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Link to original content: https://doi.org/10.1007/978-3-030-18764-4_12
Many-Core Branch-and-Bound for GPU Accelerators and MIC Coprocessors | SpringerLink
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Many-Core Branch-and-Bound for GPU Accelerators and MIC Coprocessors

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High-Performance Simulation-Based Optimization

Part of the book series: Studies in Computational Intelligence ((SCI,volume 833))

Abstract

Coprocessors are increasingly becoming key building blocks of High Performance Computing platforms. These many-core energy-efficient devices boost the performance of traditional processors. On the other hand, Branch-and-Bound (B&B) algorithms are tree-based exact methods for solving to optimality combinatorial optimization problems (COPs). Solving large COPs results in the generation of a very large pool of subproblems and the evaluation of their associated lower bounds. Generating and evaluating those subproblems on coprocessors raises several issues including processor-coprocessor data transfer optimization, vectorization, thread divergence, and so on. In this paper, we investigate the offload-based parallel design and implementation of B&B algorithms for coprocessors addressing these issues. Two major many-core architectures are considered and compared: Nvidia GPU and Intel MIC. The proposed approaches have been experimented using the Flow-Shop scheduling problem and two hardware configurations equivalent in terms of energy consumption: Nvidia Tesla K40 and Intel Xeon Phi 5110P. The reported results show that the GPU-accelerated approach outperforms the MIC offload-based one even in its vectorized version. Moreover, vectorization improves the efficiency of the MIC offload-based approach with a factor of two.

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Notes

  1. 1.

    GPU and MIC stand for respectively Graphics Processing Unit and Many Integrated Cores.

  2. 2.

    An optimization problem consists of minimizing or maximizing a cost function. Without loss of generality, in this paper the minimization case and the permutation Flow-Shop scheduling problem are considered.

  3. 3.

    http://d3f8ykwhia686p.cloudfront.net/1live/intel/CompilerAutovectorizationGuide.eps.

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Acknowledgements

Experiments presented in this paper were carried out using the Intel Xeon Phi of Digitalis (http://digitalis.imag.fr) and Grid’5000 testbed (https://www.grid5000.fr). Therefore, we would like to thank the Digitalis staff and especially Pierre Neyron from LIG/CNRS Lab for making the MIC processor fully functional and available. Grid’5000 is supported by a scientific interest group hosted by Inria and including CNRS, RENATER and several Universities as well as other organizations.

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Correspondence to Nouredine Melab .

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Melab, N., Gmys, J., Mezmaz, M., Tuyttens, D. (2020). Many-Core Branch-and-Bound for GPU Accelerators and MIC Coprocessors. In: Bartz-Beielstein, T., Filipič, B., Korošec, P., Talbi, EG. (eds) High-Performance Simulation-Based Optimization. Studies in Computational Intelligence, vol 833. Springer, Cham. https://doi.org/10.1007/978-3-030-18764-4_12

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