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Link to original content: https://dblp.org/rec/journals/gamestudies/ArjorantaS18.rdf
Jonne Arjoranta and Marko Siitonen: Why Do Players Misuse Emotes in Hearthstone? Negotiating the Use of Communicative Affordances in an Online Multiplayer Game. (2018) journals/gamestudies/ArjorantaS18 Why Do Players Misuse Emotes in Hearthstone? Negotiating the Use of Communicative Affordances in an Online Multiplayer Game. 2 Jonne Arjoranta 1 Marko Siitonen 2 Game Stud. Game Stud. 18 2 2018 provenance information for RDF data of dblp record 'journals/gamestudies/ArjorantaS18' 2021-02-25T15:50:20+0100