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TPCG 2003: Birmingham, UK
- Theory and Practice of Computer Graphics 2003 (TPCG 2003), 3-5 June 2003, Birmingham, UK. IEEE Computer Society 2003, ISBN 0-7695-1942-3
Images and Display
- Apostolos Dountsis, Paul F. Lister:
Designing Projective Environments. 2-7 - Paul M. Phillips, Gordon Watson:
Generalising Video Textures. 8-15 - Dan Su, Philip Willis:
Demosaicing of Colour Images Using Pixel Level Data-Dependent Triangulation. 16-25
Information Visualization
- Guido Reina, Sven Lange-Last, Klaus D. Engel, Thomas Ertl:
Guided Navigation in Task-Oriented 3D Graph Visualizations. 26-33 - Kresimir Matkovic, Johannes Siglaer, Martin Kompast, Thomas Psik, Ina Wagner:
The 3D Wunderkammer An Indexing by Placing Approach to the Image Storage and Retrieval. 34-41 - Musbah Shahop Sagar:
An SVG Browser for XML Languages. 42-48 - Zaineb Ben Fredj, David A. Duce:
Schematic Diagrams, XML and Accessibility. 49-57
Natural Environments and Facial Animation
- Bedrich Benes, Javier Abdul Cordóba, Juan Miguel Soto:
Modeling Virtual Gardens by Autonomous Procedural Agents. 58-65 - Danny Pearce, A. M. Day:
Exploiting Partial Visibility in the Real-Time Display of Virtual Natural Enviroments. 66-73 - James D. Edge, Steve C. Maddock:
Image-based Talking Heads using Radial Basis Functions. 74-80 - Manuel A. Sánchez Lorenzo, Steve C. Maddock:
Planar Bones for MPEG-4 Facial Animation. 81-89
Rendering and Modelling
- John C. Whelan, Mahes Visvalingam:
Formulated Silhouettes for Sketching Terrain. 90-96 - Ryutarou Ohbuchi, Takahiro Minamitani, Tsuyoshi Takei:
Shape-Similarity Search of 3D Models by using Enhanced Shape Functions. 97-104 - Radek Oslejsek, Jiri Sochor:
Generic Graphics Architecture. 105-112 - YingLiang Ma, W. Terry Hewitt:
Point inversion and projection for NURBS curve: Control polygon approach. 113-121
Virtual Worlds
- Céline Loscos, David Marchal, Alexandre Meyer:
Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws. 122-129 - Neil R. Watson, Nigel W. John, William J. Crowther:
Simulation of Unmanned Air Vehicle Flocking. 130-137 - Tao Ruan Wan, Heng Chen, Rae A. Earnshaw:
Real-time Path Planning for Navigation in Unknown Environment. 138-145 - Wen Tang, Tao Ruan Wan, Sanket Patel:
Real-time Crowd Movement On Large Scale Terrains. 146-155
Volumes
- Anthony Steed, Daniel C. Alexander, Philip A. Cook, Chris Parker:
Visualizing Diffusion-Weighted MRI Data Using Collaborative Virtual Environment and Grid Technologies. 156-161 - Martin J. Turner:
Shell Representation and Compression Conscious Manipulation for Three Dimensional Graphical Datasets. 162-169 - Nigel W. John:
High Performance Visualization in a Hospital Operating Theatre. 170-177
Work In Progress
- Ann Smith, Min Chen, Mike F. Webster:
Developing a Global Repository and Showplace for Imagery Data. 178-184 - Matthew Cooke:
Previsualising the Interior: Stylistic Representations of Virtual "Space" for multiple end-users. 185-192 - Paul J. Bailey, Ken Manktelow, Paul Olomolaiye:
Examination of the colour selection process within digital design for the Built Environment. 193-200 - Sylvain Daubrenet, Steve Pettifer:
A Unifying Model for the Composition and Simulation of Behaviours in Distributed Virtual Environments. 201-208 - Ying Zhang, Terrence Fernando:
3D Sound Feedback Act as Task Aid in a Virtual Assembly Environment. 209-214
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