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32nd CSEE&T 2020: Virtual Conference, Germany
- Marian Daun, Elke Hochmüller, Stephan Krusche, Bernd Brügge, Bastian Tenbergen:
32nd IEEE Conference on Software Engineering Education and Training, CSEE&T 2020, Virtual Conference, Germany, November 9-12, 2020. IEEE 2020, ISBN 978-1-7281-6807-4 - Katja Auernhammer, Ramin Tavakoli Kolagari:
Workshop for Automotive Software Systems Engineering Education. 1 - Hans Gruber, Christian Wolff, Jürgen Mottok, Alexander Bazo, Florian Hauser, Stefan Schreistetter:
Tutorial on Software Engineering Education in Co-Located Multi-User Eye-Tracking-Environments. 1-2 - Atheel Redah, Muhammad Faisal, Sergio Montenegro:
The Floating Satellite System as an Educational Platform for Space Applications. 1-3 - Michael Barker:
Panel: Research Ideas for the Next 5 Years! 1 - Baris Ardiç, Irem Yurdakul, Eray Tüzün:
Creation of a Serious Game for Teaching Code Review: An Experience Report. 1-5 - Thomas Auer, Michael Felderer:
Gamified Internet of Things Testing within a Virtual Learning Environment - towards the Interactive Simulation Game "IoTCityLab". 1-4 - Rick Kazman:
Reflections on Teaching Architecture Design. 1 - Carlos Mario Zapata Jaramillo, Grissa Vianney Maturana González, Johnathan Mauricio Calle-Gallego:
A Board Game to Simulate the Software Development Process Based on the SEMAT Essence Standard. 1-4 - Daniel Moritz Marutschke, Victor V. Kryssanov, Patricia Brockmann:
Teaching Distributed Requirements Engineering: Simulation of an Offshoring Project with Geographically Separated Teams. 1-5 - Norbert Englisch, René Bergelt, Wolfram Hardt:
An Educational Platform for Automotive Software Development and Test. 1-4 - Elias Harmuch Neto, Frederick M. C. van Amstel, Fabio Vinicius Binder, Sheila dos S. Reinehr, Andreia Malucelli:
Trajectory and Traits of Devigners: A Qualitative Study about Transdisciplinarity in a Software Studio. 1-9 - Jason A. Yoder, Stephen Chenoweth:
Reflection for Recovery: Exam Wrappers in an Object-Oriented Software Development Course Help Struggling Students Improve Future Exam Scores. 1-9 - Matthias Backert, Thomas Blum, Rüdiger Kreuter, Frances Paulisch, Peter Zimmerer:
Software Curriculum @ Siemens - The Architecture of a Training Program for Architects. 1-6 - Mark Hills:
Introducing DevOps Techniques in a Software Construction Class. 1-5 - Franziska Dobrigkeit, Danielly F. O. de Paula, Noel Carroll:
InnoDev Workshop: A One Day Introduction to Combining Design Thinking, Lean Startup and Agile Software Development. 1-10 - Benjamin Reed:
Teaching Hands-on Network Management. 1-2 - Soma Datta, Mahrukh Sameen Mirza:
Focusing on Both Teaching Agile Software Development and Communication. 1-2 - Paolo Ciancarini, Marcello Missiroli:
Teaching the Essence of Software Development. 1-2 - Thorsten Haendler, Gustaf Neumann:
SE-Games 2020: 1st International Workshop on Games for Software Engineering Education and Training. 1-2 - Tommy Kubica, Lidia Roszko, Sinthujan Thanabalasingam:
Towards the Creation of Customized Teaching Scenarios to Support Classroom Interaction. 1-2 - Takako Tanaka, Shinobu Saito, Yoichi Kato:
Do Pipe Cleaners Help Software Engineers to Understand Agile Mindset? 1-2 - Malte Mues, Falk Howar:
Teaching a Project-Based Course at a Safe Distance: An Experience Report. 1-6 - Øystein Nytrø, Anh Nguyen-Duc, Hallvard Trætteberg, Madeleine Lorås, Babak Amin Farschian:
Unreined Students or Not: Modes of Freedom in a Project-Based Software Engineering Course. 1-10 - Liia Butler, Geoffrey Challen, Tao Xie:
Data-Driven Investigation into Variants of Code Writing Questions. 1-10 - Matthew Barr, Syed Waqar Nabi, Derek Somerville:
Online Delivery of Intensive Software Engineering Education during the COVID-19 Pandemic. 1-6 - Paul Hubert Vossen, Suraj Ajit:
Towards a Paradigm Change in Group and Peer Assessment in Software Engineering Education. 1-10 - Michael Barker:
Panel: Software Engineering for Everyone. 1-2 - Vincent Ribaud:
Scaling up a Project-Based SQL Course. 1-5 - Parthasarathi Ray, Pinakpani Pal:
Extending the SEMAT Kernel for the Practice of Designing and Implementing Microservice-Based Applications using Domain Driven Design. 1-4 - Jayden Khakurel, Jari Porras:
The Effect of Real-World Capstone Project in an Acquisition of Soft Skills among Software Engineering Students. 1-9 - Luis Fernando Castro, Kendra M. L. Cooper, Anh Nguyen Duc, Jöran Pieper, Michael Striewe:
1st International Workshop on Essence in Education & Training (WEE&T 2020). 1-2 - Stephan Krusche, Bernd Brügge, Bastian Tenbergen:
Welcome from the Conference Chairs. 1-2 - Tanjila Kanij, John Grundy:
Adapting Teaching of a Software Engineering Service Course Due to COVID-19. 1-6 - Ralf Reising, Yvonne Sedelmaier:
Towards a Competence Profile for Automotive Software Engineering. 1-4 - Lalit Mohan Sanagavarapu, Mrudhivka Damaraju, Ravi Shankar Pillutla, Venkatesh Choppella, Y. Raghu Reddy, Priya Raman:
An SE approach for CoCo Learning of Virtual Labs. 1-6 - Axel Böttcher, Veronika Thurner, Daniela Zehetmeier:
Alignment of Teaching and Electronic Exams and Empirical Classification of Errors for an Introductory Programming Class. 1-10 - Pierre Bourque:
The SWEBOK Guide - More Than 20 Years down the Road. 1-2 - Leonardo Andrade, Eric Grynberg, Marcelo Schots, Vera Maria Benjamim Werneck:
InspectorX 2.0: Developing a Multi-Device Game for Software Inspection Education. 1-4 - Robert Chatley, Ivan Procaccini:
Threading DevOps Practices through a University Software Engineering Programme. 1-5 - Tanja E. J. Vos, Gordon Fraser, Iván Martínez-Ortiz, Rui Prada, António Rito Silva, I. S. W. B. Prasetya:
Tutorial on a Gamification Toolset for Improving Engagement of Students in Software Engineering Courses. 1-3 - Wladymir Brborich, Bryan Oscullo, Jorge Edison Lascano, Stephen W. Clyde:
An Observational Study on the Maintainability Characteristics of the Procedural and Object-Oriented Programming Paradigms. 1-10 - Joan Arnedo-Moreno, David García-Solórzano:
Programming is Fun! A Survey of the STEAM Digital Distribution Platform. 1-4 - Tim Warnecke, Jörg Grieser, Meng Zhang, Andreas Vorwald, Andreas Rausch:
Teaching Novices Supervised Learning with Autonomous Model Vehicles. 1-10 - Tania Mara Dors, Frederick M. C. van Amstel, Fabio Vinicius Binder, Sheila S. Reinehr, Andreia Malucelli:
Reflective Practice in Software Development Studios: Findings from an Ethnographic Study. 1-10 - Markus Borg:
Making Lab Sessions Mandatory - on Student Work Distribution in a Gamified Project Course on Market-Driven Software Engineering. 1-10 - Peter Holowka:
Reimagining the Modern Physical Software Engineering Education and Training Environment. 1-2 - Pedro Marques, Murilo Silva, Camila Gusmão, Diego Castro, Marcelo Schots:
Requirements Engineering Out of the Classroom: Anticipating Challenges Experienced in Practice. 1-9 - Timothy C. Lethbridge:
Experiential Learning for Software Engineering using Agile Modeling in Umple. 1-2 - Marian Daun, Elke Hochmüller:
Welcome from the Program Chairs. 1-3 - Thomas Voit, Alexander Schneider, Mathias Kriegbaum:
Towards an Empirically Based Gamification Pattern Language using Machine Learning Techniques. 1-4 - Eman Sherif, Andy Liu, Brian Nguyen, Sorin Lerner, William G. Griswold:
Gamification to Aid the Learning of Test Coverage Concepts. 1-5 - Panagiotis K. Linos, Steve Chenoweth:
Teaching Machine Learning: A Step towards Introducing Computing in Undergraduate Education. 1-2 - Rick Kazman:
Teaching Architecture Design using the "Smart Decisions" Game. 1 - Baris Ardiç, Eray Tüzün:
ToolStackers: A Boardgame for SE Education. 1 - Samuel A. Malachowsky, Daniel E. Krutz:
TPM: Using Experiential Learning to Support Accessibility in Computing Education. 1-2 - Raphael Brüngel, Johannes Rückert, Christoph M. Friedrich:
Project-Based Learning in a Machine Learning Course with Differentiated Industrial Projects for Various Computer Science Master Programs. 1-5 - Tommy Kubica, Robert Peine, Iris Braun:
Role-Based Group Formations and Interactions to Foster Collaboration in Different Classrooms. 1-2 - Benjamin S. Clegg, Phil McMinn, Gordon Fraser:
The Influence of Test Suite Properties on Automated Grading of Programming Exercises. 1-10 - Ishtiaque Hussain, Ahmed Shamim Hasan, Rafed Muhammad Yasir, Ahmedul Kabir, Syed Ishtiaque Ahmed:
How Well Does Undergraduate Education Prepare Software Engineers? Perspectives of Practitioners in Bangladesh. 1-10 - Nancy R. Mead, Anne Kohnke, Dan Shoemaker:
Secure Sourcing of COTS Products: A Critical Missing Element in Software Engineering Education. 1-5 - Bernd Westphal:
On Complementing an Undergraduate Software Engineering Course with Formal Methods. 1-10 - José Bernardo Rocha, Luis Felipe Coimbra Costa, Rui Prada, António Rito Silva, Daniel Gonçalves, Pedro Correia:
Quizzes (As a Tool for Self-Regulated Learning) in Software Engineering Education. 1-10 - Alicia M. Grubb:
Reflections on Course Blogs in First-Year CS. 1-10 - Syed Waqar Nabi, Joseph Maguire, Steve Draper, Quintin I. Cutts:
Keeping Software Engineering Students in Touch with Not Only What They are to Learn, But with Why. 1-5 - John Impagliazzo, Pierre Bourque, Nancy R. Mead:
Incorporating CC2020 and SWECOM Competencies into Software Engineering Curricula: A Tutorial. 1-3 - Paul Schmiedmayer, Lara Marie Reimer, Marko Jovanovic, Dominic Henze, Stephan M. Jonas:
Transitioning to a Large-Scale Distributed Programming Course. 1-6 - Denis O. Zmeev, Oleg A. Zmeev:
Project-Oriented Course of Software Engineering Based on Essence. 1-3
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