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Link to original content: https://doi.org/10.1007/978-1-4471-3601-9_18
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BUILD-IT: a computer vision-based interaction technique for a planning tool

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People and Computers XII

Abstract

In this article we wish to show a method that goes beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, showing their major drawbacks and limitations. Promising alternatives are offered by Virtual (or: immersive) Reality (VR) and by Augmented Reality (AR). The AR design strategy enables humans to behave in a nearly natural way. Natural interaction means human actions in the real world with other humans and/or with real world objects. Guided by the basic constraints of natural interaction, we derive a set of recommendations for the next generation of user interfaces: the Natural User Interface (NUI). Our approach to NUIs is discussed in the form of a general framework followed by a prototype. The prototype tool builds on video-based interaction, and supports construction and plant layout. A first empirical evaluation is briefly presented.

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© 1997 Springer-Verlag London

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Rauterberg, M., Fjeld, M., Krueger, H., Bichsel, M., Leonhardt, U., Meier, M. (1997). BUILD-IT: a computer vision-based interaction technique for a planning tool. In: Thimbleby, H., O’Conaill, B., Thomas, P.J. (eds) People and Computers XII. Springer, London. https://doi.org/10.1007/978-1-4471-3601-9_18

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  • DOI: https://doi.org/10.1007/978-1-4471-3601-9_18

  • Publisher Name: Springer, London

  • Print ISBN: 978-3-540-76172-3

  • Online ISBN: 978-1-4471-3601-9

  • eBook Packages: Springer Book Archive

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