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dblp: Jerry Tessendorf https://dblp.org/pid/62/3400.html dblp person page RSS feed Wed, 31 Jul 2024 20:44:59 +0200 en-US daily 1 released under the CC0 1.0 license dblp@dagstuhl.de (dblp team) dblp@dagstuhl.de (dblp team) Computers/Computer_Science/Publications/Bibliographies http://www.rssboard.org/rss-specification https://dblp.org/img/logo.144x51.pngdblp: Jerry Tessendorfhttps://dblp.org/pid/62/3400.html14451 Real-time locomotion with character-fluid interactions.https://doi.org/10.1145/3274247.3274515, , , :
Real-time locomotion with character-fluid interactions. MIG : 18:1-18:8]]>
https://dblp.org/rec/conf/mig/BermudezTZZ18Mon, 01 Jan 2018 00:00:00 +0100
Toward validation of a Monte Carlo rendering technique.https://doi.org/10.1145/2787626.2787641, :
Toward validation of a Monte Carlo rendering technique. SIGGRAPH Posters : 92:1]]>
https://dblp.org/rec/conf/siggraph/KilgoT15Thu, 01 Jan 2015 00:00:00 +0100
A Peridynamic Perspective on Spring-Mass Fracture.https://doi.org/10.2312/sca.20141122, , , , :
A Peridynamic Perspective on Spring-Mass Fracture. Symposium on Computer Animation : 47-55]]>
https://dblp.org/rec/conf/sca/LevineBCTG14Wed, 01 Jan 2014 00:00:00 +0100
An evaluation of university education as it relates to the VFX, animation and game industries.https://doi.org/10.1145/2614208.2615544, , , , , , , , :
An evaluation of university education as it relates to the VFX, animation and game industries. SIGGRAPH Panels : 8:1]]>
https://dblp.org/rec/conf/siggraph/CarpenterPHTWPS14Wed, 01 Jan 2014 00:00:00 +0100
Closest point turbulence for liquid surfaces.https://doi.org/10.1145/2451236.2451241, , :
Closest point turbulence for liquid surfaces. ACM Trans. Graph. 32(2): 15:1-15:13 ()]]>
https://dblp.org/rec/journals/tog/KimTT13Tue, 01 Jan 2013 00:00:00 +0100
Lattice-Boltzmann Water Waves.https://doi.org/10.1007/978-3-642-17289-2_8, , , :
Lattice-Boltzmann Water Waves. ISVC (1) : 74-85]]>
https://dblp.org/rec/conf/isvc/GeistCTW10Fri, 01 Jan 2010 00:00:00 +0100
I love it when a cloud comes together.https://doi.org/10.1145/1837026.1837043, , , :
I love it when a cloud comes together. SIGGRAPH Talks ]]>
https://dblp.org/rec/conf/siggraph/HasegawaIOT10Fri, 01 Jan 2010 00:00:00 +0100
Art directing particle flows with custom vector fields.https://doi.org/10.1145/1401032.1401040, , :
Art directing particle flows with custom vector fields. SIGGRAPH Talks : 6:1]]>
https://dblp.org/rec/conf/siggraph/ChapmanTK08Tue, 01 Jan 2008 00:00:00 +0100
Golden Compass daemon deaths.https://doi.org/10.1145/1401032.1401042, , , :
Golden Compass daemon deaths. SIGGRAPH Talks : 8:1]]>
https://dblp.org/rec/conf/siggraph/TownsendHPT08Tue, 01 Jan 2008 00:00:00 +0100
Golden Compass auroras.https://doi.org/10.1145/1401032.1401122, , , :
Golden Compass auroras. SIGGRAPH Talks : 70:1]]>
https://dblp.org/rec/conf/siggraph/OrtizHKT08Tue, 01 Jan 2008 00:00:00 +0100
Simulation, simulation, simulation: integration of multiple simulation techniques to create realistic water motion in order to maintain highest level of flexibility.https://doi.org/10.1145/1278780.1278893, :
Simulation, simulation, simulation: integration of multiple simulation techniques to create realistic water motion in order to maintain highest level of flexibility. SIGGRAPH Sketches : 94]]>
https://dblp.org/rec/conf/siggraph/KurtzT07Mon, 01 Jan 2007 00:00:00 +0100
Efficient Rendering of Atmospheric Phenomena.https://doi.org/10.2312/EGWR/EGSR04/375-386, , , , :
Efficient Rendering of Atmospheric Phenomena. Rendering Techniques : 374-386]]>
https://dblp.org/rec/conf/rt/RileyEKTH04Thu, 01 Jan 2004 00:00:00 +0100
The elements of nature: interactive and realistic techniques.https://doi.org/10.1145/1103900.1103932, , , , , , , :
The elements of nature: interactive and realistic techniques. SIGGRAPH Course Notes : 32]]>
https://dblp.org/rec/conf/siggraph/DeusenEFMPRST04Thu, 01 Jan 2004 00:00:00 +0100
Tetrad volume and particle rendering in X2.https://doi.org/10.1145/965400.965491, , :
Tetrad volume and particle rendering in X2. SIGGRAPH ]]>
https://dblp.org/rec/conf/siggraph/BargeTG03Wed, 01 Jan 2003 00:00:00 +0100