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Anton L. Fuhrmann
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2020 – today
- 2022
- [c27]Marina Lima Medeiros, Bettina Schlager, Katharina Krösl, Anton L. Fuhrmann:
The Potential of VR-based Tactical Resource Planning on Spatial Data. VR 2022: 176-185 - 2021
- [c26]Bettina Schlager, Daniela Stoll, Katharina Krösl, Anton L. Fuhrmann:
Tactical and Strategical Analysis in Virtual Geographical Environments. VR Workshops 2021: 621-622
2010 – 2019
- 2018
- [j7]Andreas Reichinger, Helena Garcia Carrizosa, Joanna Wood, Svenja Schröder, Christian Löw, Laura Rosalia Luidolt, Maria Schimkowitsch, Anton L. Fuhrmann, Stefan Maierhofer, Werner Purgathofer:
Pictures in Your Mind: Using Interactive Gesture-Controlled Reliefs to Explore Art. ACM Trans. Access. Comput. 11(1): 2:1-2:39 (2018) - 2016
- [c25]Andreas Reichinger, Anton L. Fuhrmann, Stefan Maierhofer, Werner Purgathofer:
Gesture-Based Interactive Audio Guide on Tactile Reliefs. ASSETS 2016: 91-100 - [c24]Andreas Reichinger, Anton L. Fuhrmann, Stefan Maierhofer, Werner Purgathofer:
A Concept for Re-useable Interactive Tactile Reliefs. ICCHP (2) 2016: 108-115 - 2015
- [c23]Martin Hecher, Christoph Traxler, Gerd Hesina, Anton L. Fuhrmann, Dieter W. Fellner:
Web-based Visualization Platform for Geospatial Data. IVAPP 2015: 311-316 - 2014
- [j6]John R. Stowers, Anton L. Fuhrmann, Maximilian Hofbauer, Martin Streinzer, Axel Schmid, Michael H. Dickinson, Andrew D. Straw:
Reverse Engineering Animal Vision with Virtual Reality and Genetics. Computer 47(7): 38-45 (2014) - 2013
- [c22]Anton L. Fuhrmann, Johannes Kretz:
Multi Sensor tracking for Live sound Transformation. ICMC 2013 - [c21]Anton L. Fuhrmann, Johannes Kretz, Peter Burwik:
Multi Sensor Tracking for Live Sound Transformation. NIME 2013: 358-362 - 2012
- [c20]Gottfried Eibner, Anton L. Fuhrmann, Werner Purgathofer:
GPU-Based Multi-resolution Image Analysis for Synthesis of Tileable Textures. ISVC (2) 2012: 479-488 - 2010
- [c19]Irene Reisner-Kollmann, Anton L. Fuhrmann, Werner Purgathofer:
Interactive reconstruction of industrial sites using parametric models. SCCG 2010: 101-108
2000 – 2009
- 2009
- [c18]Gottfried Eibner, Anton L. Fuhrmann, Werner Purgathofer:
Generating predictable and convincing folds for leather seat design. SCCG 2009: 83-86 - 2006
- [j5]M. Wögerbauer, Anton L. Fuhrmann:
Wheelie - Using a Scroll-Wheel Pen in Complex Virtual Environment Applications. J. WSCG 14(1-3): 41-48 (2006) - 2005
- [c17]Anton L. Fuhrmann, R. C. Splechtna, Lukas Mroz, Helwig Hauser:
Distributed Software-Based Volume Visualization in a Virtual Environment. IPT/EGVE 2005: 129-140 - [c16]Anton L. Fuhrmann, Eike Umlauf, Stephan Mantler:
Extreme Model Simplification for Forest Rendering. NPH 2005: 57-66 - 2004
- [c15]Anton L. Fuhrmann, Robert F. Tobler, Stefan Maierhofer:
Real-time glossy reflections on planar surfaces. Afrigraph 2004: 87-91 - [c14]Stephan Mantler, Anton L. Fuhrmann:
Point Based Rendering for Massive Data Sets: A Case Study. Computer Graphics International 2004: 182-187 - 2003
- [c13]Stephan Mantler, Anton L. Fuhrmann:
Fast Approximate Visible Set Determination for Point Sample Clouds. IPT/EGVE 2003: 163-167 - [c12]R. C. Splechtna, Anton L. Fuhrmann:
Extending the Working Volume of Projection-based Mixed Reality Systems. IPT/EGVE 2003: 287-292 - 2002
- [j4]Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina, Zsolt Szalavári, L. Miguel Encarnação, Michael Gervautz, Werner Purgathofer:
The Studierstube Augmented Reality Project. Presence Teleoperators Virtual Environ. 11(1): 33-54 (2002) - 2001
- [c11]Anton L. Fuhrmann, Rainer Splechtna, Jan Prikryl:
Comprehensive Calibration and Registration Procedures for Augmented Reality. EGVE/IPT 2001: 219-228 - [c10]Anton L. Fuhrmann, Werner Purgathofer:
Studierstube: An Application Environment for Multi-User Games in Virtual Reality. GI Jahrestagung (2) 2001: 1185-1190 - [c9]Anton L. Fuhrmann, Jan Prikryl, Robert F. Tobler, Werner Purgathofer:
Interactive content for presentations in virtual reality. VRST 2001: 183-189 - 2000
- [c8]Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purgathofer:
Practical Calibration Procedures for Augmented Reality. EGVE 2000: 3-12 - [c7]Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina:
Bridging multiple user interface dimensions with augmented reality. ISAR 2000: 20-29
1990 – 1999
- 1999
- [j3]Anton L. Fuhrmann, Gerd Hesina, François Faure, Michael Gervautz:
Occlusion in collaborative augmented environments. Comput. Graph. 23(6): 809-819 (1999) - [c6]Anton L. Fuhrmann, Gerd Hesina, François Faure, Michael Gervautz:
Occlusion in Collaborative Augmented Environments. EGVE 1999: 179-190 - [c5]Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann, Werner Purgathofer:
Distributed Open Inventor: a practical approach to distributed 3D graphics. VRST 1999: 74-81 - [c4]Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purgathofer:
Fast calibration for augmented reality. VRST 1999: 166-167 - 1998
- [j2]Anton L. Fuhrmann, Helwig Löffelmann, Dieter Schmalstieg, Michael Gervautz:
Collaborative Visualization in Augmented Reality. IEEE Computer Graphics and Applications 18(4): 54-59 (1998) - [j1]Zsolt Szalavári, Dieter Schmalstieg, Anton L. Fuhrmann, Michael Gervautz:
"Studierstube": An environment for collaboration in augmented reality. Virtual Real. 3(1): 37-48 (1998) - [c3]Anton L. Fuhrmann, Dieter Schmalstieg, Michael Gervautz:
Strolling Through Cyberspace With Your Hands In Your Pockets: Head Directed Navigation In Virtual Environments. EGVE 1998: 216-225 - [c2]Anton L. Fuhrmann, M. Eduard Gröller:
Real-time techniques for 3D flow visualization. IEEE Visualization 1998: 305-312 - 1997
- [c1]Anton L. Fuhrmann, Helwig Löffelmann, Dieter Schmalstieg:
Collaborative augmented reality: exploring dynamical systems. IEEE Visualization 1997: 459-462
Coauthor Index
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