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2020 – today
- 2024
- [e50]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part I. Lecture Notes in Computer Science 14712, Springer 2024, ISBN 978-3-031-61350-0 [contents] - [e49]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part II. Lecture Notes in Computer Science 14713, Springer 2024, ISBN 978-3-031-61352-4 [contents] - [e48]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part III. Lecture Notes in Computer Science 14714, Springer 2024, ISBN 978-3-031-61355-5 [contents] - [e47]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part IV. Lecture Notes in Computer Science 14715, Springer 2024, ISBN 978-3-031-61358-6 [contents] - [e46]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part V. Lecture Notes in Computer Science 14716, Springer 2024, ISBN 978-3-031-61361-6 [contents] - 2023
- [c85]Aaron Marcus:
Rockets, Robots, and AI: Lessons Learned from Science-Fiction Movies and TV for HCI/UX. SIGGRAPH Courses 2023: 15:1-15:34 - [e45]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 12th International Conference, DUXU 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part I. Lecture Notes in Computer Science 14030, Springer 2023, ISBN 978-3-031-35698-8 [contents] - [e44]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 12th International Conference, DUXU 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II. Lecture Notes in Computer Science 14031, Springer 2023, ISBN 978-3-031-35695-7 [contents] - [e43]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 12th International Conference, DUXU 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part III. Lecture Notes in Computer Science 14032, Springer 2023, ISBN 978-3-031-35701-5 [contents] - [e42]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 12th International Conference, DUXU 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part IV. Lecture Notes in Computer Science 14033, Springer 2023, ISBN 978-3-031-35707-7 [contents] - [e41]Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 12th International Conference, DUXU 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part V. Lecture Notes in Computer Science 14034, Springer 2023, ISBN 978-3-031-35704-6 [contents] - [e40]Masaaki Kurosu, Ayako Hashizume, Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares, Don Harris, Wen-Chin Li, Dylan D. Schmorrow, Cali M. Fidopiastis, Pei-Luen Patrick Rau:
HCI International 2023 - Late Breaking Papers - 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part I. Lecture Notes in Computer Science 14054, Springer 2023, ISBN 978-3-031-48037-9 [contents] - 2022
- [j55]Susan Dray, Elizabeth A. Buie, Gillian Crampton Smith, Assem Kroma, Xiang Li, Aaron Marcus, Monica Pereira, Cuauhtémoc Rivera-Loaiza, Janice Rohn:
'It changed my life': stories of SIGCHI's influence. Interactions 29(6): 42-45 (2022) - [e39]Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus:
Design, User Experience, and Usability: UX Research, Design, and Assessment - 11th International Conference, DUXU 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I. Lecture Notes in Computer Science 13321, Springer 2022, ISBN 978-3-031-05896-7 [contents] - [e38]Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus:
Design, User Experience, and Usability: Design for Emotion, Well-being and Health, Learning, and Culture - 11th International Conference, DUXU 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part II. Lecture Notes in Computer Science 13322, Springer 2022, ISBN 978-3-031-05899-8 [contents] - [e37]Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus:
Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies - 11th International Conference, DUXU 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part III. Lecture Notes in Computer Science 13323, Springer 2022, ISBN 978-3-031-05905-6 [contents] - [e36]Masaaki Kurosu, Sakae Yamamoto, Hirohiko Mori, Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus, Pei-Luen Patrick Rau, Don Harris, Wen-Chin Li:
HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction - 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings. Lecture Notes in Computer Science 13516, Springer 2022, ISBN 978-3-031-17614-2 [contents] - 2021
