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Link to original content: https://doi.org/10.1007/978-3-030-01765-1_24
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eHERITAGE Project – Building a Cultural Heritage Excellence Center in the Eastern Europe

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Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection (EuroMed 2018)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 11197))

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Abstract

eHERITAGE (‘Expanding the Research and Innovation Capacity in Cultural Heritage Virtual Reality Applications’) is a twinning project which was accepted for financing by the European Commission under the topic H2020-TWINN-2015. The coordinating organization of the eHERITAGE project is University Transilvania of Brasov (UTBv). This institution aims to significantly improve its expertise in the field of virtual heritage by collaborating with 2 other organizations, experts in this area: Jožef Stefan Institute from Ljubljana, Slovenia, and Scuola Superiore Sant’Anna from Pisa, Italy.

UTBv is based in Transylvania, a geographical area full of historical landmarks and with a well-defined regional strategy for marketing and promoting cultural tourism. eHERITAGE tries to mold on this strategy and to uplift some of the activities foreseen in it. Our staff interacted on several occasions with local authorities for exploiting and disseminating history through virtual applications. The measures foreseen in eHERITAGE have already influenced the social, economic and cultural environment from Romania in an exponential way, making room for partnerships with other research institutes or with companies which want to use our expertise in order to gain more market traction.

The main objective of this initiative is to provide the means for the research staff of UTBv to obtain excellence in “virtual heritage”. The aim of this paper is to present the activities and the results of our consortium and to present our expertise to stakeholders, in the hope of establishing new sustainable research cooperation schemes.

We strongly believe that cultural heritage can be enriched with the help of new technologies, and we hope that our activities have already contributed to proving this.

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References

  1. eHERITAGE Project. http://www.eheritag.org

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Acknowledgement

This paper is supported by European Union’s Horizon 2020 research and innovation programme under grant agreement No 692103, project eHERITAGE (Expanding the Research and Innovation Capacity in Cultural Heritage Virtual Reality Applications).

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Correspondence to Mihai Duguleană .

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Duguleană, M. (2018). eHERITAGE Project – Building a Cultural Heritage Excellence Center in the Eastern Europe. In: Ioannides, M., et al. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. EuroMed 2018. Lecture Notes in Computer Science(), vol 11197. Springer, Cham. https://doi.org/10.1007/978-3-030-01765-1_24

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  • DOI: https://doi.org/10.1007/978-3-030-01765-1_24

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-01764-4

  • Online ISBN: 978-3-030-01765-1

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