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Inmaculada Remolar
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2020 – today
- 2024
- [c29]Kai Pata, Terje Väljataga, Mairi Matrov, Katrin Karu, Águeda Gómez-Cambroneroai, Rubén García-Vidal, Inmaculada Remolar, Katerina Theodoridou:
Capacity for the Usage of Disruptive Technologies in Higher Education. ICITL (1) 2024: 20-29 - 2023
- [c28]Alicia Muñoz-López, Inmaculada Remolar, Juan Daniel Suarez, Ignacio Miralles:
Realidad Virtual Inmersiva para aprender la maniobra de intubación orotraqueal. CEIG 2023: 15-19 - [c27]Alex Martínez-Martínez, Raúl Montoliu, Jesús Aguiló Salinas, Inmaculada Remolar:
Predicting Student Performance with Virtual Resources Interaction Data. AIAI (1) 2023: 463-474 - [c26]María Beatriz Villar-López, Águeda Gómez Cambronero, Juan Daniel Suarez, Inmaculada Remolar:
Development of an Immersive Virtual Reality System to Practice the Lumbar Puncture Manoeuvre. "MIS4TEL (Workshops) 2023: 97-106 - [c25]Terje Väljataga, Kai Pata, Andrea Annus, Michelle Andrade Calisto, Águeda Gómez Cambronero, Elmar Eisemann, Athina Kasini, Ricardo Marroquim, Inmaculada Remolar, László Szécsi, Amir Zaidi, Rubén García-Vidal:
Exploring Value and Ethical Dimensions of Disruptive Technologies for Learning and Teaching. "MIS4TEL (Workshops) 2023: 107-116 - [c24]Alex Martínez-Martínez, Raúl Montoliu, Inmaculada Remolar:
Predicting Student Performance with Virtual Resources Interaction Data at Different Stages of the Course. MIS4TEL 2023: 219-226 - 2022
- [j16]Cristina Rebollo, Inmaculada Remolar, Veronica Rossano, Rosa Lanzilotti:
Multimedia augmented reality game for learning math. Multim. Tools Appl. 81(11): 14851-14868 (2022) - [j15]Cristina Gasch, José Martínez Sotoca, Miguel Chover, Inmaculada Remolar, Cristina Rebollo:
Procedural modeling of plant ecosystems maximizing vegetation cover. Multim. Tools Appl. 81(12): 16195-16217 (2022) - 2021
- [j14]Inmaculada Remolar, Cristina Rebollo, Jon A. Fernández-Moyano:
Learning History Using Virtual and Augmented Reality. Comput. 10(11): 146 (2021) - 2020
- [j13]Inmaculada Remolar, Miguel Chover, Cristina Rebollo, Cristina Gasch:
Image mapping system for simulating ceramic environments. Multim. Tools Appl. 79(5-6): 3261-3283 (2020) - [j12]Miguel Chover, Carlos Marín, Cristina Rebollo, Inmaculada Remolar:
A game engine designed to simplify 2D video game development. Multim. Tools Appl. 79(17-18): 12307-12328 (2020) - [j11]Cristina Gasch, Miguel Chover, Inmaculada Remolar, Cristina Rebollo:
Procedural modelling of terrains with constraints. Multim. Tools Appl. 79(41-42): 31125-31146 (2020) - [c23]Cristina Gasch, Miguel Chover, Inmaculada Remolar, Cristina Rebollo:
Multiresolution foliage rendering. CoSECivi 2020: 78-90 - [c22]Cristina Rebollo, Inmaculada Remolar, Veronica Rossano, Cristina Gasch:
Mejorar la destreza matemática con un videojuego de Realidad Aumentada(Improving math skills using an augmented reality videogame). CoSECivi 2020: 224-235 - [c21]Sylvia Holcer, Joaquín Torres-Sospedra, Michael Gould, Inmaculada Remolar:
Privacy in Indoor Positioning Systems: A Systematic Review. ICL-GNSS 2020: 1-6
2010 – 2019
- 2019
- [j10]Francisco Felip, Elena Mulet, Julia Galán Serrano, Inmaculada Remolar:
Analysing observer preferences when presenting a product in a rendered scene: 2D vs. autostereoscopic 3D displays. Behav. Inf. Technol. 38(8): 782-795 (2019) - [j9]José Martínez Sotoca, Miguel Chover, Inmaculada Remolar, Ricardo Loreto:
Analyzing autostereoscopic environment configurations for the design of videogames. Multim. Syst. 25(6): 709-722 (2019) - [c20]Carlos Galí, Inmaculada Remolar, Cristina Rebollo:
Visiting Ancient Rome with a Serious Game. CEIG 2019: 77-80 - 2018
- [j8]Cristina Gasch, Inmaculada Remolar, Miguel Chover, Cristina Rebollo:
Viewpoint-Driven Simplification of Plant and Tree Foliage. Entropy 20(4): 213 (2018) - 2017
- [c19]Cristina Gasch, Miguel Chover, Inmaculada Remolar:
Procedural Generation of Natural Environments with Restrictions. CEIG 2017: 131-139 - 2016
- [c18]Cristina Gasch, Miguel Chover, Inmaculada Remolar, Cristina Rebollo:
Procedural Modeling of Terrain from GPS Routes. CEIG 2016: 101-108 - 2015
- [j7]Inmaculada Remolar, Alejandro Garcés, Cristina Rebollo, Miguel Chover, Ricardo Quirós, Jesús Gumbau:
Developing a virtual trade fair using an agent-oriented approach. Multim. Tools Appl. 74(13): 4561-4582 (2015) - 2014
- [j6]Cristina Rebollo, Inmaculada Remolar, Jesús Gumbau, Miguel Chover:
Three-dimensional trees for virtual globes. Int. J. Digit. Earth 7(10): 789-810 (2014) - 2012
- [c17]Miguel Chover, Fernando Folch, Carlos González, Jesús Gumbau, Ricardo Quirós, Cristina Rebollo, Inmaculada Remolar, Iris Sánchez:
Design of a Game Creation Environment. CEIG 2012: 160 - [c16]Inmaculada Remolar, Jesús Gumbau, Miguel Chover, Cristina Rebollo:
Efficient Management of Forests for Real Time Rendering. GRAPP/IVAPP 2012: 87-96 - [c15]Arturo Quintana, Ricardo Quirós, Inmaculada Remolar, Emilio Camahort:
An Augmented Reality System based on Light Fields. GRAPP/IVAPP 2012: 453-459 - 2011
- [j5]Jesús Gumbau, Miguel Chover, Inmaculada Remolar, Cristina Rebollo:
View-dependent pruning for real-time rendering of trees. Comput. Graph. 35(2): 364-374 (2011) - [j4]Inmaculada Remolar, Miguel Chover, Ricardo Quirós, Jesús Gumbau, Pascual Castelló, Cristina Rebollo, Francisco Ramos:
Design of a Multiuser Virtual Trade Fair Using a Game Engine. Trans. Comput. Sci. 12: 118-139 (2011) - 2010
- [c14]Inmaculada Remolar, Miguel Chover, Ricardo Quirós, Jesús Gumbau, Francisco Ramos, Pascual Castelló, Cristina Rebollo:
Virtual Trade Fair: A Multiuser 3D Virtual World for Business. CW 2010: 208-214
2000 – 2009
- 2009
- [c13]Jesús Gumbau, Miguel Chover, Inmaculada Remolar:
Simplificación interactiva de vegetación usando el Hardware Gráfico. CEIG 2009: 217-226 - 2008
- [c12]Jesús Gumbau, Miguel Chover, Cristina Rebollo, Inmaculada Remolar:
Real-Time Illumination of Foliage Using Depth Maps. ICCS (2) 2008: 136-145 - 2007
- [j3]Cristina Rebollo, Inmaculada Remolar, Miguel Chover, Jesús Gumbau, Oscar Ripolles:
A Clustering Framework for Real-time Rendering of Tree Foliage. J. Comput. 2(4): 57-67 (2007) - 2006
- [c11]Cristina Rebollo, Inmaculada Remolar, Miguel Chover, Jesús Gumbau:
Hardware-Oriented Visualisation of Trees. ISCIS 2006: 374-383 - 2004
- [j2]Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Marcos Fernández:
Efficiently using connectivity information between triangles in a mesh for real-time renderin. Future Gener. Comput. Syst. 20(8): 1263-1273 (2004) - [c10]Inmaculada Remolar, Cristina Rebollo, Miguel Chover, José Ribelles:
Real-Time Tree Rendering. International Conference on Computational Science 2004: 173-180 - [c9]Cristina Rebollo, Inmaculada Remolar, Miguel Chover, J. Francisco Ramos:
A Comparison of Multiresolution Modelling in Real-Time Terrain Visualisation. ICCSA (2) 2004: 703-712 - 2003
- [c8]Inmaculada Remolar, Miguel Chover, José Ribelles, Oscar Belmonte:
View-Dependent Multiresolution Model For Foliage. WSCG 2003 - 2002
- [j1]José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover:
Multiresolution modeling of arbitrary polygonal surfaces: a characterization. Comput. Graph. 26(3): 449-462 (2002) - [c7]Inmaculada Remolar, Miguel Chover, Oscar Belmonte, José Ribelles, Cristina Rebollo:
Geometric Simplification of Foliage. Eurographics (Short Presentations) 2002 - [c6]Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Marcos Fernández:
Efficient Implementation of Multiresolution Triangle Strips. International Conference on Computational Science (2) 2002: 111-120 - [c5]Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Cristina Rebollo, Marcos Fernández:
Multiresolution Modelling Using Connectivity Information. WSCG 2002: 71-78 - 2001
- [c4]Oscar Belmonte, Inmaculada Remolar, José Ribelles, Miguel Chover, Cristina Rebollo, Marcos Fernández:
Multiresolution Triangle Strips. VIIP 2001: 182-187 - [c3]Oscar Belmonte, José Ribelles, Inmaculada Remolar, Miguel Chover:
Searching Triangle Strips Guided by Simplification Criterion. WSCG (Short Papers) 2001: 68-75 - [c2]José Ribelles, Angeles López, Oscar Belmonte, Inmaculada Remolar, Miguel Chover:
Variable Resolution Level-of-Detail of Multiresolution Ordered Meshes. WSCG 2001: 299-306 - 2000
- [c1]José Ribelles, Angeles López, Inmaculada Remolar, Oscar Belmonte, Miguel Chover:
Multiresolution Modelling of Polygonal Surface Meshes Using Triangle Fans. DGCI 2000: 431-442
Coauthor Index
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