- [c84]Aaron Marcus:
Pasigraphy: Universal Visible Languages. HCI (18) 2021: 413-425 - [e35]Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus:
Design, User Experience, and Usability: UX Research and Design - 10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part I. Lecture Notes in Computer Science 12779, Springer 2021, ISBN 978-3-030-78220-7 [contents] - [e34]Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus:
Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development - 10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II. Lecture Notes in Computer Science 12780, Springer 2021, ISBN 978-3-030-78223-8 [contents] - [e33]Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus:
Design, User Experience, and Usability: Design for Contemporary Technological Environments - 10th International Conference, DUXU 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part III. Lecture Notes in Computer Science 12781, Springer 2021, ISBN 978-3-030-78226-9 [contents] - [e32]Constantine Stephanidis, Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus, Sakae Yamamoto, Hirohiko Mori, Pei-Luen Patrick Rau, Gabriele Meiselwitz, Xiaowen Fang, Abbas Moallem:
HCI International 2021 - Late Breaking Papers: Design and User Experience - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings. Lecture Notes in Computer Science 13094, Springer 2021, ISBN 978-3-030-90237-7 [contents] - 2020
- [e31]Aaron Marcus, Elizabeth Rosenzweig:
Design, User Experience, and Usability. Interaction Design - 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part I. Lecture Notes in Computer Science 12200, Springer 2020, ISBN 978-3-030-49712-5 [contents] - [e30]Aaron Marcus, Elizabeth Rosenzweig:
Design, User Experience, and Usability. Design for Contemporary Interactive Environments - 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II. Lecture Notes in Computer Science 12201, Springer 2020, ISBN 978-3-030-49759-0 [contents] - [e29]Aaron Marcus, Elizabeth Rosenzweig:
Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems - 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part III. Lecture Notes in Computer Science 12202, Springer 2020, ISBN 978-3-030-49756-9 [contents] - [e28]Constantine Stephanidis, Aaron Marcus, Elizabeth Rosenzweig, Pei-Luen Patrick Rau, Abbas Moallem, Matthias Rauterberg:
HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies - 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Lecture Notes in Computer Science 12423, Springer 2020, ISBN 978-3-030-60113-3 [contents]
2010 – 2019
- 2019
- [j54]Constantine Stephanidis, Gavriel Salvendy, Margherita Antona, Jessie Y. C. Chen, Jianming Dong, Vincent G. Duffy, Xiaowen Fang, Cali M. Fidopiastis, Gino Fragomeni, Limin Paul Fu, Yinni Guo, Don Harris, Andri Ioannou, Kyeong-Ah Jeong, Shin'ichi Konomi, Heidi Krömker, Masaaki Kurosu, James R. Lewis, Aaron Marcus, Gabriele Meiselwitz, Abbas Moallem, Hirohiko Mori, Fiona Fui-Hoon Nah, Stavroula Ntoa, Pei-Luen Patrick Rau, Dylan Schmorrow, Keng Siau, Norbert A. Streitz, Wentao Wang, Sakae Yamamoto, Panayiotis Zaphiris, Jia Zhou:
Seven HCI Grand Challenges. Int. J. Hum. Comput. Interact. 35(14): 1229-1269 (2019) - [e27]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability. Design Philosophy and Theory - 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part I. Lecture Notes in Computer Science 11583, Springer 2019, ISBN 978-3-030-23569-7 [contents] - [e26]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability. User Experience in Advanced Technological Environments - 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II. Lecture Notes in Computer Science 11584, Springer 2019, ISBN 978-3-030-23540-6 [contents] - [e25]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability. Application Domains - 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part III. Lecture Notes in Computer Science 11585, Springer 2019, ISBN 978-3-030-23537-6 [contents] - [e24]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability. Practice and Case Studies - 8th International Conference, DUXU 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part IV. Lecture Notes in Computer Science 11586, Springer 2019, ISBN 978-3-030-23534-5 [contents] - 2018
- [e23]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Theory and Practice - 7th International Conference, DUXU 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I. Lecture Notes in Computer Science 10918, Springer 2018, ISBN 978-3-319-91796-2 [contents] - [e22]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Designing Interactions - 7th International Conference, DUXU 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Lecture Notes in Computer Science 10919, Springer 2018, ISBN 978-3-319-91802-0 [contents] - [e21]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Users, Contexts and Case Studies - 7th International Conference, DUXU 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part III. Lecture Notes in Computer Science 10920, Springer 2018, ISBN 978-3-319-91805-1 [contents] - 2017
- [c83]Yue Yuan, Ke Ke Qi, Aaron Marcus:
Gamifying HPE Service Manager to Improve IT Service Desks' Knowledge Contribution. SimuTools 2017: 141-148 - [e20]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Theory, Methodology, and Management - 6th International Conference, DUXU 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I. Lecture Notes in Computer Science 10288, Springer 2017, ISBN 978-3-319-58633-5 [contents] - [e19]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Designing Pleasurable Experiences - 6th International Conference, DUXU 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part II. Lecture Notes in Computer Science 10289, Springer 2017, ISBN 978-3-319-58636-6 [contents] - [e18]Aaron Marcus, Wentao Wang:
Design, User Experience, and Usability: Understanding Users and Contexts - 6th International Conference, DUXU 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part III. Lecture Notes in Computer Science 10290, Springer 2017, ISBN 978-3-319-58639-7 [contents] - 2016
- [j53]Stuart Goose, Larry Riddle, Chris Fuller, Tarun Gupta, Aaron Marcus:
PAZ: In-Vehicle Personalized Audio Zones. IEEE Multim. 23(4): 32-41 (2016) - [j52]Aaron Marcus:
Extremes of user experience and design thinking: beards and mustaches. Interactions 23(4): 8-9 (2016) - [c82]Aaron Marcus, Xiaojuan Ma:
Cuteness Design in the UX: An Initial Analysis. HCI (17) 2016: 46-56 - [e17]Aaron Marcus:
Design, User Experience, and Usability: Design Thinking and Methods - 5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part I. Lecture Notes in Computer Science 9746, Springer 2016, ISBN 978-3-319-40408-0 [contents] - [e16]Aaron Marcus:
Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part II. Lecture Notes in Computer Science 9747, Springer 2016, ISBN 978-3-319-40354-0 [contents] - [e15]Aaron Marcus:
Design, User Experience, and Usability: Technological Contexts - 5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part III. Lecture Notes in Computer Science 9748, Springer 2016, ISBN 978-3-319-40405-9 [contents] - 2015
- [b4]Aaron Marcus:
Mobile Persuasion Design - Changing Behaviour by Combining Persuasion Design with Information Design. Human-Computer Interaction Series, Springer 2015, ISBN 978-1-4471-4323-9, pp. 1-659 - [b3]Aaron Marcus:
HCI and User-Experience Design - Fast-Forward to the Past, Present, and Future. Human-Computer Interaction Series, Springer 2015, ISBN 978-1-4471-6743-3, pp. 1-274 - [c81]Aaron Marcus, Stacey Baradit:
Chinese User-Experience Design: An Initial Analysis. HCI (19) 2015: 107-117 - [c80]Aaron Marcus:
The Marriage Machine: Mobile Persuasion/Behavior Change. HCI (18) 2015: 513-523 - [c79]Yue Yuan, Ke Ke Qi, Aaron Marcus:
Gamification and Persuasion of HP IT Service Management to Improve Performance and Engagement. HCI (23) 2015: 550-562 - [c78]Aaron Marcus:
Cross-cultural user-experience design, including Asia. SIGGRAPH Asia Courses 2015: 8:1-8:60 - [c77]Aaron Marcus:
The past 100 years of the future: HCI and user-experience design in science-fiction movies and television. SIGGRAPH Asia Courses 2015: 15:1-15:26 - [e14]Aaron Marcus:
Design, User Experience, and Usability: Design Discourse - 4th International Conference, DUXU 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part I. Lecture Notes in Computer Science 9186, Springer 2015, ISBN 978-3-319-20885-5 [contents] - [e13]Aaron Marcus:
