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Seah Hock Soon
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- affiliation: Nanyang Technological University, Singapore
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2020 – today
- 2024
- [j73]Zekun Li, Hock Soon Seah, Baolong Guo, Muli Yang:
MLGPnet: Multi-granularity neural network for 3D shape recognition using pyramid data. Comput. Vis. Image Underst. 239: 103904 (2024) - 2023
- [j72]Shaolong Liu, Xingce Wang, Xiangyuan Liu, Zhongke Wu, Hock Soon Seah:
Shape correspondence for cel animation based on a shape association graph and spectral matching. Comput. Vis. Media 9(3): 633-656 (2023) - 2022
- [j71]Jie Jiang, Hock Soon Seah, Hong-Ze Liew:
Stroke-Based Drawing and Inbetweening with Boundary Strokes. Comput. Graph. Forum 41(1): 257-269 (2022) - [j70]Yan Chao Wang, Yidan Xing, Feng Lin, Hock Soon Seah, Jie Zhang:
OST: a heuristic-based orthogonal partitioning algorithm for dynamic hierarchical data visualization. J. Vis. 25(4): 875-896 (2022) - 2021
- [j69]Zhongke Wu, Xingce Wang, Shaolong Liu, Quan Chen, Hock Soon Seah, Feng Tian:
Skeleton-Based Parametric 2-D Region Representation: Disk B-Spline Curves. IEEE Computer Graphics and Applications 41(3): 59-70 (2021) - [j68]Jie Jiang, Hock Soon Seah, Hong-Ze Liew:
Handling gaps for vector graphics coloring. Vis. Comput. 37(9-11): 2473-2484 (2021) - [c75]Kangqiao Zhao, Feng Lin, Hock Soon Seah:
Reinforcement Learning for Quadruped Locomotion. CGI 2021: 167-177 - [c74]Kangqiao Zhao, Feng Lin, Hock Soon Seah:
Collective Intelligence of Autonomous Animals in VR Hunting. VR Workshops 2021: 14-22 - 2020
- [j67]Shaolong Liu, Xingce Wang, Zhongke Wu, Hock Soon Seah:
Shape correspondence based on Kendall shape space and RAG for 2D animation. Vis. Comput. 36(10): 2457-2469 (2020) - [c73]Yan-Chao Wang, Jigang Liu, Feng Lin, Seah Hock Soon:
Generating Orthogonal Voronoi Treemap for Visualization of Hierarchical Data. CGI 2020: 394-402
2010 – 2019
- 2019
- [j66]Yaqiong Liu, Xin Lin, Guochu Shou, Hock Soon Seah:
2D Image Deformation Based on Guaranteed Feature Correspondence and Mesh Mapping. IEEE Access 7: 5208-5221 (2019) - [j65]Kai Wang, Jianmin Zheng, Hock Soon Seah:
Progressive sketching with instant previewing. Comput. Graph. 81: 9-19 (2019) - [j64]Li Wang, Ruifeng Li, Hezi Shi, Jingwen Sun, Lijun Zhao, Hock Soon Seah, Chee Kwang Quah, Budianto Tandianus:
Multi-Channel Convolutional Neural Network Based 3D Object Detection for Indoor Robot Environmental Perception. Sensors 19(4): 893 (2019) - [j63]Li Wang, Ruifeng Li, Jingwen Sun, Xingxing Liu, Lijun Zhao, Hock Soon Seah, Chee Kwang Quah, Budianto Tandianus:
Multi-View Fusion-Based 3D Object Detection for Robot Indoor Scene Perception. Sensors 19(19): 4092 (2019) - [j62]Yan Chao Wang, Qian Zhang, Feng Lin, Chi-Keong Goh, Hock Soon Seah:
PolarViz: a discriminating visualization and visual analytics tool for high-dimensional data. Vis. Comput. 35(11): 1567-1582 (2019) - [c72]Yan-Chao Wang, Qian Zhang, Feng Lin, Hock Soon Seah:
EngineQV: Investigating External Cause of Engine Failures Based on Geo-Temporal Association. PacificVis 2019: 184-188 - [c71]Vinayak Teoh Kannappan, Owen Noel Newton Fernando, Anupam Chattopadhyay, Xavier Tan, Jeffrey Yan Jack Hong, Hock Soon Seah, Hui En Lye:
La Petite Fee Cosmo: Learning Data Structures Through Game-Based Learning. CW 2019: 207-210 - [c70]Li Wang, Ruifeng Li, Jingwen Sun, Lijun Zhao, Hezi Shi, Hock Soon Seah, Budianto Tandianus:
Object-Aware Hybrid Map for Indoor Robot Visual Semantic Navigation. ROBIO 2019: 1166-1172 - [c69]Owen Noel Newton Fernando, Vinayak Teoh Kannappan, Xavier Tan, Jeffrey Yan Jack Hong, Anupam Chattopadhyay, Hock Soon Seah:
La Petite Fee Cosmo. VRCAI 2019: 20:1-20:9 - [i1]Yan-Chao Wang, Feng Lin, Hock Soon Seah:
Orthogonal Voronoi Diagram and Treemap. CoRR abs/1904.02348 (2019) - 2018
- [j61]Xuefeng Ao, Qian Fu, Zhongke Wu, Xingce Wang, Mingquan Zhou, Quan Chen, Hock Soon Seah:
An intersection algorithm for disk B-spline curves. Comput. Graph. 70: 99-107 (2018) - [j60]Wenwu Yang, Seah Hock Soon, Quan Chen, Hong-Ze Liew, Daniel Sýkora:
FTP-SC: Fuzzy Topology Preserving Stroke Correspondence. Comput. Graph. Forum 37(8): 125-135 (2018) - [c68]Yan Chao Wang, Feng Lin, Hock Soon Seah:
Evaluation of Star Coordinate Boundaries. CGI 2018: 87-96 - [c67]Kai Wang, Jianmin Zheng, Hock Soon Seah:
Enhancing Sketching and Sculpting for Shape Modeling. CW 2018: 66-73 - [c66]Yee Xin Chiew, Hock Soon Seah, Santiago E. Montesdeoca:
Real-Time Art-Directed Charcoal Cyber Arts. CW 2018: 90-95 - [c65]Budianto Tandianus, Hock Soon Seah, Tuan Dat Vu, Anh Tu Phan:
Cloud-Based Dynamic Streaming and Loading of 3D Scene. CW 2018: 409-414 - [c64]Li Wang, Ruifeng Li, Jingwen Sun, Hock Soon Seah, Chee Kwang Quah, Lijun Zhao:
Feature-Based and Convolutional Neural Network Fusion Method for Visual Relocalization. ICARCV 2018: 1489-1495 - [c63]Santiago E. Montesdeoca, Hock Soon Seah, Amir Semmo, Pierre Bénard, Romain Vergne, Joëlle Thollot, Davide Benvenuti:
MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics. Expressive 2018: 9:1-9:11 - 2017
- [j59]Santiago E. Montesdeoca, Hock Soon Seah, Hans-Martin Rall, Davide Benvenuti:
Art-directed watercolor stylization of 3D animations in real-time. Comput. Graph. 65: 60-72 (2017) - [j58]Yaqiong Liu, Hock Soon Seah, Guochu Shou:
Constrained energy-efficient routing in time-aware road networks. GeoInformatica 21(1): 89-117 (2017) - [j57]Jianping Cai, Feng Lin, Yong Tsui Lee, Kemao Qian, Hock Soon Seah:
Modeling and dynamics simulation for deformable objects of orthotropic materials. Vis. Comput. 33(10): 1307-1318 (2017) - [c62]Yan-Chao Wang, Qian Zhang, Feng Lin, Chi-Keong Goh, Xuan Wang, Hock Soon Seah:
Histogram equalization and specification for high-dimensional data visualization using RadViz. CGI 2017: 15:1-15:6 - [c61]Santiago E. Montesdeoca, Hock Soon Seah, Pierre Bénard, Romain Vergne, Joëlle Thollot, Hans-Martin Rall, Davide Benvenuti:
Edge- and substrate-based effects for watercolor stylization. NPAR@Expressive 2017: 2:1-2:10 - [c60]Santiago E. Montesdeoca, Hock Soon Seah, Davide Benvenuti, Pierre Bénard, Hans-Martin Rall, Joëlle Thollot, Romain Vergne:
Direct 3D stylization pipelines. SIGGRAPH Real Time Live! 2017: 18 - 2016
- [j56]Yaqiong Liu, Hock Soon Seah, Guochu Shou:
Cost-Optimal Time-dEpendent Routing with Time and Speed Constraints in Directed Acyclic Road Networks. Int. J. Inf. Technol. Decis. Mak. 15(6): 1413-1450 (2016) - [j55]Wei Ming Chiew, Feng Lin, Hock Soon Seah:
A Novel Embedded Interpolation Algorithm with Negative Squared Distance for Real-Time Endomicroscopy. ACM Trans. Embed. Comput. Syst. 15(4): 75:1-75:19 (2016) - [c59]Santiago E. Montesdeoca, Hock Soon Seah, Hans-Martin Rall:
Art-directed watercolor rendered animation. Expressive 2016: 51-58 - [c58]Juncheng Zhao, Hock Soon Seah:
Interaction in marker-less augmented reality based on hand detection using leap motion. VRCAI 2016: 147-150 - 2015
- [j54]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Subregion graph: A path planning acceleration structure for characters with various motion types in very large environments. Comput. Vis. Media 1(2): 105-118 (2015) - [j53]Yaqiong Liu, Hock Soon Seah:
Points of interest recommendation from GPS trajectories. Int. J. Geogr. Inf. Sci. 29(6): 953-979 (2015) - [j52]Jigang Liu, Dongquan Liu, Justin Dauwels, Hock Soon Seah:
3D Human motion tracking by exemplar-based conditional particle filter. Signal Process. 110: 164-177 (2015) - [j51]Lu Dong, Yuming Fang, Weisi Lin, Chenwei Deng, Ce Zhu, Hock Soon Seah:
Exploiting entropy masking in perceptual graphic rendering. Signal Process. Image Commun. 33: 1-13 (2015) - [j50]Lu Dong, Yuming Fang, Weisi Lin, Hock Soon Seah:
Perceptual Quality Assessment for 3D Triangle Mesh Based on Curvature. IEEE Trans. Multim. 17(12): 2174-2184 (2015) - [j49]Budianto Tandianus, Henry Johan, Hock Soon Seah, Feng Lin:
Erratum to: Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity. Vis. Comput. 31(3): 365 (2015) - [j48]Budianto Tandianus, Henry Johan, Hock Soon Seah, Feng Lin:
Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity. Vis. Comput. 31(12): 1601-1614 (2015) - [c57]Jianping Cai, Feng Lin, Kemao Qian, Yong Tsui Lee, Seah Hock Soon:
Simulation and Visualization of Deformation with Anisotropic Materials. IV 2015: 392-402 - [c56]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Accelerating Graph-based Path Planning Through Waypoint Clustering. PG (Short Papers) 2015: 59-63 - 2014
- [j47]Wei Ming Chiew, Feng Lin, Kemao Qian, Hock Soon Seah:
A heterogeneous computing system for coupling 3D endomicroscopy with volume rendering in real-time image visualization. Comput. Ind. 65(2): 367-381 (2014) - [j46]Lu Dong, Weisi Lin, Yuming Fang, Shiqian Wu, Hock Soon Seah:
Saliency detection in computer rendered images based on object-level contrast. J. Vis. Commun. Image Represent. 25(3): 525-533 (2014) - [c55]Chee Kwang Quah, Xiang Xu, Hock Soon Seah:
3D model-based curve generation and manipulation. ICARCV 2014: 1536-1541 - [c54]Hui Liu, Feng Lin, Kemao Qian, Hock Soon Seah, Yong Tsui Lee:
Visual Analysis with Dynamic Geometric Complementarity and Physicochemical Matching in Protein Docking. IV 2014: 315-320 - [c53]Jianping Cai, Feng Lin, Yong Tsui Lee, Kemao Qian, Hock Soon Seah:
Incorporating Fiber Controls into FEM Model for Transversely Isotropic Materials. PG (Short Papers) 2014 - [c52]Lu Dong, Yuming Fang, Weisi Lin, Hock Soon Seah:
Objective visual quality assessment for 3D meshes. QoMEX 2014: 1-6 - 2013
- [j45]X. Xu, Hock Soon Seah, Chee Kwang Quah:
Animated 3D Line Drawings with Temporal Coherence. Comput. Graph. Forum 32(7): 285-294 (2013) - [j44]Zheng Zhang, Hock Soon Seah, Chee Kwang Quah, Jixiang Sun:
GPU-Accelerated Real-Time Tracking of Full-Body Motion With Multi-Layer Search. IEEE Trans. Multim. 15(1): 106-119 (2013) - [j43]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Enhanced waypoint graph for surface and volumetric path planning in virtual worlds. Vis. Comput. 29(10): 1051-1062 (2013) - [c51]Qianqian Jiang, Zhongke Wu, Ting Zhang, Xingce Wang, Mingquan Zhou, Hock Soon Seah:
G2-Continuity Blending of Ball B-Spline Curve Using Extension. CAD/Graphics 2013: 369-376 - [c50]Ting Zhang, Xingce Wang, Qianqian Jiang, Zhongke Wu, Mingquan Zhou, Hock Soon Seah:
G2-Continuity Extension Algorithm for Disk B-Spline Curve. CAD/Graphics 2013: 413-414 - [c49]Yaqiong Liu, Hock Soon Seah, Gao Cong:
Efficient proximity detection among mobile objects in road networks with self-adjustment methods. SIGSPATIAL/GIS 2013: 124-133 - [c48]Lu Dong, Weisi Lin, Chenwei Deng, Ce Zhu, Hock Soon Seah:
To exploit uncertainty masking for adaptive image rendering. ISCAS 2013: 2848-2851 - [c47]Lu Dong, Weisi Lin, Yuming Fang, Shiqian Wu, Hock Soon Seah:
Detection of salient objects in computer synthesized images based on object-level contrast. VCIP 2013: 1-6 - 2012
- [j42]Long Zhang, Jiazhi Xia, Xiang Ying, Ying He, Wolfgang Müller-Wittig, Hock Soon Seah:
Efficient and robust 3D line drawings using difference-of-Gaussian. Graph. Model. 74(4): 87-98 (2012) - [j41]Budianto Tandianus, Henry Johan, Hock Soon Seah:
Real-time rendering of approximate caustics under environment illumination. Entertain. Comput. 3(4): 129-141 (2012) - [j40]Yaqiong Liu, Seah Hock Soon, Ying He, Juncong Lin, Jiazhi Xia:
Sketch Based Image Deformation and Editing with Guaranteed Feature Correspondence. Int. J. Virtual Real. 11(1): 25-32 (2012) - [j39]Muhammad Mobeen Movania, Feng Lin, Kemao Qian, Wei Ming Chiew, Hock Soon Seah:
Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation. J. WSCG 20(1): 1-10 (2012) - [j38]Budianto Tandianus, Henry Johan, Hock Soon Seah:
Caustic Object Construction Based on Multiple Caustic Patterns. J. WSCG 20(1): 37-46 (2012) - [j37]Jun Yu, Feng Lin, Hock Soon Seah, Cuihua Li, Ziyu Lin:
Image classification by multimodal subspace learning. Pattern Recognit. Lett. 33(9): 1196-1204 (2012) - [j36]Minglei Liu, Hock Soon Seah, Ce Zhu, Weisi Lin, Feng Tian:
Reducing location map in prediction-based difference expansion for reversible image data embedding. Signal Process. 92(3): 819-828 (2012) - [j35]Jun Yu, Dongquan Liu, Dacheng Tao, Hock Soon Seah:
On Combining Multiple Features for Cartoon Character Retrieval and Clip Synthesis. IEEE Trans. Syst. Man Cybern. Part B 42(5): 1413-1427 (2012) - [c46]Zheng Zhang, Hock Soon Seah, Jixiang Sun:
A hybrid Particle Swarm Optimization with cooperative method for multi-object tracking. IEEE Congress on Evolutionary Computation 2012: 1-6 - [c45]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Enhanced Waypoint Graph for Path Planning in Virtual Worlds. CW 2012: 69-76 - [c44]Wei Ming Chiew, Feng Lin, Kemao Qian, Hock Soon Seah:
Demons Kernel Computation with Single-pass Stream Processing on FPGA. HPCC-ICESS 2012: 1321-1328 - [c43]Zheng Zhang, Hock Soon Seah:
CUDA Acceleration of 3D Dynamic Scene Reconstruction and 3D Motion Estimation for Motion Capture. ICPADS 2012: 284-291 - 2011
- [j34]Dongquan Liu, Quan Chen, Jun Yu, Huiqin Gu, Dacheng Tao, Hock Soon Seah:
Stroke Correspondence Construction Using Manifold Learning. Comput. Graph. Forum 30(8): 2194-2207 (2011) - [j33]Jun Yu, Hock Soon Seah:
Fuzzy Diffusion Distance Learning for Cartoon Similarity Estimation. J. Comput. Sci. Technol. 26(2): 203-216 (2011) - [j32]Jun Yu, Hock Soon Seah, Yueting Zhuang:
Cartoon synthesis using constrained spreading activation network. Multim. Tools Appl. 51(3): 1147-1174 (2011) - [j31]Jun Yu, Dongquan Liu, Dacheng Tao, Hock Soon Seah:
Complex Object Correspondence Construction in Two-Dimensional Animation. IEEE Trans. Image Process. 20(11): 3257-3269 (2011) - [c42]Zheng Zhang, Hock Soon Seah:
Real-time tracking of unconstrained full-body motion using Niching Swarm Filtering combined with local optimization. CVPR Workshops 2011: 23-28 - [c41]Zheng Zhang, Hock Soon Seah, Chee Kwang Quah, Jixiang Sun:
A markerless motion capture system with automatic subject-specific body model acquisition and robust pose tracking from 3D data. ICIP 2011: 525-528 - [c40]Lu Dong, Weisi Lin, Ce Zhu, Hock Soon Seah:
Selective rendering with graphical saliency model. IVMSP 2011: 159-164 - [c39]Zheng Zhang, Hock Soon Seah, Chee Kwang Quah, Alex Ong, Khalid Jabbar:
A Multiple Camera System with Real-Time Volume Reconstruction for Articulated Skeleton Pose Tracking. MMM (1) 2011: 182-192 - [c38]Long Zhang, Ying He, Hock Soon Seah, Wolfgang Müller-Wittig:
A hybrid object/image space approach for efficient and robust line drawings. SIGGRAPH Asia Sketches 2011: 21:1-21:2 - [c37]Yaqiong Liu, Hock Soon Seah, Ying He, Juncong Lin, Jiazhi Xia:
Sketch based image deformation and editing with guaranteed feature correspondence. VRCAI 2011: 141-148 - 2010
- [j30]Feng Zhao, Feng Lin, Hock Soon Seah:
Binary SIPPER plankton image classification using random subspace. Neurocomputing 73(10-12): 1853-1860 (2010) - [j29]Jun Yu, Dongquan Liu, Hock Soon Seah:
Transductive graph based cartoon synthesis. Comput. Animat. Virtual Worlds 21(3-4): 277-288 (2010) - [j28]Long Zhang, Ying He, Hock Soon Seah:
Real-time computation of photic extremum lines (PELs). Vis. Comput. 26(6-8): 399-407 (2010) - [c36]Kai Wang, Jianmin Zheng, Hock Soon Seah:
Reference Plane Assisted Sketching Interface for 3D Freeform Shape Design. CW 2010: 105-112 - [c35]Hoai Nam Le Tran, Kabilen Sornum, Hock Soon Seah, Wentong Cai, Malcolm Yoke Hean Low, Suiping Zhou, Michael Lees:
A systematic approach for rapid 3D reconstruction from photosets. ICARCV 2010: 1167-1174 - [c34]Budianto Tandianus, Henry Johan, Hock Soon Seah:
Real-Time Caustics in Dynamic Scenes with Multiple Directional Lights. ICEC 2010: 308-316
2000 – 2009
- 2009
- [j27]Ying He, Xian Xiao, Hock Soon Seah:
Harmonic 1-form based skeleton extraction from examples. Graph. Model. 71(2): 49-62 (2009) - [j26]Eiji Sugisaki, Hock Soon Seah, Feng Tian, Shigeo Morishima:
Interactive shadowing for 2D Anime. Comput. Animat. Virtual Worlds 20(2-3): 395-404 (2009) - [j25]Lee Sing Cheong, Feng Lin, Hock Soon Seah, Kemao Qian, Feng Zhao, Patricia S. P. Thong, Khee Chee Soo, Malini Olivo, Sun-Yuan Kung:
Embedded Computing for Fluorescence Confocal Endomicroscopy Imaging. J. Signal Process. Syst. 55(1-3): 217-228 (2009) - [c33]Tian Hong, Feng Lin, Hock Soon Seah:
Incorporating Structural Properties of Steroid Hormone Receptors and DNA into Statistic Model for HRE Recognition. BIOCOMP 2009: 393-399 - [c32]Muhammad Mobeen Movania, Feng Lin, Kemao Qian, Hock Soon Seah:
Automated Local Adaptive Thresholding for Real-time Feature Detection and Rendering of 3D Endomicroscopic Images on GPU. CGVR 2009: 10-16 - [c31]Stephanus Surijadarma Tandjung, Feng Zhao, Feng Lin, Kemao Qian, Hock Soon Seah:
Synchronized Volumetric Cell Image Acquisition with FPGA-Controlled Endomicroscope. ESA 2009: 61-67 - [c30]Feng Zhao, Feng Lin, Hock Soon Seah:
Bagging based plankton image classification. ICIP 2009: 2081-2084 - [c29]Feng Zhao, Feng Lin, Kemao Qian, Hock Soon Seah, Sun-Yuan Kung:
Feature-based registration of confocal fluorescence endomicroscopy images. ICIP 2009: 2517-2520 - [c28]Feng Zhao, Feng Lin, Hock Soon Seah:
Binary Plankton Image Classification Using Pairwise Classifiers. IPCV 2009: 735-739 - [c27]Neha Tripathi, Hock Soon Seah, Steven John Zuiker, Margaret Tan, Heather Kvill, Tomas Yuen Ka Ho, Chang Ke Xin, Yixiang Lu, Yuefeng Li:
VisuaPedia: a social media based visual encyclopedia. WSM@MM 2009: 89-96 - [c26]Sandeep Menon, Feng Lin, Kemao Qian, Hock Soon Seah:
A NURBS Volume Based Mass-spring Model for Real-time Simulation through its GPU Implementation. MSV 2009: 111-120 - [c25]Eiji Sugisaki, Hock Soon Seah, Fumihito Kyota, Masayuki Nakajima:
Simulation-based in-between creation for CACAni system. SIGGRAPH ASIA Sketches 2009: 8:1 - 2008
- [j24]Xuexiang Xie, Feng Tian, Hock Soon Seah:
Style-learning with feature-based texture synthesis. Comput. Entertain. 6(2): 25:1-25:11 (2008) - [j23]Xuexiang Xie, Feng Tian, Hock Soon Seah:
Style learning with feature-based texture synthesis. Comput. Entertain. 6(4): 58:1-58:13 (2008) - [j22]Jie Qiu, Hock Soon Seah, Feng Tian, Quan Chen, Zhongke Wu, Konstantin Melikhov:
Auto Coloring with Enhanced Character Registration. Int. J. Comput. Games Technol. 2008: 135398:1-135398:7 (2008) - [j21]Tonglin Zhu, Feng Tian, Yan Zhou, Hock Soon Seah, Xiaolong Yan:
Plant Modeling Based on 3D Reconstruction and Its Application in Digital Museum. Int. J. Virtual Real. 7(1): 81-88 (2008) - [c24]Hock Soon Seah, Feng Tian:
CONEA: CONsumer Editable Animation. CCNC 2008: 1020-1024 - [c23]Xian Xiao, Seah Hock Soon, Feng Tian:
Skinning on Progressive Decimated Models. CCNC 2008: 1054-1058 - [c22]Jing Wang, Feng Tian, Hock Soon Seah:
Sketch-Up in the Virtual World. CW 2008: 109-116 - [c21]Ying He, Xian Xiao, Hock Soon Seah:
Example based skeletonization using harmonic one-forms. Shape Modeling International 2008: 53-61 - 2007
- [j20]Xuexiang Xie, Ying He, Feng Tian, Hock Soon Seah, Xianfeng Gu, Hong Qin:
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs). IEEE Trans. Vis. Comput. Graph. 13(6): 1328-1335 (2007) - [c20]Zhongke Wu, Hock Soon Seah, Mingquan Zhou:
Skeleton Based Parametric Solid Models: Ball B-Spline Surfaces. CAD/Graphics 2007: 47-52 - [c19]Zhongke Wu, Hock Soon Seah, Mingquan Zhou:
Skeleton Based Parametric Solid Models: Ball B-Spline Curves. CAD/Graphics 2007: 421-424 - [c18]Xuexiang Xie, Feng Tian, Hock Soon Seah:
Feature Guided Texture Synthesis (FGTS) for artistic style transfer. DIMEA 2007: 44-49 - [c17]Tonglin Zhu, Yan Zhou, Hock Soon Seah, Feng Tian, Xiaolong Yan:
Plant Modeling and Its Application in Digital Agriculture Museum. HCI (14) 2007: 748-757 - 2006
- [j19]Konstantin Melikhov, Feng Tian, Jie Qiu, Quan Chen, Seah Hock Soon:
DBSC-Based Grayscale Line Image Vectorization. J. Comput. Sci. Technol. 21(2): 244-248 (2006) - [j18]Quan Chen, Feng Tian, Hock Soon Seah, Zhongke Wu, Jie Qiu, Konstantin Melikhov:
DBSC-based animation enhanced with feature and motion. Comput. Animat. Virtual Worlds 17(3-4): 189-198 (2006) - [j17]Hock Soon Seah:
Guest editor's introduction. Vis. Comput. 22(12): 947-948 (2006) - [c16]Lee Sing Cheong, Feng Lin, Hock Soon Seah:
Frequency-Domain Algorithms for Visual Analysis on Genomic Structures in Prokaryotes. CGIV 2006: 96-103 - [c15]Stephanus Surijadarma Tandjung, Seah Hock Soon, Kemao Qian:
Block Motion Model for Optical Flow with Smoothness Prior Function. ICARCV 2006: 1-6 - 2005
- [j16]Tosiyasu L. Kunii, Hock Soon Seah:
Editorial. Comput. Animat. Virtual Worlds 16(2) (2005) - [j15]Jie Qiu, Hock Soon Seah, Feng Tian, Quan Chen, Zhongke Wu:
Enhanced auto coloring with hierarchical region matching. Comput. Animat. Virtual Worlds 16(3-4): 463-473 (2005) - [j14]Jie Qiu, Seah Hock Soon, Feng Tian, Zhongke Wu, Quan Chen:
Feature- and region-based auto painting for 2D animation. Vis. Comput. 21(11): 928-944 (2005) - [c14]Seah Hock Soon, Zhongke Wu, Feng Tian, Xian Xiao, Boya Xie:
Artistic brushstroke representation and animation with disk b-spline curve. Advances in Computer Entertainment Technology 2005: 88-93 - [c13]Widya Andyardja Weliamto, Hock Soon Seah, Feng Tian, Li Li:
Enhancement of aligning accuracy on zooming camera for augmented reality. Advances in Computer Entertainment Technology 2005: 233-237 - [c12]Seah Hock Soon, Zhongke Wu, Feng Tian, Xian Xiao, Boya Xie:
Interactive free-hand drawing and in-between generation with DBSC. Advances in Computer Entertainment Technology 2005: 385-386 - [c11]Widya Andyardja Weliamto, Seah Hock Soon, Feng Tian, Hu Meiqun:
Augmented reality with zooming camera: accurate pose and focal length estimation. Advances in Computer Entertainment Technology 2005: 388 - [c10]Chee Kwang Quah, André Gagalowicz, Richard Roussel, Hock Soon Seah:
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views. CAIP 2005: 379-389 - [c9]Yimin Wang, Jianmin Zheng, Hock Soon Seah:
Conversion between T-Splines and Hierarchical B-Splines. Computer Graphics and Imaging 2005: 8-13 - [c8]John P. Lewis, Nickson Fong, Xuexiang Xie, Seah Hock Soon, Feng Tian:
More optimal strokes for NPR sketching. GRAPHITE 2005: 47-50 - [c7]Jianmin Zheng, Yimin Wang, Hock Soon Seah:
Adaptive T-spline surface fitting to z-map models. GRAPHITE 2005: 405-411 - [c6]Widya Andyardja Weliamto, Hock Soon Seah, Antonius Wibowo:
Robust Moment Invariant with Higher Discriminant Factor Based on Fisher Discriminant Analysis for Symbol Recognition. GREC 2005: 408-421 - 2004
- [j13]Seah Hock Soon, Alexei Sourin:
Guest editor's introduction. Comput. Graph. 28(4): 465-466 (2004) - [j12]Zhongke Wu, Feng Lin, Seah Hock Soon, Kai-Yun Chan:
Evaluation of difference bounds for computing rational Bézier curves and surfaces. Comput. Graph. 28(4): 551-558 (2004) - [c5]Konstantin Melikhov, Feng Tian, Seah Hock Soon, Quan Chen, Jie Qiu:
Frame Skeleton Based Auto-Inbetweening in Computer Assisted Cel Animation. CW 2004: 216-223 - [e1]Yong Tsui Lee, Stephen N. Spencer, Alan Chalmers, Seah Hock Soon:
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, Singapore, June 15-18, 2004. ACM 2004, ISBN 1-58113-883-0 [contents] - 2003
- [j11]Zhongke Wu, Feng Lin, Seah Hock Soon:
Topology preserving voxelisation of rational Bézier and NURBS curves. Comput. Graph. 27(1): 83-89 (2003) - [j10]Zhongke Wu, Feng Lin, Seah Hock Soon:
Tunnel-free voxelisation of rational Bézier surfaces. Vis. Comput. 19(7-8): 505-512 (2003) - [c4]Li Li, Hock Soon Seah, Widya Andyardja Weliamto:
Augmenting the World with Interactive Virtual Studio. CW 2003: 251-258 - [c3]Ji Lu, Seah Hock Soon, Feng Tian:
Computer-assisted cel animation: post-processing after inbetweening. GRAPHITE 2003: 13-20 - [c2]Jie Qiu, Seah Hock Soon, Feng Tian, Quan Chen, Konstantin Melikhov:
Computer-Assisted Auto Coloring by Region Matching. PG 2003: 175-184 - 2001
- [c1]Zhou Jianwen, Feng Lin, Seah Hock Soon:
A Volume Modeling Component of CAD. VG 2001: 103-117 - 2000
- [j9]Seah Hock Soon, Feng Tian:
Computer-assisted coloring by matching line drawings. Vis. Comput. 16(5): 289-304 (2000) - [p2]Zhongke Wu, Hock Soon Seah, Feng Lin:
NURBS Volume for Modelling Complex Objects. Volume Graphics (Graphics) 2000: 159-167 - [p1]Yuting Yang, Feng Lin, Hock Soon Seah:
Fast Multi-Resolution Volume Rendering. Volume Graphics (Graphics) 2000: 185-197
1990 – 1999
- 1999
- [j8]Shouqing Zhang, Ling Li, Hock Soon Seah:
Fine-tuning in vectorization using algebraic curves. Comput. Graph. 23(2): 269-276 (1999) - 1998
- [j7]Shouqing Zhang, Ling Li, Hock Soon Seah:
Vectorization of digital images using algebraic curves. Comput. Graph. 22(1): 91-101 (1998) - [j6]Feng Lin, Seah Hock Soon:
An effective 3D seed fill algorithm. Comput. Graph. 22(5): 641-644 (1998) - [j5]Shouqing Zhang, Ling Li, Hock Soon Seah:
Recursive algebraic curve fitting and rendering. Vis. Comput. 14(2): 69-82 (1998) - 1997
- [j4]Feng Lin, Seah Hock Soon, Yong Tsui Lee:
Structure modeling and context-free grammar: exploring a new approach for surface boundary construction. Comput. Graph. 21(6): 777-785 (1997) - 1996
- [j3]Feng Lin, Seah Hock Soon, Yong Tsui Lee:
Deformable volumetric model and isosurface: exploring a new approach for surface boundary construction. Comput. Graph. 20(1): 33-40 (1996) - 1995
- [j2]Thambipillai Srikanthan, Kai-Yun Chan, Hock Soon Seah, S. K. Leong:
A transputer based vehicle simulator. Microprocess. Microsystems 19(7): 395-404 (1995) - 1992
- [j1]Teng-See Loke, Daniel Tan, Hock Soon Seah, Meng Hwa Er:
Rendering fireworks displays. IEEE Computer Graphics and Applications 12(3): 33-43 (1992)
Coauthor Index
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