Jindi Wang et al.: The Impact of 2D and 3D Gamified VR on Learning American Sign Language. (2024)journals/corr/abs-2405-0890810.48550/ARXIV.2405.08908The Impact of 2D and 3D Gamified VR on Learning American Sign Language.4Jindi Wang1Ioannis P. Ivrissimtzis2Zhaoxing Li3Lei Shi 00034CoRRCoRRabs/2405.089082024provenance information for RDF data of dblp record 'journals/corr/abs-2405-08908'2024-06-17T10:03:39+0200