interactive Experiences For Gut Health Engagement and ReflectionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3577058(1-6)Online publication date: 19-Apr-2023
  • (2023)Surfacing Livingness in Microbial DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581417(1-21)Online publication date: 19-Apr-2023
  • (2023)Felt Experiences with Kombucha Scoby: Exploring First-person Perspectives with Living MatterProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581276(1-18)Online publication date: 19-Apr-2023
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