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Morris Siu-Yung Jong
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- affiliation: The Chinese University of Hong Kong
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2020 – today
- 2024
- [j46]Yu-Ting Chen, Ming Li, Mutlu Cukurova, Morris Siu-Yung Jong:
Incorporation of peer-feedback into the pedagogical use of spherical video-based virtual reality in writing education. Br. J. Educ. Technol. 55(2): 519-540 (2024) - [j45]Chung Kwan Lo, Khe Foon Hew, Morris Siu-yung Jong:
The influence of ChatGPT on student engagement: A systematic review and future research agenda. Comput. Educ. 219: 105100 (2024) - [j44]Michael Yi-Chao Jiang, Morris Siu-Yung Jong, Ching Sing Chai, Biyun Huang, Gaowei Chen, Chung Kwan Lo, Frankie Kwan Kit Wong:
They believe students can fly: A scoping review on the utilization of drones in educational settings. Comput. Educ. 220: 105113 (2024) - [j43]Wilfred Wing-Fat Lau, Morris S. Y. Jong, Gustavo S. Mesch, Lisa B. Song:
Longitudinal relationships between risky online behaviors and positive technological development among early adolescents: A person-centered approach. Comput. Hum. Behav. 152: 108023 (2024) - 2023
- [j42]Morris Siu-Yung Jong:
Pedagogical adoption of SVVR in formal education: Design-based research on the development of teacher-facilitated tactics for supporting immersive and interactive virtual inquiry fieldwork-based learning. Comput. Educ. 207: 104921 (2023) - [j41]Xieling Chen, Di Zou, Gary Cheng, Haoran Xie, Morris S. Y. Jong:
Blockchain in smart education: Contributors, collaborations, applications and research topics. Educ. Inf. Technol. 28(4): 4597-4627 (2023) - [j40]Kit Ling Lau, Morris Siu-Yung Jong:
Acceptance of and self-regulatory practices in online learning and their effects on the participation of Hong Kong secondary school students in online learning. Educ. Inf. Technol. 28(7): 8715-8732 (2023) - [j39]Xieling Chen, Di Zou, Gary Cheng, Haoran Xie, Morris S. Y. Jong:
Author Correction: Blockchain in smart education: Contributors, collaborations, applications and research topics. Educ. Inf. Technol. 28(7): 9267 (2023) - [j38]Weilong Wu, Yen Hsu, Qi-Fan Yang, Jiangjie Chen, Morris Siu-Yung Jong:
Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students' learning performances in an art history class. Interact. Learn. Environ. 31(4): 2244-2267 (2023) - [j37]Michael Yi-Chao Jiang, Morris Siu-Yung Jong, Wilfred Wing-Fat Lau, Ching-Sing Chai, Na Wu:
Exploring the effects of automatic speech recognition technology on oral accuracy and fluency in a flipped classroom. J. Comput. Assist. Learn. 39(1): 125-140 (2023) - [j36]Morris Siu-Yung Jong:
Flipped classroom: motivational affordances of spherical video-based immersive virtual reality in support of pre-lecture individual learning in pre-service teacher education. J. Comput. High. Educ. 35(1): 144-165 (2023) - [c17]Chunyu Hou, Eric Tsun-Hin Luk, Biyun Huang, Ching-Sing Chai, Morris Siu-Yung Jong:
Students' Reflective Learning in the Prototyping Process in STEM Education. TALE 2023: 1-7 - [c16]Eric Tsun-Hin Luk, James Yee-Fu Au, Sunny Siu-Ki Poon, Chin-Chung Tsai, Morris Siu-Yung Jong, Vincent Wai-Leuk Tam:
Virtual Training on Remote Piloting: A Mobile Drone Simulator for Empowering Beginning Learners to Practice Visual Line of Sight Operations. TALE 2023: 1-4 - 2022
- [j35]Biyun Huang, Morris Siu-Yung Jong, Yun-Fang Tu, Gwo-Jen Hwang, Ching Sing Chai, Michael Yi-Chao Jiang:
