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Maha Abdallah
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- affiliation: LIP6, Paris
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2020 – today
- 2024
- [j13]Hongzhou Chen, Haihan Duan, Maha Abdallah, Yufeng Zhu, Yonggang Wen, Abdulmotaleb El-Saddik, Wei Cai:
Web3 Metaverse: State-of-the-Art and Vision. ACM Trans. Multim. Comput. Commun. Appl. 20(4): 101:1-101:42 (2024) - 2023
- [j12]Maha Abdallah, Balakrishnan Prabhakaran, Wei Cai, Cheng-Hsin Hsu:
Recent Advances in Immersive Multimedia. IEEE Multim. 30(2): 5-7 (2023)
2010 – 2019
- 2018
- [j11]Maha Abdallah:
Table of Contents: Online Supplement Volume 14, Number 3s. ACM Trans. Multim. Comput. Commun. Appl. 14(3) (2018) - [j10]Maha Abdallah, Kuan-Ta Chen, Carsten Griwodz, Cheng-Hsin Hsu:
Introduction to the Special Issue on Delay-Sensitive Video Computing in the Cloud. ACM Trans. Multim. Comput. Commun. Appl. 14(3s): 53:1-53:3 (2018) - [j9]Maha Abdallah, Carsten Griwodz, Kuan-Ta Chen, Gwendal Simon, Pin-Chun Wang, Cheng-Hsin Hsu:
Delay-Sensitive Video Computing in the Cloud: A Survey. ACM Trans. Multim. Comput. Commun. Appl. 14(3s): 54:1-54:29 (2018) - 2016
- [j8]Maryam Amiri, Hussein Al Osman, Shervin Shirmohammadi, Maha Abdallah:
Toward Delay-Efficient Game-Aware Data Centers for Cloud Gaming. ACM Trans. Multim. Comput. Commun. Appl. 12(5s): 71:1-71:19 (2016) - 2015
- [j7]Eliya Buyukkaya, Maha Abdallah, Gwendal Simon:
A survey of peer-to-peer overlay approaches for networked virtual environments. Peer-to-Peer Netw. Appl. 8(2): 276-300 (2015) - [j6]Shervin Shirmohammadi, Maha Abdallah, Dewan Tanvir Ahmed, Kuan-Ta Chen, Yan Lu, Alex Snyatkov:
Introduction to the Special Section on Visual Computing in the Cloud: Cloud Gaming and Virtualization. IEEE Trans. Circuits Syst. Video Technol. 25(12): 1955-1959 (2015) - [c20]Maha Abdallah, Romain Cavagna, Damien Laval:
Incentive-based on-demand video streaming using a dual spatially-organized peer-to-peer network. CCNC 2015: 689-695 - [c19]Maryam Amiri, Hussein Al Osman, Shervin Shirmohammadi, Maha Abdallah:
An SDN Controller for Delay and Jitter Reduction in Cloud Gaming. ACM Multimedia 2015: 1043-1046 - [c18]Maryam Amiri, Hussein Al Osman, Shervin Shirmohammadi, Maha Abdallah:
SDN-based game-aware network management for cloud gaming. NETGAMES 2015: 1-6 - 2014
- [j5]Maha Abdallah, Khaled Boussetta, Wei Tsang Ooi:
Guest editorial: special issue on network and systems support for games. Multim. Syst. 20(5): 447-449 (2014) - 2013
- [c17]Eliya Buyukkaya, Maha Abdallah:
Routing over Relaxed Triangulation Structures for P2P-based Virtual Environments. AINA Workshops 2013: 1167-1173 - [c16]Eliya Buyukkaya, Maha Abdallah:
A twofold approach to object and avatar data management in P2P-based virtual environments. ICME Workshops 2013: 1-7 - 2011
- [c15]Romain Cavagna, Maha Abdallah:
Finding the best tradeoff between multi resolution content reproduction quality and multi resolution content distribution efficiency. ACIS-ICIS 2011: 1-2 - [c14]Yu-Tan Huang, Chih-Ming Lin, Jehn-Ruey Jiang, Wei Tsang Ooi, Maha Abdallah, Khaled Boussetta:
SYMA: A Synchronous Multihop Architecture for Wireless Ad Hoc Multiplayer Games. ICPADS 2011: 793-798 - [c13]Eliya Buyukkaya, Maha Abdallah:
A flexible connectivity architecture for avatar management in P2P virtual environments. NETGAMES 2011: 1-2 - [c12]Romain Cavagna, Maha Abdallah:
A framework for experimenting distributed connectivity strategies in DVEs. NETGAMES 2011: 1-3 - 2010
- [c11]Eliya Buyukkaya, Maha Abdallah, Romain Cavagna:
TriCast: Triangulation with multicast support for P2P virtual environments. ICME 2010: 1393-1398
2000 – 2009
- 2009
- [j4]Eliya Buyukkaya, Maha Abdallah:
Efficient triangulation for P2P networked virtual environments. Multim. Tools Appl. 45(1-3): 291-312 (2009) - [j3]Romain Cavagna, Jérôme Royan, Patrick Gioia, Christian Bouville, Maha Abdallah, Eliya Buyukkaya:
Peer-to-peer visualization of very large 3D landscape and city models using MPEG-4. Signal Process. Image Commun. 24(1-2): 115-121 (2009) - [c10]Eliya Buyukkaya, Maha Abdallah, Romain Cavagna:
VoroGame: A Hybrid P2P Architecture for Massively Multiplayer Games. CCNC 2009: 1-5 - 2008
- [c9]Eliya Buyukkaya, Maha Abdallah:
Data Management in Voronoi-Based P2P Gaming. CCNC 2008: 1050-1053 - [c8]Eliya Buyukkaya, Maha Abdallah, Romain Cavagna, Shun-Yun Hu:
GROUP: Dual-Overlay State Management for P2P NVE. ICPADS 2008: 817-822 - [c7]Romain Cavagna, Maha Abdallah, Eliya Buyukkaya, Christian Bouville:
A Framework for Scalable Virtual Worlds Using Spatially Organized P2P Networks. ICPADS 2008: 853-858 - [c6]Eliya Buyukkaya, Maha Abdallah:
Efficient triangulation for P2P networked virtual environments. NETGAMES 2008: 34-39 - [c5]Romain Cavagna, Maha Abdallah, Christian Bouville:
A framework for scalable virtual worlds using spatially organized P2P networks. VRST 2008: 237-238 - 2005
- [c4]Maha Abdallah, Hung Cuong Le:
Scalable Range Query Processing for Large-Scale Distributed Database Applications. IASTED PDCS 2005: 433-439 - 2002
- [j2]Maha Abdallah, Rachid Guerraoui, Philippe Pucheral:
Dictatorial Transaction Processing: Atomic Commitment Without Veto Right. Distributed Parallel Databases 11(3): 239-268 (2002)
1990 – 1999
- 1998
- [j1]Maha Abdallah, Philippe Pucheral:
A Non-Blocking Single-Phase Commit Protocol For Rigorous Participants. Netw. Inf. Syst. J. 1(2-3): 195-212 (1998) - [c3]Maha Abdallah, Philippe Pucheral:
A Single-Phase Non-Blocking Atomic Commitment Protocol. DEXA 1998: 584-595 - [c2]Maha Abdallah, Rachid Guerraoui, Philippe Pucheral:
One-Phase Commit: Does it make Sense? ICPADS 1998: 182-192 - 1997
- [c1]Maha Abdallah, Philippe Pucheral:
A Non-Blocking Single-Phase Commit Protocol for Rigorous Participants. BDA 1997
Coauthor Index
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