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Stefan Rank
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2020 – today
- 2021
- [c33]Abishek S. Kumar, Stefan Rank:
BEAPS: Integrating Volumetric Dynamics in Virtual Agent Prototyping. ISVC (1) 2021: 427-438
2010 – 2019
- 2018
- [c32]Kenneth Chen, Stefan Rank:
Towards Design Principles for Humor in Interactive Emergent Narrative. DiGRA Conference 2018 - 2017
- [c31]Amare Birhanu, Stefan Rank:
KeynVision: Exploring Piano Pedagogy in Mixed Reality. CHI PLAY (Companion) 2017: 299-304 - 2016
- [c30]Joshua Kohn, Stefan Rank:
You're the Camera!: Physical Movements For Transitioning Between Environments in VR. ACE 2016: 5:1-5:9 - [c29]Anna Nguyen, Stefan Rank:
Studying the Impact of Spatial Involvement on Training Mental Rotation with Minecraft. CHI Extended Abstracts 2016: 1966-1972 - [c28]Josh Kohn, Stefan Rank:
Evaluating Physical Movement as Trigger for Transitioning Between Environments in Virtual Reality. CHI Extended Abstracts 2016: 1973-1979 - [c27]Timothy Day, Robert C. Gray, Weicheng Liu, Stefan Rank, Patrick Dean, Shangyu Chen, Juan Garzón:
Torchless: Asymmetry in a Shared Screen Dungeon Crawler. CHI PLAY (Companion) 2016: 47-53 - [c26]Anna Nguyen, Stefan Rank:
Spatial Involvement in Training Mental Rotation with Minecraft. CHI PLAY (Companion) 2016: 245-252 - [c25]Elisa D. Mekler, Stefan Rank, Sharon T. Steinemann, Max Valentin Birk, Ioanna Iacovides:
Designing for Emotional Complexity in Games: The Interplay of Positive and Negative Affect. CHI PLAY (Companion) 2016: 367-371 - [c24]Joseph Jalbert, Stefan Rank:
Exit 53: Physiological Data for Improving Non-player Character Interaction. ICIDS 2016: 25-36 - 2015
- [c23]Stefan Rank, Cathy Lu:
PhysSigTK: Enabling engagement experiments with physiological signals for game design. ACII 2015: 968-969 - [c22]Wenjie Wu, Stefan Rank:
Audio Feedback Design Principles for Hand Gestures in Audio-Only Games. Audio Mostly Conference 2015: 38:1-38:6 - [c21]Wenjie Wu, Stefan Rank:
Responsive Environmental Diegetic Audio Feedback for Hand Gestures in Audio-Only Games. CHI PLAY 2015: 739-744 - [c20]Joseph Baranoski, Erica Kleinman, Zheng Wang, Martina Tucker, Jonathan Ahnert, Jonas Schell, Rohan Doshi, Stefan Rank, Jichen Zhu:
Matsya: A Cultural Game of Flow and Balance. CHI PLAY 2015: 751-754 - [c19]Wenjie Wu, Stefan Rank:
Story Immersion in a Gesture-Based Audio-Only Game. ICIDS 2015: 223-234 - [c18]Wenjie Wu, Stefan Rank:
Spatial Audio Feedback for Hand Gestures in Games. SUI 2015: 135 - 2014
- [j8]Stefan Rank, Steve Hoffmann, Hans-Georg Struck, Ulrike Spierling, Simon Mayr, Paolo Petta:
Authoring vs. Configuring Affective Agents for Interactive Storytelling. Appl. Artif. Intell. 28(6): 629-645 (2014) - [j7]Marcin Skowron, Stefan Rank, Aleksandra Swiderska, Dennis Küster, Arvid Kappas:
Applying a Text-Based Affective Dialogue System in Psychological Research: Case Studies on the Effects of System Behaviour, Interaction Context and Social Exclusion. Cogn. Comput. 6(4): 872-891 (2014) - [c17]Bingjie Xue, Stefan Rank:
Three Is a Magic Number: Virtual Cameras for Dynamic Triadic Game Dialogue. ICIDS 2014: 216-219 - [c16]James Lee, Stefan Rank:
Towards Realistic Female Avatar Creation - A Tool for Virtual Actor Design and Player Choice. IVA 2014: 260-263 - [i1]Marcin Skowron, Stefan Rank, Aleksandra Swiderska, Dennis Küster, Arvid Kappas:
Applying a Text-Based Affective Dialogue System in Psychological Research: Case Studies on the Effects of System Behavior, Interaction Context and Social Exclusion. CoRR abs/1404.6938 (2014) - 2013
- [j6]Marcin Skowron, Mathias Theunis, Stefan Rank, Arvid Kappas:
Affect and Social Processes in Online Communication-Experiments with an Affective Dialog System. IEEE Trans. Affect. Comput. 4(3): 267-279 (2013) - [p2]Stefan Rank:
What Issue Should Your Virtual Butler Solve Next? Your Virtual Butler 2013: 179-186 - 2012