Trends and exemplary practices of STEM teacher professional development programs in K-12 contexts: A systematic review of empirical studies. Comput. Educ. 189: 104577 (2022) - [j34]Hsin Huang, Gwo-Jen Hwang, Morris Siu-Yung Jong:
Technological solutions for promoting employees' knowledge levels and practical skills: An SVVR-based blended learning approach for professional training. Comput. Educ. 189: 104593 (2022) - 2021
- [j33]Pei-Yi Lin, Ching-Sing Chai, Morris Siu-Yung Jong, Yun Dai, Yanmei Guo, Jianjun Qin:
Modeling the structural relationship among primary students' motivation to learn artificial intelligence. Comput. Educ. Artif. Intell. 2: 100006 (2021) - [j32]Xuesong Zhai, Xiaoyan Chu, Ching Sing Chai, Morris Siu-Yung Jong, Andreja Istenic, Michael Spector, Jia-Bao Liu, Jing Yuan, Yan Li:
A Review of Artificial Intelligence (AI) in Education from 2010 to 2020. Complex. 2021: 8812542:1-8812542:18 (2021) - [j31]Mengyuan Chen, Ching-Sing Chai, Morris Siu-Yung Jong, Grace Chih-Nuo Chao:
Modeling learners' self-concept in Chinese descriptive writing based on the affordances of a virtual reality-supported environment. Educ. Inf. Technol. 26(5): 6013-6032 (2021) - [j30]Morris Siu-Yung Jong, To Chan, Vincent W. L. Tam, Michael Yi-Chao Jiang:
Design-based research on gamified outdoor social enquiry learning with context-aware technology: integration of teacher facilitation for advancing the pedagogical effectiveness. Int. J. Mob. Learn. Organisation 15(1): 107-126 (2021) - [j29]Jie Geng, Ching-Sing Chai, Morris Siu-Yung Jong, Eric Tsun-Hin Luk:
Understanding the pedagogical potential of Interactive Spherical Video-based Virtual Reality from the teachers' perspective through the ACE framework. Interact. Learn. Environ. 29(4): 618-633 (2021) - [j28]Hota Chia-Sheng Lin, Shih-Jou Yu, Jerry Chih-Yuan Sun, Morris Siu-Yung Jong:
Engaging university students in a library guide through wearable spherical video-based virtual reality: effects on situational interest and cognitive load. Interact. Learn. Environ. 29(8): 1272-1287 (2021) - [c15]Grace Chih-Nuo Chao, Morris Siu-Yung Jong, Eric Tsun-Hin Luk:
Work-in-Progress-Motivation in Virtual Reality Chinese Language Learning in the Context of COVID-19. iLRN 2021: 1-3 - 2020
- [j27]Shao-Chen Chang, Ting-Chia Hsu, Wei-Chen Kuo, Morris Siu-Yung Jong:
Effects of applying a VR-based two-tier test strategy to promote elementary students' learning performance in a Geology class. Br. J. Educ. Technol. 51(1): 148-165 (2020) - [j26]Matt Bower, Morris Siu-Yung Jong:
Immersive virtual reality in education. Br. J. Educ. Technol. 51(6): 1981-1990 (2020) - [j25]Morris Siu-Yung Jong, Chin-Chung Tsai, Haoran Xie, Frankie Kwan Kit Wong:
Integrating interactive learner-immersed video-based virtual reality into learning and teaching of physical geography. Br. J. Educ. Technol. 51(6): 2063-2078 (2020) - [j24]Shao-Chen Chang, Ting-Chia Hsu, Morris Siu-yung Jong:
Integration of the peer assessment approach with a virtual reality design system for learning earth science. Comput. Educ. 146 (2020) - [j23]Shu-Yun Chien, Gwo-Jen Hwang, Morris Siu-yung Jong:
Effects of peer assessment within the context of spherical video-based virtual reality on EFL students' English-Speaking performance and learning perceptions. Comput. Educ. 146 (2020) - [j22]Ching Sing Chai, Morris S. Y. Jong, Zhiming Yan:
Surveying Chinese teachers' technological pedagogical STEM knowledge: a pilot validation of STEM-TPACK survey. Int. J. Mob. Learn. Organisation 14(2): 203-214 (2020) - [j21]Shao-Chen Chang, Ting-Chia Hsu, Yen-Ni Chen, Morris Siu-yung Jong:
The effects of spherical video-based virtual reality implementation on students' natural science learning effectiveness. Interact. Learn. Environ. 28(7): 915-929 (2020) - [c14]Biyun Huang, Morris Siu-yung Jong:
Exploring the Integration of Social Care Education with STEM: A Social-Scientific Maker Curriculum. TALE 2020: 991-994
2010 – 2019
- 2019
- [j20]Morris Siu-yung Jong:
Sustaining the adoption of gamified outdoor social enquiry learning in high schools through addressing teachers' emerging concerns: A 3-year study. Br. J. Educ. Technol. 50(3): 1275-1293 (2019) - [j19]Chang-Qin Huang, Zhongmei Han, Ming-Xi Li, Morris Siu-yung Jong, Chin-Chung Tsai:
Investigating students' interaction patterns and dynamic learning sentiments in online discussions. Comput. Educ. 140 (2019) - [j18]Ching Sing Chai, Morris Siu-yung Jong, Hong-biao Yin, Mengyuan Chen, Wenye Zhou:
Validating and Modelling Teachers' Technological Pedagogical Content Knowledge for Integrative Science, Technology, Engineering and Mathematics Education. J. Educ. Technol. Soc. 22(3): 61-73 (2019) - [j17]Morris Siu-yung Jong, Gaowei Chen, Vincent W. L. Tam, Ching Sing Chai:
Adoption of flipped learning in social humanities education: the FIBER experience in secondary schools. Interact. Learn. Environ. 27(8): 1222-1238 (2019) - [j16]Morris Siu-Yung Jong:
To flip or not to flip: social science faculty members' concerns about flipping the classroom. J. Comput. High. Educ. 31(2): 391-407 (2019) - 2018
- [j15]Yu-Ju Lan, Adele Botha, Junjie Shang, Morris Siu-Yung Jong:
Guest Editorial: Technology Enhanced Contextual Game-Based Language Learning. J. Educ. Technol. Soc. 21(3): 86-89 (2018) - [j14]Morris Siu-Yung Jong, To Chan, Ming-Tak Hue, Vincent W. L. Tam:
Gamifying and Mobilising Social Enquiry-based Learning in Authentic Outdoor Environments. J. Educ. Technol. Soc. 21(4): 277-292 (2018) - 2017
- [j13]Yanjie Song, Morris S. Y. Jong, Maiga Chang, Weiqin Chen:
Guest Editorial: "HOW" to Design, Implement and Evaluate the Flipped Classroom? J. Educ. Technol. Soc. 20(1): 180-183 (2017) - [j12]Morris Siu-Yung Jong:
Empowering Students in the Process of Social Inquiry Learning through Flipping the Classroom. J. Educ. Technol. Soc. 20(1): 306-322 (2017) - [j11]Morris Siu-Yung Jong, Anmei Dong, Eric T. H. Luk:
Design-based research on teacher facilitation practices for serious gaming in formal schooling. Res. Pract. Technol. Enhanc. Learn. 12(1): 19 (2017) - 2016
- [j10]Morris S. Y. Jong:
Teachers' concerns about adopting constructivist online game-based learning in formal curriculum teaching: The VISOLE experience. Br. J. Educ. Technol. 47(4): 601-617 (2016) - [j9]Morris Siu-yung Jong, Chin-Chung Tsai:
Understanding the concerns of teachers about leveraging mobile technology to facilitate outdoor social inquiry learning: the EduVenture experience. Interact. Learn. Environ. 24(2): 328-344 (2016) - [j8]Tianchong Wang, Dave Towey, Morris S. Y. Jong:
Exploring young students' learning experiences with the iPad: a comparative study in Hong Kong international primary schools. Univers. Access Inf. Soc. 15(3): 359-367 (2016) - 2015
- [j7]Morris Siu-Yung Jong, Junjie Shang:
Impeding Phenomena Emerging from Students' Constructivist Online Game-Based Learning Process: Implications for the Importance of Teacher Facilitation. J. Educ. Technol. Soc. 18(2): 262-283 (2015) - [c13]Tianchong Wang, Morris Siu-yung Jong, Dave Towey:
Challenges to flipped classroom adoption in Hong Kong secondary schools: Overcoming the first- and second- order barriers to change. TALE 2015: 108-110 - 2014
- [j6]Morris Siu-yung Jong:
Elementary Students' View of Collaborative Knowledge Building in LearningVillages. IxD&A 21: 37-56 (2014) - [c12]Morris S. Y. Jong, Eric T. H. Luk:
Adopting EagleEye in Outdoor Exploratory Learning from the Teacher Perspective. ICALT 2014: 617-621 - 2013
- [c11]Rosanna Yuen-Yan Chan, Morris S. Y. Jong, Eric T. H. Luk, Xueqi Zhang:
Dynamic Collective Mobile Gaming. ICALT 2013: 465-466 - [c10]Morris S. Y. Jong, Xueqi Zhang:
LOCALE - Location-Oriented Collaborative Authentic Learning Environment. ICALT 2013: 469-470 - 2011
- [c9]Morris S. Y. Jong, Fong-lok Lee, Jimmy Ho-Man Lee, Junjie Shang:
A Case Study of an Academic Achievement-oriented Student in Game-based Learning. ICALT 2011: 7-11 - 2010
- [j5]Morris Siu-Yung Jong, Weiqin Chen, Alex W. C. Tse, Fong-lok Lee, Jimmy Ho-Man Lee:
Using Posting Templates for Enhancing Students' Argumentative Elaborations in Computer-Supported Collaborative Inquiry Learning. Res. Pract. Technol. Enhanc. Learn. 5(3): 275-294 (2010) - [j4]Morris S. Y. Jong, Junjie J. Shang, Fong-lok Lee, Jimmy Ho-Man Lee:
An Evaluative Study on VISOLE - Virtual Interactive Student-Oriented Learning Environment. IEEE Trans. Learn. Technol. 3(4): 307-318 (2010) - [c8]Morris S. Y. Jong, Fong-lok Lee, Jimmy Ho-Man Lee, Junjie Shang:
A Case Study of a Non-gamer Student's Learning Process in VISOLE. DIGITEL 2010: 77-84
2000 – 2009
- 2009
- [b1]Siu-yung Jong:
Exploring the integration of constructivist computer game-based learning into formal school curriculum teaching. Chinese University of Hong Kong, Hong Kong, 2009 - 2008
- [j3]Morris Siu-Yung Jong, Junjie Shang, Fong Lok Lee, Jimmy Ho-Man Lee:
Harnessing Computer Games in Education. Int. J. Distance Educ. Technol. 6(1): 1-9 (2008) - [j2]Morris Siu-Yung Jong, Junjie Shang, Fong Lok Lee, Jimmy Ho-Man Lee:
Harnessing Computer Games in Education. Int. J. Web Based Learn. Teach. Technol. 3(3): 54-61 (2008) - [j1]Kevin K. F. Cheung, Morris Siu-Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee, Eric T. H. Luk, Junjie Shang, Marti K. H. Wong:
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy. Virtual Real. 12(1): 17-25 (2008) - [c7]Morris Siu-Yung Jong, Alex W. C. Tse, Yuxia Zhou, Weiqin Chen, Fong-lok Lee, Jimmy Ho-Man Lee:
Using Posting Templates for Enhancing Students' Argumentative Elaborations in Learning Villages. DIGITEL 2008: 180-187 - [c6]Junjie J. Shang, Morris Siu-Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee:
VISOLE: An Example of Hybrid Learning. ICHL 2008: 348-358 - 2007
- [c5]Junjie Shang, Morris Siu-Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee:
A Pilot Study on Virtual Interactive Student-Oriented Learning Environment. DIGITEL 2007: 65-72 - 2006
- [c4]Morris Siu-Yung Jong, Junjie Shang, Fong Lok Lee, Jimmy Ho-Man Lee, Huk-Yuen Law:
Learning Online: A Comparative Study of a Situated Game-Based Approach and a Traditional Web-Based Approach. Edutainment 2006: 541-551 - [c3]Junjie Shang, Morris Siu-Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee:
VISOLE: A New Game-based Situated Learning Paradigm. ICALT 2006: 1082-1083 - [c2]Junjie Shang, Morris Siu-Yung Jong, Fong Lok Lee, Jimmy Ho-Man Lee, Marti K. H. Wong, Eric T. H. Luk, Kevin K. F. Cheung:
Using the "Record-Replay" Function for Elaboration of Knowledge in Educational Games. ICCE 2006: 503-506 - [c1]Morris Siu-Yung Jong, Junjie Shang, Fong Lok Lee, Jimmy Ho-Man Lee, Huk-Yuen Law:
An Exploratory Study on Teachers' Perceptions of Game-based Situated Learning. ICCE 2006: 525-532
Coauthor Index
aka: Ching-Sing Chai
aka: Fong-lok Lee
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