Design, User Experience, and Usability: Users and Interactions - 4th International Conference, DUXU 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II. Lecture Notes in Computer Science 9187, Springer 2015, ISBN 978-3-319-20897-8 [contents] - [e12]Aaron Marcus:
Design, User Experience, and Usability: Interactive Experience Design - 4th International Conference, DUXU 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part III. Lecture Notes in Computer Science 9188, Springer 2015, ISBN 978-3-319-20888-6 [contents] - 2014
- [c76]Aaron Marcus:
The Happiness Machine: Mobile Behavior Change. HCI (9) 2014: 258-268 - [c75]Aaron Marcus, Jennifer Dumpert, Laurie Wigham:
User-Experience for Personal Sustainability Software: Applying Design Philosophy and Principles. HCI (10) 2014: 583-593 - [c74]Aaron Marcus:
Cross-cultural user-experience design for work, home, play, and on the way. SIGGRAPH ASIA Courses 2014: 6:1-6:124 - [c73]Aaron Marcus:
The past 100 year of the future: CHI/HCI/UX in sci-Fi movies and television. SIGGRAPH ASIA Courses 2014: 20:1-20:24 - [e11]Aaron Marcus:
Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I. Lecture Notes in Computer Science 8517, Springer 2014, ISBN 978-3-319-07667-6 [contents] - [e10]Aaron Marcus:
Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II. Lecture Notes in Computer Science 8518, Springer 2014, ISBN 978-3-319-07625-6 [contents] - [e9]Aaron Marcus:
Design, User Experience, and Usability. User Experience Design for Everyday Life Applications and Services - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III. Lecture Notes in Computer Science 8519, Springer 2014, ISBN 978-3-319-07634-8 [contents] - [e8]Aaron Marcus:
Design, User Experience, and Usability. User Experience Design Practice - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part IV. Lecture Notes in Computer Science 8520, Springer 2014, ISBN 978-3-319-07637-9 [contents] - 2013
- [j51]Aaron Marcus:
The history of the future: sci-fi movies and HCI. Interactions 20(4): 64-67 (2013) - [c72]Jan Brejcha, Aaron Marcus:
Semiotics of Interaction: Towards a UI Alphabet. HCI (1) 2013: 13-21 - [c71]Aaron Marcus, Megan Chiou, Chirag Narula, Allan Yu:
The Innovation Machine: Mobile UX Design Combining Information and Persuasion Design to Change Behavior. HCI (12) 2013: 67-76 - [c70]Aaron Marcus:
User-Experience and Science-Fiction in Chinese, Indian, and Japanese Films. HCI (10) 2013: 72-78 - [c69]Aaron Marcus, Scott Abromowitz, Maysoon F. Abulkhair:
Heuristic Evaluation of iCalamityGuide Application. HCI (11) 2013: 130-139 - [c68]Aaron Marcus, Scott Abromowitz:
The Driving Machine: Mobile UX Design That Combines Information Design with Persuasion Design. HCI (11) 2013: 140-149 - [c67]Aaron Marcus, Yuan Peng, Nicola Lecca:
The Learning Machine: Mobile UX Design That Combines Information Design with Persuasion Design. HCI (10) 2013: 247-256 - [c66]Aaron Marcus, Theresa Karolina Schieder, Lorenzo Cantoni:
The Travel Machine: Mobile UX Design That Combines Information Design with Persuasion Design. HCI (12) 2013: 696-705 - [c65]Aaron Marcus:
Cross-cultural user-experience design. SIGGRAPH ASIA Courses 2013: 8:1-8:31 - [c64]Aaron Marcus:
Mobile user-experience design trends. SIGGRAPH ASIA Courses 2013: 12:1-12:50 - [e7]Aaron Marcus:
Design, User Experience, and Usability. Design Philosophy, Methods, and Tools - Second International Conference, DUXU 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part I. Lecture Notes in Computer Science 8012, Springer 2013, ISBN 978-3-642-39228-3 [contents] - [e6]Aaron Marcus:
Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience - Second International Conference, DUXU 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II. Lecture Notes in Computer Science 8013, Springer 2013, ISBN 978-3-642-39240-5 [contents] - [e5]Aaron Marcus:
Design, User Experience, and Usability. User Experience in Novel Technological Environments - Second International Conference, DUXU 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part III. Lecture Notes in Computer Science 8014, Springer 2013, ISBN 978-3-642-39237-5 [contents] - [e4]Aaron Marcus:
Design, User Experience, and Usability. Web, Mobile, and Product Design - Second International Conference, DUXU 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part IV. Lecture Notes in Computer Science 8015, Springer 2013, ISBN 978-3-642-39252-8 [contents] - 2012