- [c15]Stefan Rank, Steve Hoffmann, Hans-Georg Struck, Ulrike Spierling, Paolo Petta:
Creativity in Configuring Affective Agents for Interactive Storytelling. ICCC 2012: 165-169 - [c14]Stefan Rank, Paolo Petta:
Backstory Authoring for Affective Agents. ICIDS 2012: 144-149 - [c13]Nicolas Szilas, Stefan Rank, Paolo Petta, Wolfgang Müller:
Sharing Interactive Digital Storytelling Technologies II. ICIDS 2012: 216 - [c12]Maros Galik, Stefan Rank:
Modelling Emotional Trajectories of Individuals in an Online Chat. MATES 2012: 96-105 - 2011
- [j5]Dirk Heylen, Rieks op den Akker, Mark ter Maat, Paolo Petta, Stefan Rank, Dennis Reidsma, Job Zwiers:
On the Nature of Engineering Social Artificial Companions. Appl. Artif. Intell. 25(6): 549-574 (2011) - [j4]Stefan Rank:
Behaviour Coordination for Models of Affective Behaviour. Künstliche Intell. 25(3): 265-268 (2011) - [c11]Marcin Skowron, Stefan Rank, Mathias Theunis, Julian Sienkiewicz:
The Good, the Bad and the Neutral: Affective Profile in Dialog System-User Communication. ACII (1) 2011: 337-346 - [c10]Marcin Skowron, Mathias Theunis, Stefan Rank, Anna Borowiec:
Effect of Affective Profile on Communication Patterns and Affective Expressions in Interactions with a Dialog System. ACII (1) 2011: 347-356 - [c9]Stéphane Gobron, Junghyun Ahn, Quentin Silvestre, Daniel Thalmann, Stefan Rank, Marcin Skowron, Georgios Paltoglou, Mike Thelwall:
An Interdisciplinary VR-architecture for 3D Chatting with Non-verbal Communication. EGVE/EuroVR 2011: 87-94 - [c8]Marcin Skowron, Hannes Pirker, Stefan Rank, Georgios Paltoglou, Junghyun Ahn, Stéphane Gobron:
No Peanuts! Affective Cues for the Virtual Bartender. FLAIRS 2011 - [c7]Nicolas Szilas, Thomas Boggini, Monica Axelrad, Paolo Petta, Stefan Rank:
Specification of an Open Architecture for Interactive Storytelling. ICIDS 2011: 330-333 - [c6]Junghyun Ahn, Anna Borowiec, Kevan Buckley, Di Cai, Anna Chmiel, Agnieszka Czaplicka, Grzegorz Dabrowski, Antonios Garas, David García, Stéphane Gobron, Robert Hillmann, Janusz A. Holyst, Arvid Kappas, Dennis Küster, Marija Mitrovic, Georgios Paltoglou, Hannes Pirker, Stefan Rank, Frank Schweitzer, Julian Sienkiewicz, Marcin Skowron, Pawel Sobkowicz, Daniel Thalmann, Mike Thelwall, Mathias Theunis, Matthias Trier, Elena Tsankova, Pawel Weronski:
CYBEREMOTIONS - Collective Emotions in Cyberspace. FET 2011: 221-222 - 2010
- [c5]Stefan Rank:
Docking agent-based simulation of collective emotion to equation-based models and interactive agents. SpringSim 2010: 6
2000 – 2009
- 2007
- [c4]Stefan Rank, Paolo Petta:
Basing Artificial Emotion on Process and Resource Management. ACII 2007: 350-361 - [c3]Christoph Hermann, Helmuth Melcher, Stefan Rank, Robert Trappl:
Neuroticism - A Competitive Advantage (Also) for IVAs? IVA 2007: 64-71 - [c2]Stefan Rank, Paolo Petta:
From ActAffAct to BehBehBeh: Increasing Affective Detail in a Story-World. International Conference on Virtual Storytelling 2007: 206-209 - 2006
- [j3]Stefan Rank, Hans-Peter Schwefel:
Transient analysis of RED queues: A quantitative analysis of buffer-occupancy fluctuations and relevant time-scales. Perform. Evaluation 63(8): 725-742 (2006) - [p1]Stefan Rank, Paolo Petta, Robert Trappl:
Features of Emotional Planning in Software Agents. Decision Theory and Multi-Agent Planning 2006: 185-198 - 2005
- [j2]Stefan Rank:
Toward Reusable Roleplayers Using An Appraisal-Based Architecture. Appl. Artif. Intell. 19(3-4): 313-340 (2005) - [c1]Stefan Rank, Paolo Petta:
Appraisal for a Character-Based Story-World. IVA 2005: 495-496 - 2000
- [j1]Monika Büscher, Vincent Friedländer, Elizabeth Hodgson, Stefan Rank, Dan Shapiro:
Designs on objects: imaginative practice, aesthetic categorisation, and the design of multimedia archiving support. Digit. Creativity 11(3): 161-172 (2000)
Coauthor Index
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