default search action
Andrew Hogue
Person information
- affiliation: University of Ontario Institute of Technology
Other persons with a similar name
- Andrew W. Hogue — Google
SPARQL queries
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [c49]Yaojie Li, Andrew Hogue:
StudyVR: A Framework for Streamlining VR User Study Design. GEM 2024: 1-5 - [c48]Yaojie Li, Andrew Hogue:
A Method for Volumetric Video Streaming. GEM 2024: 1-4 - [c47]Jordan Glendinning, Haocheng Yang, Andrew Hogue, Patrick C. K. Hung, Ruth Falconer:
Therapet: Designing an Interactive XR Therapeutic Pet. VR Workshops 2024: 965-966 - 2023
- [c46]Hana Hadzifejzovic, Colt Morell, Tom Scholberg, Barbara Perry, Ahmed Jama, David Obrien, Kim McCalpin, Andrew McKenzie, Alvaro Uribe-Quevedo, Andrew Hogue, Jessica Ripley, Rosa Sposato:
Development of a Safe Gaming and Anti-Hate Serious Game. GEM 2023: 1-6 - [c45]Andrew Hogue, Andrei Boiko:
Volumetric Kombat: a Case Study on Developing a VR Game with Volumetric Video. GEM 2023: 1-6 - 2022
- [c44]Andrew Hogue, Cindy Poremba, Veronika Szkudlarek, Nick Fox-Gieg, Alvaro Quevedo, Colin Orian, Jakob Anderson:
A Visual Programming Interface for Experimenting with Volumetric Video. GEM 2022: 1-6 - 2021
- [c43]Joss Kingdom Moo-Young, Andrew Hogue, Veronika Szkudlarek:
Virtual Materiality: Realistic Clay Sculpting in VR. CHI PLAY 2021: 105-110 - 2020
- [c42]Junfeng Wang, Andrew Hogue:
CVNodes: A Visual Programming Paradigm for Developing Computer Vision Algorithms. CRV 2020: 174-181
2010 – 2019
- 2019
- [c41]Saad Khattak, Andrew Hogue:
Parallax Occlusion Mapping Using Distance Fields. CGI 2019: 468-475 - [c40]Daniel S. Buckstein, Michael Gharbharan, Andrew Hogue:
An Approach to Game Prototyping with a Tangible Interface. ERVR 2019 - 2017
- [j9]Mina Tawadrous, David Rojas, Bill Kapralos, Andrew Hogue, Adam Dubrowski:
The effects of stereoscopic 3D on knowledge retention within a serious gaming environment. Multim. Tools Appl. 76(5): 7301-7319 (2017) - 2016
- [c39]Brian Cullen, Karen Collins, Andrew Hogue, Bill Kapralos:
Sound and stereoscopic 3D: Examining the effects of sound on depth perception in stereoscopic 3D. IISA 2016: 1-6 - 2015
- [j8]Jonathan Lam, Bill Kapralos, Kamen Kanev, Karen Collins, Andrew Hogue, Michael R. M. Jenkin:
Sound localization on a horizontal surface: virtual and real sound source localization. Virtual Real. 19(3-4): 213-222 (2015) - [c38]Brent Cowan, Saad Khattak, Bill Kapralos, Andrew Hogue:
Screen space point sampled shadows. GEM 2015: 1-7 - 2014
- [j7]Bill Kapralos, Jonathan Lam, Karen Collins, Andrew Hogue, Kamen Kanev, Michael R. M. Jenkin:
Sound Localization on Tabletop Computers: A Comparison of Two Amplitude Panning Methods. Comput. Entertain. 12(2): 4:1-4:19 (2014) - [c37]Brandon Drenikow, David Arppe, Pejman Mirza-Babaei, Andrew Hogue:
Interactive 3D visualisation of playtesting data. GEM 2014: 1 - [c36]Saad Khattak, Brent Cowan, Iuliia Chepurna, Andrew Hogue:
A real-time reconstructed 3D environment augmented with virtual objects rendered with correct occlusion. GEM 2014: 1-8 - [r1]Andrew Hogue, Michael R. M. Jenkin:
Active Stereo Vision. Computer Vision, A Reference Guide 2014: 8-12 - 2013
- [j6]David Rojas, Bill Kapralos, Andrew Hogue, Karen Collins, Lennart E. Nacke, Sayra Cristancho, Cristina Conati, Adam Dubrowski:
The Effect of Sound on Visual Fidelity Perception in Stereoscopic 3-D. IEEE Trans. Cybern. 43(6): 1572-1583 (2013) - [c35]Saad Khattak, Daniel S. Buckstein, Andrew Hogue:
Reconstructing 3D Buildings from LIDAR Using Level Set Methods. CRV 2013: 151-158 - [c34]Chris Zerebecki, Brodie Stanfield, Andrew Hogue, Bill Kapralos, Karen Collins:
S3D depth-axis interaction for video games: performance and engagement. SD&A 2013: 86481B - [c33]Brodie Stanfield, Christopher Zerebecki, Andrew Hogue, Bill Kapralos, Karen Collins:
Impact of floating windows on the accuracy of depth perception in games. SD&A 2013: 864814 - [c32]Brian Cullen, Daniel Galperin, Karen Collins, Andrew Hogue, Bill Kapralos:
The effects of 5.1 sound presentations on the perception of stereoscopic imagery in video games. SD&A 2013: 864815 - [c31]Mina Tawadrous, Andrew Hogue, Bill Kapralos, Karen Collins:
An interactive in-game approach to user adjustment of stereoscopic 3D settings. SD&A 2013: 864817 - [c30]Blake Shaw, Jon Shea, Siddhartha Sinha, Andrew Hogue:
Learning to rank for spatiotemporal search. WSDM 2013: 717-726 - 2012
- [c29]Brian Cullen, Daniel Galperin, Karen Collins, Bill Kapralos, Andrew Hogue:
The effects of audio on depth perception in S3D games. Audio Mostly Conference 2012: 32-39 - [c28]Andrew Hogue, Saad Khattak:
A Variational Approach to Mapping and Localization. CRV 2012: 221-227 - [c27]Chris Zerebecki, Brodie Stanfield, Mina Tawadrous, Daniel Buckstein, Andrew Hogue, Bill Kapralos:
Interactive floating windows: a new technique for stereoscopic video games. SD&A 2012: 82882L - [c26]Andrew Hogue, Bill Kapralos, Chris Zerebecki, Mina Tawadrous, Brodie Stanfield, Urszula Hogue:
Stereoscopic 3D video games and their effects on engagement. SD&A 2012: 828816 - [c25]Daichi Nakano, Jonathan Lam, Bill Kapralos, Kamen Kanev, Karen Collins, Andrew Hogue, Michael Jenkin:
A framework for sound localization experiments and automation. HCCE 2012: 137-144 - [c24]David Rojas, Bill Kapralos, Sayra Cristancho, Karen Collins, Andrew Hogue, Cristina Conati, Adam Dubrowski:
Developing Effective Serious Games: The Effect of Background Sound on Visual Fidelity Perception with Varying Texture Resolution. MMVR 2012: 386-392 - [c23]Max Sklar, Blake Shaw, Andrew Hogue:
Recommending interesting events in real-time with foursquare check-ins. RecSys 2012: 311-312 - 2011
- [j5]Andrew Hogue, Bill Kapralos, François Desjardins:
The role of project-based learning in IT: A case study in a game development and entrepreneurship program. Interact. Technol. Smart Educ. 8(2): 120-134 (2011) - [c22]Robert Fink, Andrew Hogue, Dan Olteanu, Swaroop Rath:
SPROUT2: a squared query engine for uncertain web data. SIGMOD Conference 2011: 1299-1302 - 2010
- [c21]Michael Jenkin, Bart Verzijlenberg, Andrew Hogue:
Progress towards underwater 3D scene recovery. C3S2E 2010: 123-128 - [c20]Karen Collins, Bill Kapralos, Andrew Hogue, Kamen Kanev:
An exploration of distributed mobile audio and games. Future Play 2010: 253-254 - [c19]Jonathan Lam, Christopher Collins, Bill Kapralos, Andrew Hogue, Miguel Ángel García-Ruíz:
Wiimote-controlled stereoscopic MRI visualization with sonic augmentation. Future Play 2010: 261-262 - [c18]Andrew Hogue, Bill Kapralos, Teresa Pierce:
A serious game for collaborative intercultural business communication. Humans and Computers 2010: 15-21 - [e2]Bill Kapralos, Andrew Hogue, Simon Xu:
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06 - 07, 2010. ACM 2010, ISBN 978-1-4503-0235-7 [contents]
2000 – 2009
- 2009
- [e1]Bill Kapralos, Andrew Hogue, Ricardo Mahoney, Jay Raynovitch:
Proceedings of the 2009 Conference on Future Play on @ GDC Canada, Vancouver, BC, Canada, May 12 - 13, 2009. ACM 2009, ISBN 978-1-60558-685-4 [contents] - 2008
- [j4]Michael Jenkin, Andrew Hogue, Andrew German, Sunbir Gill, Anna Topol, Stephanie Wilson:
Modeling Underwater Structures. Int. J. Cogn. Informatics Nat. Intell. 2(4): 1-14 (2008) - [c17]Mikhail Sizintsev, Konstantinos G. Derpanis, Andrew Hogue:
Histogram-based search: A comparative study. CVPR 2008 - [c16]Mike Pattrick, Andrew Hogue, Khalil El-Khatib:
A secure digital asset managment network for game development and education. Future Play 2008: 204-207 - [c15]Jia Sing Chen, Andrew Hogue:
Towards 3D model interoperability in games. Future Play 2008: 232-235 - [c14]Andrew Milner, Andrew Hogue, Bill Kapralos, John Friedlan:
Interactive accounting simulation environment for accounting education and training. Future Play 2008: 258-259 - [c13]Brent Cowan, Matthew Shelley, Hamed Sabri, Bill Kapralos, Andrew Hogue, Michelle Hogan, Michael R. M. Jenkin, Sandra Goldsworthy, Louise M. Rose, Adam Dubrowski:
Interprofessional care simulator for critical care education. Future Play 2008: 260-261 - 2007
- [j3]Gregory Dudek, Philippe Giguère, Chris Prahacs, Shane Saunderson, Junaed Sattar, Luz Abril Torres-Méndez, Michael Jenkin, Andrew German, Andrew Hogue, Arlene Ripsman, James E. Zacher, Evangelos E. Milios, Hui Liu, Pifu Zhang, Martin Buehler, Christina Georgiades:
AQUA: An Amphibious Autonomous Robot. Computer 40(1): 46-53 (2007) - [c12]Michael R. M. Jenkin, Andrew Hogue, Andrew German, Sunbir Gill, Anna Topol, Stephanie Wilson:
Underwater surface recovery and segmentation. IEEE ICCI 2007: 373-380 - [c11]Andrew Hogue, Sunbir Gill, Michael Jenkin:
Automated avatar creation for 3D games. Future Play 2007: 174-180 - [c10]Andrew Hogue, Andrew German, Michael Jenkin:
Underwater environment reconstruction using stereo and inertial data. SMC 2007: 2372-2377 - [c9]Bill Kapralos, Andrew Hogue, Hamed Sabri:
Recognition of Hand Raising Gestures for a Remote Learning Application. WIAMIS 2007: 38 - 2006
- [j2]Andrejs Vorozcovs, Wolfgang Stürzlinger, A. R. Hogue, Robert S. Allison:
The Hedgehog: A Novel Optical Tracking Method for Spatially Immersive Displays. Presence Teleoperators Virtual Environ. 15(1): 108-121 (2006) - [c8]Andrew Hogue, Andrew German, James E. Zacher, Michael Jenkin:
Underwater 3D Mapping: Experiences and Lessons learned. CRV 2006: 24 - [c7]Juan Manuel Sáez, Andrew Hogue, Francisco Escolano Ruiz, Michael R. M. Jenkin:
Underwater 3D SLAM through Entropy Minimization. ICRA 2006: 3562-3567 - [c6]Andrew Hogue, Michael R. M. Jenkin:
Development of an Underwater Vision Sensor for 3D Reef Mapping. IROS 2006: 5351-5356 - 2005
- [c5]Gregory Dudek, Michael Jenkin, Chris Prahacs, Andrew Hogue, Junaed Sattar, Philippe Giguère, Andrew German, Hui Liu, Shane Saunderson, Arlene Ripsman, Saul Simhon, Luz Abril Torres-Méndez, Evangelos E. Milios, Pifu Zhang, Ioannis M. Rekleitis:
A visually guided swimming robot. IROS 2005: 3604-3609 - [c4]Andrejs Vorozcovs, Andrew Hogue, Wolfgang Stuerzlinger:
The Hedgehog: A Novel Optical Tracking Mecbod for Spatially Irnmersive Displays. VR 2005: 83-89 - 2004
- [c3]A. R. Hogue, Michael R. M. Jenkin, Robert S. Allison:
An Optical-Inertial Tracking System for Fully-Enclosed VR Displays. CRV 2004: 22-29 - [c2]Christina Georgiades, Andrew German, Andrew Hogue, Hui Liu, Chris Prahacs, Arlene Ripsman, Robert Sim, Luz Abril Torres-Méndez, Pifu Zhang, Martin Buehler, Gregory Dudek, Michael Jenkin, Evangelos E. Milios:
AQUA: an aquatic walking robot. IROS 2004: 3525-3531 - 2003
- [c1]Andrew Hogue, Matt Robinson, Michael R. M. Jenkin, Robert S. Allison:
A vision-based head tracking system for fully immersive displays. IPT/EGVE 2003: 179-187 - 2002
- [j1]Robert S. Allison, Laurence R. Harris, A. R. Hogue, Urszula Jasiobedzka, H. L. Jenkin, Michael Jenkin, P. M. Jaekl, J. R. Laurence, Greg Pentile, Fara Redlick, James E. Zacher, Daniel C. Zikovitz:
Simulating Self-Motion II: A Virtual Reality Tricycle. Virtual Real. 6(2): 86-95 (2002)
Coauthor Index
aka: Michael Jenkin
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-10-07 21:18 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint