dblp: Atsushi Hiyama
https://dblp.org/pid/83/6754.html
dblp person page RSS feedThu, 05 Sep 2024 23:43:04 +0200en-USdaily1released under the CC0 1.0 licensedblp@dagstuhl.de (dblp team)dblp@dagstuhl.de (dblp team)Computers/Computer_Science/Publications/Bibliographieshttp://www.rssboard.org/rss-specificationhttps://dblp.org/img/logo.144x51.pngdblp: Atsushi Hiyamahttps://dblp.org/pid/83/6754.html14451Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness.https://doi.org/10.1007/978-3-031-60695-3_3Christian Eichhorn, Christian Schepers, David A. Plecher, Atsushi Hiyama, Andreas Butz, Gudrun Klinker: Tommi - A Web-Based Serious Game for Children Incentivizing a Healthy Lifestyle Combined with Environmental Awareness.HCI (48)2024: 34-53]]>https://dblp.org/rec/conf/hci/EichhornSPHBK24Mon, 01 Jan 2024 00:00:00 +0100Visuospatial abilities and cervical spine range of motion improvement effects of a non-goal-oriented VR travel program at an older adults facility: A pilot randomized controlled trial.https://doi.org/10.1145/3582700.3582715Atsuko Miyazaki, Takashi Okuyama, Hayato Mori, Kazuhisa Sato, Kenta Toshima, Atsushi Hiyama: Visuospatial abilities and cervical spine range of motion improvement effects of a non-goal-oriented VR travel program at an older adults facility: A pilot randomized controlled trial.AHs2023: 135-146]]>https://dblp.org/rec/conf/aughuman2/MiyazakiOMSTH23Sun, 01 Jan 2023 00:00:00 +0100Generating an Environment for Socializing Between Older Adults in a VR Supermarket.https://doi.org/10.18420/inf2023_30Sebastian Walchshäusl, Christian Eichhorn, David A. Plecher, Tim Simecek, Gudrun Klinker, Atsushi Hiyama, Matsuko Inami: Generating an Environment for Socializing Between Older Adults in a VR Supermarket.GI-Jahrestagung2023: 325-337]]>https://dblp.org/rec/conf/gi/Walchshausl0PSK23Sun, 01 Jan 2023 00:00:00 +0100Learning Processes of Touchscreen Gesture Interaction in Older Adults and Children.https://doi.org/10.1007/978-3-031-48041-6_10Takahiro Miura, Ken-ichiro Yabu, Masatomo Kobayashi, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube: Learning Processes of Touchscreen Gesture Interaction in Older Adults and Children.HCI (49)2023: 125-139]]>https://dblp.org/rec/conf/hci/MiuraYKHHI23Sun, 01 Jan 2023 00:00:00 +0100A Framework to Incentivize the Use of Augmented Reality in Daily Lives of Older Adults.https://doi.org/10.1007/978-3-031-34866-2_38Christian Eichhorn, David A. Plecher, Daniel Bamberger, Fabian von Thun, Zong-Lin Yang, Mingyang Li, Atsushi Hiyama, Gudrun Klinker: A Framework to Incentivize the Use of Augmented Reality in Daily Lives of Older Adults.HCI (32)2023: 531-551]]>https://dblp.org/rec/conf/hci/EichhornPBTYLHK23Sun, 01 Jan 2023 00:00:00 +0100A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training.https://doi.org/10.1145/3519391.3519404Hitoshi Kawasaki, Sohei Wakisaka, Hiroto Saito, Atsushi Hiyama, Masahiko Inami: A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training.AHs2022: 152-161]]>https://dblp.org/rec/conf/aughuman/KawasakiWSHI22Sat, 01 Jan 2022 00:00:00 +0100GuessingCarbs - A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components.https://doi.org/10.1007/978-3-031-06394-7_51Christian Eichhorn, David A. Plecher, Annabel Trilk, Atsushi Hiyama, Gudrun Klinker: GuessingCarbs - A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components.HCI (40)2022: 407-415]]>https://dblp.org/rec/conf/hci/0002PTHK22Sat, 01 Jan 2022 00:00:00 +0100Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit.https://doi.org/10.1109/VRW55335.2022.00038Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen: Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit.VR Workshops2022: 131-135]]>https://dblp.org/rec/conf/vr/LiuSKHIC22Sat, 01 Jan 2022 00:00:00 +0100A Machine Learning Model Perceiving Brightness Optical Illusions: Quantitative Evaluation with Psychophysical Data.https://doi.org/10.1145/3458709.3458952Yuki Kubota, Atsushi Hiyama, Masahiko Inami: A Machine Learning Model Perceiving Brightness Optical Illusions: Quantitative Evaluation with Psychophysical Data.AHs2021: 174-182]]>https://dblp.org/rec/conf/aughuman/KubotaHI21Fri, 01 Jan 2021 00:00:00 +0100Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial.https://doi.org/10.1145/3411764.3445216Daisuke Uriu, Noriyasu Obushi, Zendai Kashino, Atsushi Hiyama, Masahiko Inami: Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial.CHI2021: 628:1-628:15]]>https://dblp.org/rec/conf/chi/UriuOKHI21Fri, 01 Jan 2021 00:00:00 +0100Generating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan.https://doi.org/10.1145/3411764.3445617Daisuke Uriu, Kenta Toshima, Minori Manabe, Takeru Yazaki, Takeshi Funatsu, Atsushi Izumihara, Zendai Kashino, Atsushi Hiyama, Masahiko Inami: Generating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan.CHI2021: 629:1-629:14]]>https://dblp.org/rec/conf/chi/UriuTMYFIKHI21Fri, 01 Jan 2021 00:00:00 +0100Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly.https://doi.org/10.1007/978-3-030-78111-8_2Chien-Hsiang Chang, Kao-Hua Liu, Hiroyuki Kajihara, Wei-Chih Lien, Peng-Ting Chen, Atsushi Hiyama, Yang-Cheng Lin, Chien-Hsu Chen, Masahiko Inami: Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly.HCI (26)2021: 23-37]]>https://dblp.org/rec/conf/hci/ChangLKLCHLCI21Fri, 01 Jan 2021 00:00:00 +0100Tangible Chess for Dementia Patients - Playing with Conductive 3D Printed Figures on a Touchscreen.https://doi.org/10.1007/978-3-030-78111-8_3Christian Eichhorn, David A. Plecher, Oleksandr Golovnya, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker: Tangible Chess for Dementia Patients - Playing with Conductive 3D Printed Figures on a Touchscreen.HCI (26)2021: 38-57]]>https://dblp.org/rec/conf/hci/0002PGVHK21Fri, 01 Jan 2021 00:00:00 +0100Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation.https://doi.org/10.1145/3313831.3376705Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami: Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation.CHI2020: 1-12]]>https://dblp.org/rec/conf/chi/MaekawaMWUHI20Wed, 01 Jan 2020 00:00:00 +0100Combining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer Patients.https://doi.org/10.1007/978-3-030-50249-2_4Christian Eichhorn, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Böhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker: Combining Motivating Strategies with Design Concepts for Mobile Apps to Increase Usability for the Elderly and Alzheimer Patients.HCI (28)2020: 47-66]]>https://dblp.org/rec/conf/hci/0002PLL0KOVHK20Wed, 01 Jan 2020 00:00:00 +0100Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan.https://doi.org/10.1007/978-3-030-50249-2_43Kenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose: Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan.HCI (28)2020: 609-621]]>https://dblp.org/rec/conf/hci/ItoOHH20Wed, 01 Jan 2020 00:00:00 +0100Virtual Kayaking: A Local Culture-Based Virtual Reality Paddling Experience.https://doi.org/10.1007/978-3-030-50249-2_45Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen: Virtual Kayaking: A Local Culture-Based Virtual Reality Paddling Experience.HCI (28)2020: 630-642]]>https://dblp.org/rec/conf/hci/LiuSKHIC20Wed, 01 Jan 2020 00:00:00 +0100Exploring in the City with Your Personal Guide: Design and User Study of T-Leap, a Telepresence System.https://doi.org/10.1145/3428361.3428382Minori Manabe, Daisuke Uriu, Takeshi Funatsu, Atsushi Izumihara, Takeru Yazaki, I-Hsin Chen, Yi-Ya Liao, Kang-Yi Liu, Ju-Chun Ko, Zendai Kashino, Atsushi Hiyama, Masahiko Inami: Exploring in the City with Your Personal Guide: Design and User Study of T-Leap, a Telepresence System.MUM2020: 96-106]]>https://dblp.org/rec/conf/mum/ManabeUFIYCLLKK20Wed, 01 Jan 2020 00:00:00 +0100Intergenerational shared action games for promoting empathy between Japanese youth and elders.https://doi.org/10.1109/ACII.2019.8925483Katie Seaborn, Nina Lee, Marla Narazani, Atsushi Hiyama: Intergenerational shared action games for promoting empathy between Japanese youth and elders.ACII2019: 1-7]]>https://dblp.org/rec/conf/acii/SeabornLNH19Tue, 01 Jan 2019 00:00:00 +0100Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms.https://doi.org/10.1109/AIVR46125.2019.00014Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto: Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms.AIVR2019: 