- [c63]Joseph A. Konstan, Aaron Marcus, Karen Holtzblatt, Eric Schaffer:
Creating great user experience: facing the challenges ahead. CHI Extended Abstracts 2012: 1115-1118 - 2011
- [c62]Aaron Marcus, Emilie West Gould, Laurie Wigham:
Culture-Centered Design: Culture Audit of Screen Designs for Educational Software in Saudi Arabia. HCI (15) 2011: 85-93 - [c61]Aaron Marcus, Jennifer Dumpert, Laurie Wigham:
User-Experience for Personal Sustainability Software: Determining Design Philosophy and Principles. HCI (9) 2011: 172-177 - [c60]Emilie West Gould, Aaron Marcus:
Company Culture Audit to Improve Development Team's Collaboration, Communication, and Cooperation. HCI (9) 2011: 415-424 - [c59]Arne Berger, Robert Knauf, Maximilian Eibl, Aaron Marcus:
Moody Mobile TV: Exploring TV Clips with Personalized Playlists. HCI (9) 2011: 541-548 - [c58]Aaron Marcus:
The Health Machine: Mobile UX Design That Combines Information Design with Persuasion Design. HCI (10) 2011: 598-607 - [c57]Aaron Marcus:
Science Fiction and HCI/CHI: Past, Present, and Future. MuC 2011: 3-7 - [c56]Arne Berger, Robert Knauf, Maximilian Eibl, Aaron Marcus:
Moody mobile TV: adding emotion to personalized playlists. Mobile HCI 2011: 623-628 - [c55]Aaron Marcus:
Cross-cultural user-experience design. SIGGRAPH Asia Courses 2011: 3:1-3:201 - [e3]Aaron Marcus:
Design, User Experience, and Usability. Theory, Methods, Tools and Practice - First International Conference, DUXU 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I. Lecture Notes in Computer Science 6769, Springer 2011, ISBN 978-3-642-21674-9 [contents] - [e2]Aaron Marcus:
Design, User Experience, and Usability. Theory, Methods, Tools and Practice - First International Conference, DUXU 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II. Lecture Notes in Computer Science 6770, Springer 2011, ISBN 978-3-642-21707-4 [contents] - 2010
- [c54]Aaron Marcus:
Cross-cultural user-interface design for work, home, play, and on the way. SIGGRAPH ASIA (Courses) 2010: 5:1-5:160 - [p4]Aaron Marcus, Anxo Cereijo Roibás, Riccardo Sala:
Mobile TV: Customizing Content and Experience. Mobile TV: Customizing Content and Experience 2010: 1-2 - [p3]Aaron Marcus, Angel Perez:
m-YouTube Mobile UI: Video Selection Based on Social Influence. Mobile TV: Customizing Content and Experience 2010: 235-241 - [p2]Aaron Marcus:
m-LoCoS UI: A Universal Visible Language for Global Mobile Communication. Mobile TV: Customizing Content and Experience 2010: 293-304 - [p1]Aaron Marcus, Riccardo Sala, Anxo Cereijo Roibás:
Conclusion (The Mobile Future). Mobile TV: Customizing Content and Experience 2010: 369-372 - [e1]Aaron Marcus, Anxo Cereijo Roibás, Riccardo Sala:
Mobile TV: Customizing Content and Experience - Mobile Storytelling, Creation and Sharing. Human-Computer Interaction Series, Springer 2010, ISBN 978-1-84882-700-4 [contents]
2000 – 2009
- 2009
- [c53]Aaron Marcus, Niranjan Krishnamurthi:
Cross-Cultural Analysis of Social Network Services in Japan, Korea, and the USA. HCI (14) 2009: 59-68 - [c52]Aaron Marcus, Richard Gunther, Randy Sieffert:
Validating a Standardized Usability/User-Experience Maturity Model: A Progress Report. HCI (10) 2009: 104-109 - [c51]Aaron Marcus, Sundus Hamoodi:
The Impact of Culture on the Design of Arabic Websites. HCI (14) 2009: 386-394 - [c50]Aaron Marcus, Jeremy Ashley, Claus Knapheide, Arnie Lund, Dan Rosenberg, Karel Vredenburg:
A Survey of User-Experience Development at Enterprise Software Companies. HCI (10) 2009: 601-610 - [c49]Aaron Marcus:
User-Experience Development. HCI (10) 2009: 611-617 - [r2]Aaron Marcus:
Visible Language for Global Mobile Communication. The Universal Access Handbook 2009: 1-10 - [r1]Aaron Marcus, Pei-Luen Patrick Rau:
International and Intercultural User Interfaces. The Universal Access Handbook 2009: 1-11 - 2007
- [j50]Aaron Marcus:
Taxonomies to tax the couch-potato's cortex. Interactions 14(1): 50-51 (2007) - [j49]Aaron Marcus:
Happy birthday!: CHI at 25. Interactions 14(2): 42-43 (2007) - [j48]Aaron Marcus:
Big spaces, big lives, big challenges. Interactions 14(3): 46-47 (2007) - [j47]Aaron Marcus:
Fun! fun! fun! in the user experience we just wanna have fun...don't we? Interactions 14(4): 48- (2007) - [j46]Aaron Marcus:
Am I pushing your buttons? Interactions 14(5): 44-45 (2007) - [j45]Aaron Marcus:
The sun rises in the east. Interactions 14(6): 52-53 (2007) - [c48]Aaron Marcus:
m-LoCoS UI: A Universal Visible Language for Global Mobile Communication. HCI (3) 2007: 144-153 - [c47]Aaron Marcus, Chava Alexander:
User Validation of Cultural Dimensions of a Website Design. HCI (11) 2007: 160-167 - [c46]Aaron Marcus, Angel Perez:
m-YouTube Mobile UI: Video Selection Based on Social Influence. HCI (3) 2007: 926-932 - 2006
- [j44]Aaron Marcus:
Dashboards in your future. Interactions 13(1): 48-60 (2006) - [j43]Aaron Marcus:
Visualizing the future of information visualization. Interactions 13(2): 42-43 (2006) - [j42]Aaron Marcus:
CHI at the movies and on tv. Interactions 13(3): 54- (2006) - [j41]Aaron Marcus:
Wit and wisdom: where do we turn for advice? Interactions 13(4): 52-53 (2006) - [j40]Aaron Marcus, Jim Gasperini:
Almost dead on arrival: a case study of non-user-centered design for a police emergency-response system. Interactions 13(5): 12-18 (2006) - [j39]Aaron Marcus:
From KidCHI to BabyCHI. Interactions 13(5): 52-53 (2006) - [j38]Aaron Marcus:
SeniorCHI: the geezers are coming! Interactions 13(6): 48-49 (2006) - [c45]Emilie West Gould, Aaron Marcus, Apala Lahiri Chavan:
International usability evaluation SIG: issues and strategies. CHI Extended Abstracts 2006: 399-401 - [c44]Aaron Marcus:
Cross-Cultural User-Experience Design. Diagrams 2006: 16-24 - 2005
- [j37]Aaron Marcus:
User-centered design in the enterprise. Interactions 12(1): 18-23 (2005) - [j36]Aaron Marcus:
Dreaming of robots: an interview with Bruce Sterling. Interactions 12(2): 68-70 (2005) - [j35]Aaron Marcus:
The out-of-box home experience: remote from reality. Interactions 12(3): 54-56 (2005) - [j34]Aaron Marcus:
Usability grows up: the great debate. Interactions 12(4): 72-73 (2005) - [j33]Aaron Marcus:
What would an ideal CHI education look like? Interactions 12(5): 54-55 (2005) - [j32]Aaron Marcus:
When in Rome, do as the Romans do: HCII 2005 recap. Interactions 12(6): 48- (2005) - [j31]Aaron Marcus:
Remote from reality: the out-of-box home experience. Ubiquity 2005(May): 1 (2005) - 2004
- [j30]Aaron Marcus:
The next revolution: vehicle user interfaces. Interactions 11(1): 40-47 (2004) - [j29]Aaron Marcus:
User-experience planning for corporate success. Interactions 11(2): 24-27 (2004) - [j28]Aaron Marcus:
Patterns within patterns. Interactions 11(2): 28-34 (2004) - [j27]Aaron Marcus:
Insights on outsourcing. Interactions 11(4): 12-17 (2004) - [j26]Aaron Marcus:
Branding 101. Interactions 11(5): 14-21 (2004) - [j25]Aaron Marcus:
It's about time. Interactions 11(6): 16-21 (2004) - [c43]Aaron Marcus, Valentina-Johanna Baumgartner:
A Practical Set of Culture Dimensions for Global User-Interface Development. APCHI 2004: 252-261 - 2003
- [j24]Aaron Marcus:
User-interface design and China: a great leap forward. Interactions 10(1): 21-25 (2003) - [j23]Aaron Marcus:
Universal, ubiquitous, user-interface design for the disabled and elderly. Interactions 10(2): 23-27 (2003) - [j22]Aaron Marcus:
Icons, symbols, and signs: visible languages to facilitate communication. Interactions 10(3): 37-43 (2003) - [j21]Aaron Marcus:
What do UI designers think about protecting their designs? Interactions 10(4): 36-43 (2003) - [j20]Aaron Marcus:
When is a user not a user?: Who are we? What do we do? Interactions 10(5): 28-34 (2003) - [j19]Aaron Marcus:
The emotion commotion. Interactions 10(6): 28-34 (2003) - [c42]Emilie West Gould, Pia Honold, Masaaki Kurosu, Jay Melican, Aaron Marcus, Li Anne Yu:
Culture issues and mobile UI design. CHI Extended Abstracts 2003: 702-703 - [c41]Deborah A. Boehm-Davis, Aaron Marcus, Paul Allan Green, Hideki Hada, David Wheatley:
The next revolution: vehicle user-interfaces and the global rider/driver experience. CHI Extended Abstracts 2003: 708-709 - [c40]Carolyn Snyder, Verena Giller, Chauncey E. Wilson, Aaron Marcus:
Consultants' forum: successful adaptation during tough economic times. CHI Extended Abstracts 2003: 866-867 - [c39]Aaron Marcus, Valentina-Johanna Baumgartner, Eugene Chen:
User Interface Design vs. Culture. IWIPS 2003: 67-78 - [c38]Aaron Marcus:
Cross-Cultural Communication in User Interface Design for Work, Home, Play and On the Way. IWIPS 2003: 295- - 2002
- [j18]Aaron Marcus, Eugene Chen:
Designing the PDA of the future. Interactions 9(1): 34-44 (2002) - [j17]Aaron Marcus:
Metaphors and user interfaces in the 21st Century. Interactions 9(2): 7-10 (2002) - [j16]Aaron Marcus:
Culture class vs. culture clash. Interactions 9(3): 25-28 (2002) - [j15]Aaron Marcus:
CHI as a cross-tribal community. Interactions 9(4): 31-35 (2002) - [j14]Aaron Marcus:
Dare we define user-interface design? Interactions 9(5): 19-24 (2002) - [j13]Aaron Marcus:
The cult of cute: the challenge of user experience design. Interactions 9(6): 29-34 (2002) - [j12]Aaron Marcus:
Information visualization for advanced vehicle displays. Inf. Vis. 1(2): 95-102 (2002) - [c37]Aaron Marcus:
Cross-cultural UI design: for home, work, and on the way. Symposium on Designing Interactive Systems 2002: 411 - [c36]Aaron Marcus:
User-interface design, culture, and the future. AVI 2002: 15-27 - 2001
- [c35]Aaron Marcus:
Cross-Cultural Web User-Interface Design. INTERACT 2001: 832-834 - [c34]Aaron Marcus:
Cross-cultural user-interface design for work, home, play, and on the way. SIGDOC 2001: 221-222 - 2000
- [j11]Aaron Marcus, Emilie West Gould:
Crosscurrents: cultural dimensions and global Web user-interface design. Interactions 7(4): 32-46 (2000) - [c33]Aaron Marcus, Nuray M. Aykin, Apala Lahiri Chavan, Donald L. Day, Emilie West Gould, Pia Honold, Masaaki Kurosu:
Cross-cultural user-interface design: what? so what? now what? CHI Extended Abstracts 2000: 299 - [c32]Aaron Marcus, Karl Wieser, John Armitage, Volker Frank:
User-Interface Design for Medical Informatics: A Case Study of Kaiser Permanente. HICSS 2000
1990 – 1999
- 1999
- [j10]Constantine Stephanidis, Gavriel Salvendy, Demosthenes Akoumianakis, Albert Arnold, Nigel Bevan, Daniel Dardailler, Pier Luigi Emiliani, Ilias Iakovidis, Phil Jenkins, Arthur I. Karshmer, Peter Korn, Aaron Marcus, Harry J. Murphy, Charles Oppermann, Christian Stary, Hiroshi Tamura, Manfred Tscheligi, Hirotada Ueda, Gerhard Weber, Jürgen Ziegler:
Toward an Information Society for All: HCI Challenges and R&D Recommendations. Int. J. Hum. Comput. Interact. 11(1): 1-28 (1999) - [c31]Aaron Marcus, Elliot Soloway, Bruce Sterling, Michael Swanwick, Vernor Vinge:
Opening pleanary: sci-fi @ CHI-99: science-fiction authors predict future user interfaces. CHI Extended Abstracts 1999: 95-96 - [c30]Aaron Marcus, Edward Guttman:
Visual design for E-commerce and performance tools. CHI Extended Abstracts 1999: 112-113 - [c29]Aaron Marcus, Nuray M. Aykin, Apala Lahiri Chavan, Girish V. Prabhu, Masaaki Kurosu:
SIG on one size fits all?: cultural diversity in user interface design. CHI Extended Abstracts 1999: 342 - [c28]Austin Henderson, Jeff A. Johnson, Aaron Marcus:
The consultants' forum. CHI Extended Abstracts 1999: 344 - [c27]Aaron Marcus, John Armitage, Volker Frank, Edward Guttman:
You don't have to be Jewish to Design Bagel.com, but it Helps... and Other Matters. HCI (1) 1999: 516-520 - [c26]Aaron Marcus, John Armitage, Volker Frank, Edward Guttman:
User-Interface Design for Online Transactions: Planet SABRE Air-Travel Booking. HCI (1) 1999: 656-660 - [c25]Aaron Marcus, John Armitage, Volker Frank, Edward Guttman:
Good Things in Small Packages: User-Interface Design for Baby Faces in Devices and Appliances for Y2K and Beyond. HCI (1) 1999: 715-719 - [c24]Aaron Marcus, Volker Frank, John Armitage, Edward Guttman:
Global User-Interface Design. HCI (2) 1999: 772-776 - [c23]Aaron Marcus, John Armitage, Volker Frank, Edward Guttman:
Vehicle-Navigation User-Interface Design: Lessons for Consumer Devices. HCI (1) 1999: 1143-1147 - [c22]Aaron Marcus, John Armitage, Volker Frank, Edward Guttman:
User-Interface Development: Lessons for the Future from two Past Projects. HCI (1) 1999: 1227-1231 - [c21]Aaron Marcus:
Globalization and user-interface design for the Web. IWIPS 1999: 165-172 - 1998
- [c20]Aaron Marcus, Joseph V. Ferrante, Timo Kinnunen, Kari Kuutti, Erik Sparre:
Baby faces: user-interface design for small displays. CHI Conference Summary 1998: 96-97 - [c19]Aaron Marcus:
Metaphor design for user interfaces. CHI Conference Summary 1998: 129-130 - 1997
- [j9]Ronald Baecker, Chris DiGiano, Aaron Marcus:
Software Visualization for Debugging. Commun. ACM 40(4): 44-54 (1997) - [c18]Aaron Marcus:
Metaphor Design in User Interfaces: How to Manage Expectation, Surprise, Comprehension, and Delight Effectively. CHI Extended Abstracts 1997: 172-173 - [c17]Aaron Marcus:
Cultural Diversity for User Interface Design: A Progress Report. HCI (1) 1997: 145-148 - [c16]Aaron Marcus:
International User-Interface Standards for Information Superhighways: Some Design Issues. HCI (1) 1997: 189-192 - [c15]Aaron Marcus:
History Lesson: The Web Discovers User Interface Design. HCI (2) 1997: 535-538 - 1995
- [c14]Manfred Tscheligi, Stephanie Houde, Raghu Kolli, Aaron Marcus, Michael J. Muller, Kevin E. Mullet:
Creative prototyping tools: what interaction designers really need to produce advanced user interface concepts. CHI 95 Conference Companion 1995: 170-171 - [c13]Aaron Marcus:
Metaphor design in user interfaces: how to effectively manage expectation, surprise, comprehension, and delight. CHI 95 Conference Companion 1995: 373-374 - 1994
- [j8]Aaron Marcus:
Metaphor mayhem: mismanaging expectation and surprise. Interactions 1(1): 41-43 (1994) - [c12]Aaron Marcus:
Managing Metaphors for Advanced User Interfaces. Advanced Visual Interfaces 1994: 12-18 - [c11]Laura M. Leventhal, Barbee Teasley, Daryl Stone, Ann-Marie Lancaster, Aaron Marcus, Bonnie A. Nardi, Jakob Nielsen, Masaaki Kurosu, Rachelle S. Heller:
Designing for diverse users: will just a better interface do? CHI Conference Companion 1994: 191-192 - 1993
- [j7]Aaron Marcus:
Human Communications Issues in Advanced UIs. Commun. ACM 36(4): 100-109 (1993) - [c10]Aaron Marcus:
Metaphor Design and Cultural Diversity in Advanced User Interfaces. HCI (1) 1993: 469-474 - 1992
- [b2]Aaron Marcus:
Graphic design for electronic documents and user interfaces. ACM Press tutorial series, ACM 1992, ISBN 978-0-201-54364-3, pp. I-IX, 1-266 - [c9]Aaron Marcus, Donald A. Norman, Rudy Rucker, Bruce Sterling, Vernor Vinge:
Sci-fi at CHI: Cyberpunk novelists predict future user interfaces. CHI 1992: 435-437 - 1991
- [j6]Aaron Marcus, Andries van Dam:
User-Interface Developments for the Nineties. Computer 24(9): 49-57 (1991) - 1990
- [b1]Ronald M. Baecker, Aaron Marcus:
Human factors and typography for more readable programs. Addison-Wesley 1990, ISBN 978-0-201-10745-6, pp. I-XX, 1-348
1980 – 1989
- 1989
- [c8]Aaron Marcus, William B. Cowan, Wanda Smith:
Color in user interface design: functionally and aesthetics. CHI 1989: 25-27 - 1988
- [j5]Aaron Marcus:
Chi+gi '87 poster Session Papers and Abstracts. ACM SIGCHI Bull. 19(3): 55 (1988) - 1987
- [j4]Aaron Marcus:
Chi+gi '87 poster Session Papers and Abstracts. ACM SIGCHI Bull. 19(2): 36 (1987) - [j3]Aaron Marcus, Michael Arent, Bruce Browne, Carl Jacobsen:
An Icon Design Manual Page for the User Interface of a CAD/CAM/CAE Workstation. ACM SIGCHI Bull. 19(2): 55 (1987) - 1986
- [c7]Ronald Baecker, Aaron Marcus:
Design principles for the enhanced presentation of computer program source text. CHI 1986: 51-58 - 1984
- [j2]Aaron Marcus:
Corporate identity for iconic interface design: The graphic design perspective. IEEE Computer Graphics and Applications 4(12): 24-32 (1984) - 1983
- [c6]Ronald Baecker, Aaron Marcus:
On enhancing the interface to the source code of computer programs. CHI 1983: 251-255 - [c5]Aaron Marcus, Del Coates, William Mitchell:
Computer graphics and visual designers (Panel Session). SIGGRAPH 1983: 275-277 - 1982
- [c4]Aaron Marcus:
Typographic design for interfaces of information systems. CHI 1982: 26-30 - 1981
- [c3]Aaron Marcus:
The graphic design of friendly faces for information management (abstract only). CHI (2) 1981: 137 - 1980
- [c2]Aaron Marcus, Mervyn Kurlansky, Susan Marcus, Jack Reineck, Gay Reineck:
Special session on effective information presentation techniques. SIGGRAPH 1980: 1 - [c1]Aaron Marcus:
Computer-assisted chart making from the graphic designer's perspective. SIGGRAPH 1980: 247-253
1970 – 1979
- 1978
- [j1]Aaron Marcus:
A computer graphics course for the two cultures. Comput. Graph. 3(1): 17-22 (1978)
Coauthor Index
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