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18th HCI 2016: Toronto, ON, Canada
- Norbert A. Streitz, Panos Markopoulos:
Distributed, Ambient and Pervasive Interactions - 4th International Conference, DAPI 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings. Lecture Notes in Computer Science 9749, Springer 2016, ISBN 978-3-319-39861-7
Designing and Developing Smart Environments
- Aicha Azoui, Djilali Idoughi:
Towards Ubiquitous Services Design and Development Approach. 3-14 - Himanshu Bansal, Sai Shruthi Chivukula, Sanjay Ghosh:
Exploring Design for Multi-device, Multi-environment and Multimodal Connected Experiences. 15-25 - Andreas Braun, Martin Majewski, Reiner Wichert, Arjan Kuijper:
Investigating Low-Cost Wireless Occupancy Sensors for Beds. 26-34 - Caroline A. Byrne, Rem W. Collier, Michael J. O'Grady, Gregory M. P. O'Hare:
User Interface Design for Ambient Assisted Living Systems. 35-45 - Deógenes Pereira da Silva Junior, Patricia Cristiane de Souza, Cristiano Maciel:
Establishing Guidelines for User Quality of Experience in Ubiquitous Systems. 46-57 - Giannis Drossis, George Margetis, Constantine Stephanidis:
Towards Big Data Interactive Visualization in Ambient Intelligence Environments. 58-68 - Daniela Fogli, Rosa Lanzilotti, Antonio Piccinno:
End-User Development Tools for the Smart Home: A Systematic Literature Review. 69-79 - Minggang Yang, Xiaofan Ma:
The Interaction Design Research About 3D Demo Animation in Smart Home. 80-90 - Tamás Matuszka, Attila Kiss, Woontack Woo:
A Formal Model for Context-Aware Semantic Augmented Reality Systems. 91-102 - Maura Mengoni, Margherita Peruzzini:
How to Support the Design of User-Oriented Product-Related Services. 103-110 - Leila Reinert:
Design and Sensitive Configurations: Memory and Learning Neural Circuits Correlated with the Creative Processes in Design. 111-121 - Daeil Seo, Byounghyun Yoo, Heedong Ko:
Data-Driven Smart Home System for Elderly People Based on Web Technologies. 122-131 - Jeongmin Yu, Jin-u Jeon, Gabyong Park, Hyung-il Kim, Woontack Woo:
A Unified Framework for Remote Collaboration Using Interactive AR Authoring and Hands Tracking. 132-141 - Rachel Zuanon:
Game Design and Neuroscience Cooperation in the Challenge-Based Immersion in Mobile Devices as Tablets and Smartphones. 142-153
Tracking and Recognition Techniques in Ambient Intelligence
- Andreas Braun, Michael Alekseew, Arjan Kuijper:
Exploring Machine Learning Object Classification for Interactive Proximity Surfaces. 157-167 - Rainara M. Carvalho, Ismayle S. Santos, Ricardo G. Meira, Paulo A. C. Aguilar, Rossana M. de Castro Andrade:
Machine Learning and Location Fingerprinting to Improve UX in a Ubiquitous Application. 168-179 - Li-Chieh Chen, Po-Ying Chu, Yun-Maw Cheng:
Exploring the Ergonomic Issues of User-Defined Mid-Air Gestures for Interactive Product Exhibition. 180-190 - Haokan Cheng, Shin Takahashi, Jiro Tanaka:
Facial Tracking-Assisted Hand Pointing Technique for Wall-Sized Displays. 191-201 - Yu-Jin Hong, Gi Pyo Nam, Heeseung Choi, Junghyun Cho, Ig-Jae Kim:
3-Dimensional Face from a Single Face Image with Various Expressions. 202-209 - Youngkyoon Jang, Eunah Jung, Sung Sil Kim, Jeongmin Yu, Woontack Woo:
User-Independent Face Landmark Detection and Tracking for Spatial AR Interaction. 210-220 - Jian Cui, Dieter W. Fellner, Arjan Kuijper, Alexei Sourin:
Mid-Air Gestures for Virtual Modeling with Leap Motion. 221-230
Human Behavior in Smart Environments
- Geraldo Coelho Lima Júnior, Rachel Zuanon:
Fashion Design and Tactile Perception: A Teaching/Learning Methodology to Enable Visually Handicapped People to Identify Textile Structures. 233-244 - Tim Dutz, Augusto Garcia-Agundez, Sandro Hardy, Stefan Göbel, Ralf Steinmetz:
Towards Effective Interventive Health Applications: On the Problem of User Triggering. 245-256 - Maria Manuela Lopes:
Body Storytelling and the Performance of Memory: Arts-Based-Research and Human Enhancement. 257-269 - Yohan Moon, Ki Joon Kim, Dong-Hee Shin:
Voices of the Internet of Things: An Exploration of Multiple Voice Effects in Smart Homes. 270-278 - Ali Asghar Nazari Shirehjini, Farideh Solatni Nejad, Gazelle Saniee-Monfared, Azin Semsar, Shervin Shirmohammadi:
Mental Model Development Using Collaborative 3D Virtual Environments. 279-290 - Cristian-Cezar Postelnicu, Octavian Mihai Machidon, Florin Girbacia, Gheorghe-Daniel Voinea, Mihai Duguleana:
Effects of Playing Mobile Games While Driving. 291-301
Emotions and Affect in Intelligent Environments
- Lucile Bechade, Guillaume Dubuisson Duplessis, Laurence Devillers:
Empirical Study of Humor Support in Social Human-Robot Interaction. 305-316 - Gary McKeown:
Laughter and Humour as Conversational Mind-Reading Displays. 317-328 - Anton Nijholt:
Smart Bugs and Digital Banana Peels: Accidental Humor in Smart Environments? 329-340 - Victor Raskin:
Ambient Scripts in Humor and Beyond. 341-349 - Andreas Simon, Jan Torpus, Christiane Heibach, José Navarro:
Affect and Atmosphere in Controlled Responsive Environments. 350-361 - Julia M. Taylor, Vitaliy L. Rayz:
Towards Simulation of Semantic Generation and Detection of Humorous Response. 362-369 - Alessandro Valitutti, Tony Veale:
Infusing Humor in Unexpected Events. 370-379 - Tony Veale:
When Worlds and Scripts Collide. 380-391
Smart Cities and Communities
- Kenro Aihara, Piao Bin, Hajime Imura, Atsuhiro Takasu, Yuzuru Tanaka:
On Feasibility of Crowdsourced Mobile Sensing for Smarter City Life. 395-404 - Cody Dunne, Carl Skelton, Sara Diamond, Isabel Meirelles, Mauro Martino:
Quantitative, Qualitative, and Historical Urban Data Visualization Tools for Professionals and Stakeholders. 405-416 - Kota Gushima, Tatsuya Aikawa, Mizuki Sakamoto, Tatsuo Nakajima:
Computational Community: A Procedural Approach for Guiding Collective Human Behavior Towards Achieving a Flourished Society. 417-428 - Yuki Kinoshita, Masanori Yokoyama, Keita Suzuki, Takayoshi Mochizuki, Tomohiro Yamada, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose:
Transcendent Telepresence: Tele-Communication Better Than Face to Face Interaction. 429-438 - Kristian Kloeckl:
An Improvisation Based Framework for Interactive Urban Environments. 439-449 - Hill Hiroki Kobayashi:
Live Sound System with Social Media for Remotely Conducting Wildlife Monitoring. 450-458 - Shin'ichi Konomi, Kazuki Wakasa, Masaki Ito, Kaoru Sezaki:
User Participatory Sensing for Disaster Detection and Mitigation in Urban Environments. 459-469 - Tomoyo Sasao, Shin'ichi Konomi:
The Use of Historical Information to Support Civic Crowdsourcing. 470-481 - Anthony Vanky, Theodore Courtney, Santosh K. Verma, Carlo Ratti:
One to Many: Opportunities to Understanding Collective Behaviors in Urban Environments Through Individual's Passively-Collected Locative Data. 482-493 - Matthias Wunsch, Agnis Stibe, Alexandra Millonig, Stefan Seer, Ryan C. C. Chin, Katja Schechtner:
Gamification and Social Dynamics: Insights from a Corporate Cycling Campaign. 494-503
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