25-32]]>https://dblp.org/rec/conf/aivr/TakizawaVSFHKIS19Tue, 01 Jan 2019 00:00:00 +0100Virtual Super-Leaping: Immersive Extreme Jumping in VR.https://doi.org/10.1145/3311823.3311861Tomoya Sasaki, Kao-Hua Liu, Taiki Hasegawa, Atsushi Hiyama, Masahiko Inami: Virtual Super-Leaping: Immersive Extreme Jumping in VR.AH2019: 18:1-18:8]]>https://dblp.org/rec/conf/aughuman/SasakiLHHI19Tue, 01 Jan 2019 00:00:00 +0100MagniFinger: Fingertip probe microscope with direct micro movements.https://doi.org/10.1145/3311823.3311859Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Katie Seaborn, Atsushi Hiyama, Masahiko Inami: MagniFinger: Fingertip probe microscope with direct micro movements.AH2019: 32:1-32:7]]>https://dblp.org/rec/conf/aughuman/ObushiWKSHI19Tue, 01 Jan 2019 00:00:00 +0100THe Innovative Reminder in Senior-Focused Technology (THIRST) - Evaluation of Serious Games and Gadgets for Alzheimer Patients.https://doi.org/10.1007/978-3-030-22015-0_11Christian Eichhorn, David A. Plecher, Martin Lurz, Nadja Leipold, Markus Böhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama, Gudrun Klinker: THe Innovative Reminder in Senior-Focused Technology (THIRST) - Evaluation of Serious Games and Gadgets for Alzheimer Patients.HCI (28)2019: 135-154]]>https://dblp.org/rec/conf/hci/0002PLL0KOVHK19Tue, 01 Jan 2019 00:00:00 +0100Senior's Acceptance of Head-Mounted Display Using Consumer Based Virtual Reality Contents.https://doi.org/10.1007/978-3-030-22012-9_13Kenichiro Ito, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose: Senior's Acceptance of Head-Mounted Display Using Consumer Based Virtual Reality Contents.HCI (27)2019: 170-180]]>https://dblp.org/rec/conf/hci/ItoOHH19Tue, 01 Jan 2019 00:00:00 +0100Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan.https://doi.org/10.1007/978-3-030-22012-9_38Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen, Atsushi Hiyama, Masahiko Inami: Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan.HCI (27)2019: 532-550]]>https://dblp.org/rec/conf/hci/UriuKCHI19Tue, 01 Jan 2019 00:00:00 +0100MagniFinger: fingertip-mounted microscope for augmenting human perception.https://doi.org/10.1145/3306214.3338563Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami: MagniFinger: fingertip-mounted microscope for augmenting human perception.SIGGRAPH Posters2019: 2:1-2:2]]>https://dblp.org/rec/conf/siggraph/ObushiWKHI19aTue, 01 Jan 2019 00:00:00 +0100EyeHacker: gaze-based automatic reality manipulation.https://doi.org/10.1145/3305367.3327988Daichi Ito, Sohei Wakisaka, Atsushi Izumihara, Tomoya Yamaguchi, Atsushi Hiyama, Masahiko Inami: EyeHacker: gaze-based automatic reality manipulation.SIGGRAPH Emerging Technologies2019: 12:1-12:2]]>https://dblp.org/rec/conf/siggraph/ItoWIYHI19Tue, 01 Jan 2019 00:00:00 +0100MagniFinger: magnified perception by a fingertip probe microscope.https://doi.org/10.1145/3305367.3327994Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami: MagniFinger: magnified perception by a fingertip probe microscope.SIGGRAPH Emerging Technologies2019: 17:1-17:2]]>https://dblp.org/rec/conf/siggraph/ObushiWKHI19Tue, 01 Jan 2019 00:00:00 +0100PickHits: hitting experience generation with throwing motion via a handheld mechanical device.https://doi.org/10.1145/3305367.3327996Azumi Maekawa, Seito Matsubara, Atsushi Hiyama, Masahiko Inami: PickHits: hitting experience generation with throwing motion via a handheld mechanical device.SIGGRAPH Emerging Technologies2019: 20:1-20:2]]>https://dblp.org/rec/conf/siggraph/MaekawaMHI19Tue, 01 Jan 2019 00:00:00 +0100ExLeap: Minimal and highly available telepresence system creating leaping experience.https://doi.org/10.1109/VR.2019.8798064Atsushi Izumihara, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami: ExLeap: Minimal and highly available telepresence system creating leaping experience.VR2019: 1321-1322]]>https://dblp.org/rec/conf/vr/IzumiharaUHI19Tue, 01 Jan 2019 00:00:00 +0100International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Tokyo, Japan, September 11-13, 2019.https://diglib.eg.org/handle/10.2312/2632804Yasuaki Kakehi, Atsushi Hiyama: International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Tokyo, Japan, September 11-13, 2019.Eurographics Association2019, ISBN 978-3-03868-083-3[contents]]]>https://dblp.org/rec/conf/egve/2019Tue, 01 Jan 2019 00:00:00 +0100International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Posters and Demos, Tokyo, Japan, September 11-13, 2019.https://diglib.eg.org/handle/10.2312/2632805Yasuaki Kakehi, Atsushi Hiyama: International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Posters and Demos, Tokyo, Japan, September 11-13, 2019.Eurographics Association2019, ISBN 978-3-03868-097-0[contents]]]>https://dblp.org/rec/conf/egve/2019pTue, 01 Jan 2019 00:00:00 +0100Evaluating a Smartphone-Based Social Participation App for the Elderly.https://doi.org/10.1007/978-3-319-92034-4_38Nina Lee, Katie Seaborn, Atsushi Hiyama, Masahiko Inami, Michitaka Hirose: Evaluating a Smartphone-Based Social Participation App for the Elderly.HCI (26)2018: 505-517]]>https://dblp.org/rec/conf/hci/LeeSHIH18Mon, 01 Jan 2018 00:00:00 +0100Innovative Game Concepts for Alzheimer Patients.https://doi.org/10.1007/978-3-319-92037-5_37Christian Eichhorn, David A. Plecher, Gudrun Klinker, Martin Lurz, Nadja Leipold, Markus Böhm, Helmut Krcmar, Angela Ott, Dorothee Volkert, Atsushi Hiyama: Innovative Game Concepts for Alzheimer Patients.HCI (27)2018: 526-545]]>https://dblp.org/rec/conf/hci/EichhornPKLL0KO18Mon, 01 Jan 2018 00:00:00 +0100Leviopole: mid-air haptic interactions using multirotor.https://doi.org/10.1145/3214907.3214913Tomoya Sasaki, Richard Sahala Hartanto, Kao-Hua Liu, Keitarou Tsuchiya, Atsushi Hiyama, Masahiko Inami: Leviopole: mid-air haptic interactions using multirotor.SIGGRAPH Emerging Technologies2018: 12:1-12:2]]>https://dblp.org/rec/conf/siggraph/SasakiHLTHI18Mon, 01 Jan 2018 00:00:00 +0100Collaborative Accessibility Assessments by Senior Citizens Using Smartphone Application ReAcTS (Real-world Accessibility Transaction System).https://doi.org/10.1145/3192714.3192826Takahiro Miura, Ken-ichiro Yabu, Ryogo Ogino, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube: Collaborative Accessibility Assessments by Senior Citizens Using Smartphone Application ReAcTS (Real-world Accessibility Transaction System).W4A2018: 32:1-32:10]]>https://dblp.org/rec/conf/w4a/MiuraYOHHI18Mon, 01 Jan 2018 00:00:00 +0100GBER: A Social Matching App which utilizes Time, Place, and Skills of Workers and Jobs.https://doi.org/10.1145/3022198.3026316Shoma Arita, Atsushi Hiyama, Michitaka Hirose: GBER: A Social Matching App which utilizes Time, Place, and Skills of Workers and Jobs.CSCW Companion2017: 127-130]]>https://dblp.org/rec/conf/cscw/AritaHH17Sun, 01 Jan 2017 00:00:00 +0100Facilitating Remote Communication Between Senior Communities with Telepresence Robots.https://doi.org/10.1007/978-3-319-58536-9_40Atsushi Hiyama, Akihiro Kosugi, Kentarou Fukuda, Masatomo Kobayashi, Michitaka Hirose: Facilitating Remote Communication Between Senior Communities with Telepresence Robots.HCI (28)2017: 501-515]]>https://dblp.org/rec/conf/hci/HiyamaKFKH17Sun, 01 Jan 2017 00:00:00 +0100Towards Extracting Recruiters' Tacit Knowledge Based on Interactions with a Job Matching System.https://doi.org/10.1007/978-3-319-58536-9_44Kaoru Shinkawa, Kenichi Saito, Masatomo Kobayashi, Atsushi Hiyama: Towards Extracting Recruiters' Tacit Knowledge Based on Interactions with a Job Matching System.HCI (28)2017: 557-568]]>https://dblp.org/rec/conf/hci/ShinkawaSKH17Sun, 01 Jan 2017 00:00:00 +0100Transmission of experiences with augmented human techniques.https://doi.org/10.1145/3123024.3129276Sohei Wakisaka, Atsushi Hiyama, Masahiko Inami: Transmission of experiences with augmented human techniques.UbiComp/ISWC Adjunct2017: 740-744]]>https://dblp.org/rec/conf/huc/WakisakaHI17Sun, 01 Jan 2017 00:00:00 +0100EXILE: Experience based Interactive Learning Environment.https://doi.org/10.1145/2875194.2875206Taihei Kojima, Atsushi Hiyama, Kenjirou Kobayashi, Sachiko Kamiyama, Naokata Ishii, Michitaka Hirose, Hiroko Akiyama: EXILE: Experience based Interactive Learning Environment.AH2016: 37:1-37:2]]>https://dblp.org/rec/conf/aughuman/KojimaHKKIHA16Fri, 01 Jan 2016 00:00:00 +0100Self-Conscious Support on Walking Posture Through Mobile Avatar: Focusing on Women's Frailty Prevention Toward Old Age.https://doi.org/10.1007/978-3-319-40238-3_29Masayuki Anekawa, Atsushi Hiyama, Sachiko Kamiyama, Michitaka Hirose: Self-Conscious Support on Walking Posture Through Mobile Avatar: Focusing on Women's Frailty Prevention Toward Old Age.HCI (9)2016: 302-311]]>https://dblp.org/rec/conf/hci/AnekawaHKH16Fri, 01 Jan 2016 00:00:00 +0100Senior-Oriented On-Demand Economy: Locality, Matching, and Scheduling are the Keys to Success.https://doi.org/10.1007/978-3-319-40238-3_30Shoma Arita, Atsushi Hiyama, Michitaka Hirose: Senior-Oriented On-Demand Economy: Locality, Matching, and Scheduling are the Keys to Success.HCI (9)2016: 312-323]]>https://dblp.org/rec/conf/hci/AritaHH16Fri, 01 Jan 2016 00:00:00 +0100Work Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site.https://doi.org/10.1007/978-3-319-40250-5_35Takahiro Miura, Shoma Arita, Atsushi Hiyama, Masatomo Kobayashi, Toshinari Itoko, Junichiro Sawamura, Michitaka Hirose: Work Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site.HCI (7)2016: 359-370]]>https://dblp.org/rec/conf/hci/MiuraAHKISH16Fri, 01 Jan 2016 00:00:00 +0100Augmented Live Communication Workspace Platform to Assist and Utilize Cognitive Abilities of Senior Workers.https://doi.org/10.1007/978-3-319-40238-3_37Akihiro Kosugi, Shogo Nishiguchi, Masahiko Izumi, Masatomo Kobayashi, Atsushi Hiyama, Michitaka Hirose: Augmented Live Communication Workspace Platform to Assist and Utilize Cognitive Abilities of Senior Workers.HCI (9)2016: 385-394]]>https://dblp.org/rec/conf/hci/KosugiNIKHH16Fri, 01 Jan 2016 00:00:00 +0100Interactive Searching Interface for Job Matching of Elderly Workers.https://doi.org/10.1007/978-3-319-40238-3_42Hiroshi Yamada, Kaoru Shinkawa, Atsushi Hiyama, Masato Yamaguchi, Masatomo Kobayashi, Michitaka Hirose: Interactive Searching Interface for Job Matching of Elderly Workers.HCI (9)2016: 436-445]]>https://dblp.org/rec/conf/hci/YamadaSHYKH16Fri, 01 Jan 2016 00:00:00 +0100Sharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group.https://doi.org/10.1007/978-3-319-41267-2_36Takahiro Miura, Ken-ichiro Yabu, Takeshi Noro, Tomoko Segawa, Kei Kataoka, Akihito Nishimuta, Masaya Sanmonji, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube: Sharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group.ICCHP (2)2016: 265-272]]>https://dblp.org/rec/conf/icchp/MiuraYNSKNSHHI16Fri, 01 Jan 2016 00:00:00 +0100SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.https://doi.org/10.1145/2702123.2702169Munehiko Sato, Shigeo Yoshida, Alex Olwal, Boxin Shi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose, Ramesh Raskar: SpecTrans: Versatile Material Classification for Interaction with Textureless, Specular and Transparent Surfaces.CHI2015: 2191-2200]]>https://dblp.org/rec/conf/chi/SatoYOSHTHR15Thu, 01 Jan 2015 00:00:00 +0100Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens.https://doi.org/10.1007/978-3-319-22698-9_7Takahiro Miura, Ken-ichiro Yabu, Atsushi Hiyama, Noriko Inamura, Michitaka Hirose, Tohru Ifukube: Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens.INTERACT (3)2015: 80-98]]>https://dblp.org/rec/conf/interact/MiuraYHIHI15Thu, 01 Jan 2015 00:00:00 +0100R2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection.https://doi.org/10.1145/2818466.2818484Yutaka Tokuda, Atsushi Hiyama, Michitaka Hirose, Hirotsugu Yamamoto: R2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection.SIGGRAPH Asia Emerging Technologies2015: 20:1-20:3]]>https://dblp.org/rec/conf/siggraph/TokudaHHY15Thu, 01 Jan 2015 00:00:00 +0100Mosaic: collaborative ways for older adults to use their expertise through information technologies.https://doi.org/10.1145/2670962.2670966Atsushi Hiyama, Masatomo Kobayashi, Hironobu Takagi, Michitaka Hirose: Mosaic: collaborative ways for older adults to use their expertise through information technologies.ACM SIGACCESS Access. Comput.110: 26-33 (2014)]]>https://dblp.org/rec/journals/sigaccess/HiyamaKTH14Wed, 01 Jan 2014 00:00:00 +0100Training Archived Physical Skill through Immersive Virtual Environment.https://doi.org/10.1007/978-3-319-07863-2_6Taihei Kojima, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose: Training Archived Physical Skill through Immersive Virtual Environment.HCI (13)2014: 51-58]]>https://dblp.org/rec/conf/hci/KojimaHMH14Wed, 01 Jan 2014 00:00:00 +0100T-echo: Promoting Intergenerational Communication through Gamified Social Mentoring.https://doi.org/10.1007/978-3-319-07509-9_55Yuki Nagai, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose: T-echo: Promoting Intergenerational Communication through Gamified Social Mentoring.HCI (7)2014: 582-589]]>https://dblp.org/rec/conf/hci/NagaiHMH14Wed, 01 Jan 2014 00:00:00 +0100Practical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors.https://doi.org/10.1007/978-3-319-07446-7_62Masahiko Izumi, Tomoya Kikuno, Yutaka Tokuda, Atsushi Hiyama, Takahiro Miura, Michitaka Hirose: Practical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors.HCI (6)2014: 648-659]]>https://dblp.org/rec/conf/hci/IzumiKTHMH14Wed, 01 Jan 2014 00:00:00 +0100Social platform for sharing accessibility information among people with disabilities: evaluation of a field assessment.https://doi.org/10.1145/2513383.2513391Takahiro Miura, Ken-ichiro Yabu, Masatsugu Sakajiri, Mari Ueda, Junya Suzuki, Atsushi Hiyama, Michitaka Hirose, Tohru Ifukube: Social platform for sharing accessibility information among people with disabilities: evaluation of a field assessment.ASSETS2013: 65:1-65:2]]>https://dblp.org/rec/conf/assets/MiuraYSUSHHI13Tue, 01 Jan 2013 00:00:00 +0100Communication pedometer: a discussion of gamified communication focused on frequency of smiles.https://doi.org/10.1145/2459236.2459272Yukari Hori, Yutaka Tokuda, Takahiro Miura, Atsushi Hiyama, Michitaka Hirose: Communication pedometer: a discussion of gamified communication focused on frequency of smiles.AH2013: 206-212]]>https://dblp.org/rec/conf/aughuman/HoriTMHH13Tue, 01 Jan 2013 00:00:00 +0100Mosaic-type work support system using touchscreen computers for senior people.https://doi.org/10.1145/2441955.2442012Masato Nakayama, Atsushi Hiyama, Takahiro Miura, Naomi Yatomi, Michitaka Hirose: Mosaic-type work support system using touchscreen computers for senior people.CSCW Companion2013: 235-238]]>https://dblp.org/rec/conf/cscw/NakayamaHMYH13Tue, 01 Jan 2013 00:00:00 +0100Augmented Reality System for Measuring and Learning Tacit Artisan Skills.https://doi.org/10.1007/978-3-642-39215-3_10Atsushi Hiyama, Hiroyuki Onimaru, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose: Augmented Reality System for Measuring and Learning Tacit Artisan Skills.HCI (14)2013: 85-91]]>https://dblp.org/rec/conf/hci/HiyamaOMESH13Tue, 01 Jan 2013 00:00:00 +0100Time-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms.https://doi.org/10.1007/978-3-642-39191-0_19Takahiro Miura, Masato Nakayama, Atsushi Hiyama, Naomi Yatomi, Michitaka Hirose: Time-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms.HCI (7)2013: 162-170]]>https://dblp.org/rec/conf/hci/MiuraNHYH13Tue, 01 Jan 2013 00:00:00 +0100Towards Mobile Embodied 3D Avatar as Telepresence Vehicle.https://doi.org/10.1007/978-3-642-39194-1_77Yutaka Tokuda, Atsushi Hiyama, Takahiro Miura, Tomohiro Tanikawa, Michitaka Hirose: Towards Mobile Embodied 3D Avatar as Telepresence Vehicle.HCI (8)2013: 671-680]]>https://dblp.org/rec/conf/hci/TokudaHMTH13Tue, 01 Jan 2013 00:00:00 +0100Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing.https://doi.org/10.1007/978-3-642-39476-8_150Yuki Nagai, Atsushi Hiyama, Takahiro Miura, Masaru Miyazaki, Michitaka Hirose: Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing.HCI (29)2013: 749-753]]>https://dblp.org/rec/conf/hci/NagaiHMMH13Tue, 01 Jan 2013 00:00:00 +0100Question first: Passive interaction model for gathering experience and knowledge from the elderly.https://doi.org/10.1109/PerComW.2013.6529473Atsushi Hiyama, Yuki Nagai, Michitaka Hirose, Masatomo Kobayashi, Hironobu Takagi: Question first: Passive interaction model for gathering experience and knowledge from the elderly.PerCom Workshops2013: 151-156]]>https://dblp.org/rec/conf/percom/HiyamaNHKT13Tue, 01 Jan 2013 00:00:00 +0100Investigation on work motivation of Japanese seniors and skill discovery from their résumés.https://doi.org/10.1109/SII.2013.6776691Takahiro Miura, Atsushi Hiyama, Masatomo Kobayashi, Hironobu Takagi, Naomi Yatomi, Michitaka Hirose: Investigation on work motivation of Japanese seniors and skill discovery from their résumés.SII2013: 190-197]]>https://dblp.org/rec/conf/sii/MiuraHKTYH13Tue, 01 Jan 2013 00:00:00 +0100Large-scale displays for public spaces - constellation of departure: presenting the impression of airplanes taking off above an airport departure lounge.https://doi.org/10.1145/1953005.1953009Munehiko Sato, Yasuhiro Suzuki, Shinya Nishizaka, Yusuke Torigoe, Atsushi Izumihara, Atsushi Hiyama, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose: Large-scale displays for public spaces - constellation of departure: presenting the impression of airplanes taking off above an airport departure lounge.Comput. Entertain.9(1): 4:1-4:16 (2011)]]>https://dblp.org/rec/journals/cie/SatoSNTIHNTH11Sat, 01 Jan 2011 00:00:00 +0100Wearable Display System for Handing Down Intangible Cultural Heritage.https://doi.org/10.1007/978-3-642-22024-1_18Atsushi Hiyama, Yusuke Doyama, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose: Wearable Display System for Handing Down Intangible Cultural Heritage.HCI (14)2011: 158-166]]>https://dblp.org/rec/conf/hci/HiyamaDMESH11Sat, 01 Jan 2011 00:00:00 +0100Ubiquitous augmented reality: expanding augmented reality environment with wireless tags and visible light communication projector.https://doi.org/10.1145/2030112.2030231Atsushi Hiyama, Hiroshi Fujino, Go Kashiwagi, Michitaka Hirose: Ubiquitous augmented reality: expanding augmented reality environment with wireless tags and visible light communication projector.UbiComp2011: 597-598]]>https://dblp.org/rec/conf/huc/HiyamaFKH11Sat, 01 Jan 2011 00:00:00 +0100Elderly User Evaluation of Mobile Touchscreen Interactions.https://doi.org/10.1007/978-3-642-23774-4_9Masatomo Kobayashi, Atsushi Hiyama, Takahiro Miura, Chieko Asakawa, Michitaka Hirose, Tohru Ifukube: Elderly User Evaluation of Mobile Touchscreen Interactions.INTERACT (1)2011: 83-99]]>https://dblp.org/rec/conf/interact/KobayashiHMAHI11Sat, 01 Jan 2011 00:00:00 +0100Artisanship training using wearable egocentric display.https://doi.org/10.1145/2046396.2046433Atsushi Hiyama, Yusuke Doyama, Mariko Miyashita, Eikan Ebuchi, Masazumi Seki, Michitaka Hirose: Artisanship training using wearable egocentric display.UIST (Adjunct Volume)2011: 81-82]]>https://dblp.org/rec/conf/uist/HiyamaDMESH11Sat, 01 Jan 2011 00:00:00 +0100Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels -.https://doi.org/10.11185/imt.5.1Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels -.Inf. Media Technol.5(1): 1-12 (2010)]]>https://dblp.org/rec/journals/imt/SatoHTH10Fri, 01 Jan 2010 00:00:00 +0100Highly integratable large-scale displays for public spaces.https://doi.org/10.1145/1864431.1864470Munehiko Sato, Yasuhiro Suzuki, Shinya Nishizaka, Yusuke Torigoe, Atsushi Izumihara, Atsushi Hiyama, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose: Highly integratable large-scale displays for public spaces.UbiComp (Adjunct Papers)2010: 427-428]]>https://dblp.org/rec/conf/huc/SatoSNTIHNTH10Fri, 01 Jan 2010 00:00:00 +0100Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels.https://doi.org/10.2197/ipsjjip.17.280Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Particle Display System - Virtually Perceivable Pixels with Randomly Distributed Physical Pixels.J. Inf. Process.17: 280-291 (2009)]]>https://dblp.org/rec/journals/jip/SatoHTH09Thu, 01 Jan 2009 00:00:00 +0100Particle Display System - A Large Scale Display for Public Space.https://doi.org/10.2312/EGVE/JVRC09/029-036Munehiko Sato, Yasuhiro Suzuki, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Particle Display System - A Large Scale Display for Public Space.EGVE/ICAT/EuroVR2009: 29-36]]>https://dblp.org/rec/conf/egve/SatoSHTH09Thu, 01 Jan 2009 00:00:00 +0100Robustness enhancement of a localization system using interior decoration with coded pattern.https://doi.org/10.1145/1643928.1643962Shinya Nishizaka, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Robustness enhancement of a localization system using interior decoration with coded pattern.VRST2009: 147-150]]>https://dblp.org/rec/conf/vrst/NishizakaHTH09Thu, 01 Jan 2009 00:00:00 +0100Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer.https://doi.org/10.1007/978-3-540-70585-7_35Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer.APCHI2008: 311-320]]>https://dblp.org/rec/conf/apchi/HiyamaTH08Tue, 01 Jan 2008 00:00:00 +0100Configurable and ad hoc display for clothes.https://doi.org/10.1145/1400885.1400937Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Configurable and ad hoc display for clothes.SIGGRAPH Posters2008: 48]]>https://dblp.org/rec/conf/siggraph/SatoHTH08Tue, 01 Jan 2008 00:00:00 +0100Mobile interface using visible-light communication technology for pervasive computing environment.https://doi.org/10.1145/1400885.1400980Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Mobile interface using visible-light communication technology for pervasive computing environment.SIGGRAPH Posters2008: 89]]>https://dblp.org/rec/conf/siggraph/NarumiHTH08Tue, 01 Jan 2008 00:00:00 +0100Inter-glow: interaction by controlling light.https://doi.org/10.1145/1255047.1255123Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Inter-glow: interaction by controlling light.Advances in Computer Entertainment Technology2007: 276-277]]>https://dblp.org/rec/conf/ACMace/NarumiHTH07Mon, 01 Jan 2007 00:00:00 +0100Study on Public User Interface.https://doi.org/10.1007/978-3-540-73354-6_57Atsushi Hiyama, Kotaro Hashimoto, Tomohiro Tanikawa, Michitaka Hirose: Study on Public User Interface.HCI (9)2007: 518-525]]>https://dblp.org/rec/conf/hci/HiyamaHTH07Mon, 01 Jan 2007 00:00:00 +0100Volumetric Display for Augmented Reality.https://doi.org/10.1109/ICAT.2007.17Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Volumetric Display for Augmented Reality.ICAT2007: 55-62]]>https://dblp.org/rec/conf/icat/SidhartaHTH07Mon, 01 Jan 2007 00:00:00 +0100inter-glow.https://doi.org/10.1145/1278280.1278295Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: inter-glow.SIGGRAPH Emerging Technologies2007: 14]]>https://dblp.org/rec/conf/siggraph/NarumiHTH07aMon, 01 Jan 2007 00:00:00 +0100inter-glow.https://doi.org/10.1145/1280720.1280878Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: inter-glow.SIGGRAPH Posters2007: 145]]>https://dblp.org/rec/conf/siggraph/NarumiHTH07Mon, 01 Jan 2007 00:00:00 +0100Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration.https://doi.org/10.1109/VR.2007.352465Shigeru Saito, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration.VR2007: 67-74]]>https://dblp.org/rec/conf/vr/SaitoHTH07Mon, 01 Jan 2007 00:00:00 +0100Design flexibility in seamless coded pattern for localization.https://doi.org/10.1145/1315184.1315229Atsushi Hiyama, Shigeru Saito, Tomohiro Tanikawa, Michitaka Hirose: Design flexibility in seamless coded pattern for localization.VRST2007: 219-220]]>https://dblp.org/rec/conf/vrst/HiyamaSTH07Mon, 01 Jan 2007 00:00:00 +0100The Development of Multi-Depth Pepper's Ghost Display for Mixed Reality System.https://doi.org/10.1109/ICAT.2006.129Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose: The Development of Multi-Depth Pepper's Ghost Display for Mixed Reality System.ICAT Workshops2006: 115-118]]>https://dblp.org/rec/conf/icat/SidhartaHTH06Sun, 01 Jan 2006 00:00:00 +0100Position Tracking Using Infra-Red Signals for Museum Guiding System.https://doi.org/10.1007/11526858_5Atsushi Hiyama, Jun Yamashita, Hideaki Kuzuoka, Koichi Hirota, Michitaka Hirose: Position Tracking Using Infra-Red Signals for Museum Guiding System.UCS2004: 49-61]]>https://dblp.org/rec/conf/ucs/HiyamaYKHH04Thu, 01 Jan 2004 00:00:00 +0100Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.https://doi.org/10.1109/ISWC.2002.1167228Atsushi Hiyama, Ryoko Ueoka, Koichi Hirota, Michitaka Hirose, Michie Sone, Tomohiro Kawamura: Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery.ISWC2002: 129-130]]>https://dblp.org/rec/conf/iswc/HiyamaUHHSK02Tue, 01 Jan 2002 00:00:00 +0100