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Doug A. Bowman
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- affiliation: Virginia Tech, Blacksburg, VA, USA
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2020 – today
- 2024
- [j77]Aaron L. Gardony, Kana Okano, Gregory I. Hughes, Alex J. Kim, Kai T. Renshaw, Aldis Sipolins, Andrew B. Whitig, Feiyu Lu, Doug A. Bowman:
Characterizing information access needs in gaze-adaptive augmented reality interfaces: implications for fast-paced and dynamic usage contexts. Hum. Comput. Interact. 39(3-4): 553-583 (2024) - [j76]Daniel Enriquez, Hayoun Moon, Doug A. Bowman, Myounghoon Jeon, Sang Won Lee:
Investigating Object Translation in Room-scale, Handheld Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(11): 7064-7074 (2024) - [c146]Daniel Stover, Doug A. Bowman:
TAGGAR: General-Purpose Task Guidance from Natural Language in Augmented Reality using Vision-Language Models. SUI 2024: 12:1-12:12 - [c145]Cory Ilo, Stephen DiVerdi, Doug A. Bowman:
Goldilocks Zoning: Evaluating a Gaze-Aware Approach to Task-Agnostic VR Notification Placement. SUI 2024: 13:1-13:12 - [c144]Leonardo Pavanatto, Doug A. Bowman:
Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space. VR Workshops 2024: 667-669 - [c143]Logan Lane, Alexander Giovannelli, Ibrahim Asadullah Tahmid, Francielly Rodrigues, Cory Ilo, Darren Hsu, Christos Lougiakis, Shakiba Davari, Doug A. Bowman:
The Alchemist: A Gesture-Based 3D User Interface for Engaging Arithmetic Calculations. VR Workshops 2024: 1106-1107 - [c142]Daniel Zielasko, Tim Weissker, Doug A. Bowman:
Travel Speed, Spatial Awareness, And Implications for Egocentric Target-Selection-Based Teleportation - A Replication Design. VRST 2024: 99:1-99:2 - [i4]Michael Bonfert, Thomas Muender, Ryan P. McMahan, Frank Steinicke, Doug A. Bowman, Rainer Malaka, Tanja Döring:
The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality. CoRR abs/2402.16665 (2024) - [i3]Leonardo Pavanatto, Verena Biener, Jennifer Chandran, Snehanjali Kalamkar, Feiyu Lu, John J. Dudley, Jinghui Hu, G. Nikki Ramirez-Saffy, Per Ola Kristensson, Alexander Giovannelli, Luke Schlueter, Jörg Müller, Jens Grubert, Doug A. Bowman:
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings. CoRR abs/2408.10000 (2024) - 2023
- [j75]Lee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Different realities: a comparison of augmented and virtual reality for the sensemaking process. Frontiers Virtual Real. 4 (2023) - [j74]Leonardo Pavanatto, Shakiba Davari, Carmen Badea, Richard Stoakley, Doug A. Bowman:
Virtual monitors vs. physical monitors: an empirical comparison for productivity work. Frontiers Virtual Real. 4 (2023) - [j73]Alexander Giovannelli, Jerald Thomas, Logan Lane, Francielly Rodrigues, Doug A. Bowman:
Gestures vs. Emojis: Comparing Non-Verbal Reaction Visualizations for Immersive Collaboration. IEEE Trans. Vis. Comput. Graph. 29(11): 4772-4781 (2023) - [j72]Kylie Davidson, Lee Lisle, Kirsten Whitley, Doug A. Bowman, Chris North:
Exploring the Evolution of Sensemaking Strategies in Immersive Space to Think. IEEE Trans. Vis. Comput. Graph. 29(12): 5294-5307 (2023) - [c141]Francielly Rodrigues, Alexander Giovannelli, Leonardo Pavanatto, Haichao Miao, Jauvane C. de Oliveira, Doug A. Bowman:
AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality. ISMAR 2023: 303-311 - [c140]Ibrahim Asadullah Tahmid, Lee Lisle, Kylie Davidson, Kirsten Whitley, Chris North, Doug A. Bowman:
Evaluating the Feasibility of Predicting Information Relevance During Sensemaking with Eye Gaze Data. ISMAR 2023: 713-722 - [c139]Ibrahim Asadullah Tahmid, Francielly Rodrigues, Alexander Giovannelli, Lee Lisle, Jerald Thomas, Doug A. Bowman:
CoLT: Enhancing Collaborative Literature Review Tasks with Synchronous and Asynchronous Awareness Across the Reality-Virtuality Continuum. ISMAR-Adjunct 2023: 831-836 - [c138]Lee Lisle, Kylie Davidson, Leonardo Pavanatto, Ibrahim Asadullah Tahmid, Chris North, Doug A. Bowman:
Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process. ISMAR 2023: 1084-1093 - [c137]Kylie Davidson, Lee Lisle, Ibrahim Asadullah Tahmid, Kirsten Whitley, Chris North, Doug A. Bowman:
Uncovering Best Practices in Immersive Space to Think. ISMAR 2023: 1094-1103 - [c136]Feiyu Lu, Leonardo Pavanatto, Doug A. Bowman:
In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use. SUI 2023: 11:1-11:9 - [c135]Jerald Thomas, Sang Won Lee, Alexander Giovannelli, Logan Lane, Doug A. Bowman:
A Communication-Focused Framework for Understanding Immersive Collaboration Experiences. VR Workshops 2023: 301-304 - [c134]Wai Tong, Meng Xia, Kamkwai Wong, Doug A. Bowman, Ting-Chuen Pong, Huamin Qu, Yalong Yang:
Towards an Understanding of Distributed Asymmetric Collaborative Visualization on Problem-solving. VR 2023: 387-397 - [c133]Alexander Giovannelli, Francielly Rodrigues, Shakiba Davari, Ibrahim Asadullah Tahmid, Logan Lane, Cherelle Connor, Kylie Davidson, Gabriella N. Ramirez, Brendan David-John, Doug A. Bowman:
CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse. VR Workshops 2023: 945-946 - [i2]Wai Tong, Meng Xia, Kamkwai Wong, Doug A. Bowman, Ting-Chuen Pong, Huamin Qu, Yalong Yang:
Towards an Understanding of Distributed Asymmetric Collaborative Visualization on Problem-solving. CoRR abs/2302.01966 (2023) - 2022
- [j71]Omobolanle O. Ogunseiju, Nihar J. Gonsalves, Abiola A. Akanmu, Diana Bairaktarova, Doug A. Bowman, Farrokh Jazizadeh:
Mixed reality environment for learning sensing technology applications in Construction: A usability study. Adv. Eng. Informatics 53: 101637 (2022) - [j70]Klaus Mueller, Doug A. Bowman:
IEEE VR 2022 Introducing the Special Issue. IEEE Trans. Vis. Comput. Graph. 28(5): vi (2022) - [j69]Yuan Li, Ibrahim Asadullah Tahmid, Feiyu Lu, Doug A. Bowman:
Evaluation of Pointing Ray Techniques for Distant Object Referencing in Model-Free Outdoor Collaborative Augmented Reality. IEEE Trans. Vis. Comput. Graph. 28(11): 3896-3906 (2022) - [j68]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 28(11): iv (2022) - [j67]Richard Skarbez, Joseph L. Gabbard, Doug A. Bowman, J. Todd Ogle, Thomas W. Tucker:
Virtual Replicas of Real Places: Experimental Investigations. IEEE Trans. Vis. Comput. Graph. 28(12): 4594-4608 (2022) - [c132]Alexander Giovannelli, Lee Lisle, Doug A. Bowman:
Exploring the Impact of Visual Information on Intermittent Typing in Virtual Reality. ISMAR 2022: 8-17 - [c131]Ibrahim Asadullah Tahmid, Lee Lisle, Kylie Davidson, Chris North, Doug A. Bowman:
Evaluating the Benefits of Explicit and Semi-Automated Clusters for Immersive Sensemaking. ISMAR 2022: 479-488 - [c130]Yuan Li, Sang Won Lee, Doug Andre Bowman, David Hicks, Wallace Santos Lages, Akshay Sharma:
ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality. SUI 2022: 10:1-10:12 - [c129]Tam Phan, Doug A. Bowman, Sang Won Lee:
Integrating Traditional Input Devices to Support Rapid Ideation in an Augmented-reality-based Brainstorming. SUI 2022: 30:1-30:2 - [c128]Lei Zhang, Doug A. Bowman:
Exploring Effect of Level of Storytelling Richness on Science Learning in Interactive and Immersive Virtual Reality. IMX 2022: 19-32 - [c127]Shakiba Davari, Feiyu Lu, Doug A. Bowman:
Validating the Benefits of Glanceable and Context-Aware Augmented Reality for Everyday Information Access Tasks. VR 2022: 436-444 - [c126]Doug A. Bowman, Joseph L. Gabbard, Daniel Auerbach, Nazila Roofigari-Esfahan, Kathryn Britt, Cory Ilo, Keerthana Adapa:
BuildAR: A Proof-of-Concept Prototype of Intelligent Augmented Reality in Construction. VR Workshops 2022: 508-512 - [c125]Lee Lisle, Feiyu Lu, Shakiba Davari, Ibrahim Asadullah Tahmid, Alexander Giovannelli, Cory Ilo, Leonardo Pavanatto, Lei Zhang, Luke Schlueter, Doug A. Bowman:
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques. VR Workshops 2022: 920-921 - 2021
- [j66]Yuan Li, Donghan Hu, Boyuan Wang, Doug A. Bowman, Sang Won Lee:
The Effects of Incorrect Occlusion Cues on the Understanding of Barehanded Referencing in Collaborative Augmented Reality. Frontiers Virtual Real. 2: 681585 (2021) - [j65]Klaus Mueller, Doug A. Bowman:
Introducing the IEEE Virtual Reality 2021 Special Issue. IEEE Trans. Vis. Comput. Graph. 27(5): iv (2021) - [j64]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 27(11): 4085 (2021) - [c124]Daniel Antonio Linares Garcia, Poorvesh Dongre, Nazila Roofigari-Esfahan, Doug A. Bowman:
The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial Environments. HCI (9) 2021: 511-532 - [c123]Nicolas Gutkowski, Paul Quigley, J. Todd Ogle, David Hicks, Jessica Taylor, Thomas W. Tucker, Doug A. Bowman:
Designing Historical Tours for Head-Worn AR. ISMAR Adjunct 2021: 26-33 - [c122]Feiyu Lu, Shakiba Davari, Doug A. Bowman:
Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality. SUI 2021: 14:1-14:11 - [c121]Lei Zhang, Doug A. Bowman:
Designing immersive virtual reality stories with rich characters and high interactivity to promote learning of complex immunology concepts. VR Workshops 2021: 326-329 - [c120]Lee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Sensemaking Strategies with Immersive Space to Think. VR 2021: 529-537 - [c119]Yuan Li, David Hicks, Wallace Santos Lages, Sang Won Lee, Akshay Sharma, Doug A. Bowman:
ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality. VR Workshops 2021: 585-586 - [c118]Cory Ilo, Waylon Zheng, Doug A. Bowman:
Virtual Loupes: An Augmented Reality Aid for Microsurgery. VR Workshops 2021: 617-618 - [c117]Lei Zhang, Feiyu Lu, Ibrahim Asadullah Tahmid, Shakiba Davari, Lee Lisle, Nicolas Gutkowski, Luke Schlueter, Doug A. Bowman:
Fantastic Voyage 2021: Using Interactive VR Storytelling to Explain Targeted COVID-19 Vaccine Delivery to Antigen-presenting Cells. VR Workshops 2021: 695-696 - [c116]Leonardo Pavanatto Soares, Chris North, Doug A. Bowman, Carmen Badea, Richard Stoakley:
Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work. VR 2021: 759-767 - [c115]Feiyu Lu, Doug A. Bowman:
Evaluating the Potential of Glanceable AR Interfaces for Authentic Everyday Uses. VR 2021: 768-777 - 2020
- [j63]Doug A. Bowman:
Embracing Physical Keyboards for Virtual Reality. Computer 53(9): 9-10 (2020) - [j62]Run Yu, Doug A. Bowman:
Pseudo-Haptic Display of Mass and Mass Distribution During Object Rotation in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 26(5): 2094-2103 (2020) - [j61]Klaus Mueller, Doug A. Bowman:
Introducing the IEEE Virtual Reality 2020 Special Issue. IEEE Trans. Vis. Comput. Graph. 26(5): iv-v (2020) - [j60]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 26(12): 3386 (2020) - [c114]Shakiba Davari, Feiyu Lu, Doug A. Bowman:
Occlusion Management Techniques for Everyday Glanceable AR Interfaces. VR Workshops 2020: 324-330 - [c113]Lee Lisle, Xiaoyu Chen, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Evaluating the Benefits of the Immersive Space to Think. VR Workshops 2020: 331-337 - [c112]Leonardo Pavanatto Soares, Feiyu Lu, Shakiba Davari, Emily Harris, Anthony Folino, Samat Imamov, Satvik Chekuri, Leslie Blustein, Wallace Santos Lages, Doug A. Bowman:
Get the Job! An Immersive Simulation of Sensory Overload. VR Workshops 2020: 509-510 - [c111]Feiyu Lu, Shakiba Davari, Lee Lisle, Yuan Li, Doug A. Bowman:
Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality. VR 2020: 930-939
2010 – 2019
- 2019
- [j59]Richard Skarbez, Nicholas F. Polys, J. Todd Ogle, Chris North, Doug A. Bowman:
Immersive Analytics: Theory and Research Agenda. Frontiers Robotics AI 6: 82 (2019) - [j58]Lee Lisle, Coleman Merenda, Kyle Tanous, Hyungil Kim, Joseph L. Gabbard, Doug A. Bowman:
Effects of Volumetric Augmented Reality Displays on Human Depth Judgments: Implications for Heads-Up Displays in Transportation. Int. J. Mob. Hum. Comput. Interact. 11(2): 1-18 (2019) - [j57]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 25(11): 3049 (2019) - [c110]Lei Zhang, Doug A. Bowman, Caroline N. Jones:
Enabling Immunology Learning in Virtual Reality Through Storytelling and Interactivity. HCI (10) 2019: 410-425 - [c109]Wallace Santos Lages, Yuan Li, Lee Lisle, Tobias Höllerer, Doug A. Bowman:
Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality. ISMAR 2019: 301-309 - [c108]Wallace Santos Lages, Doug A. Bowman:
Walking with adaptive augmented reality workspaces: design and usage patterns. IUI 2019: 356-366 - [c107]Leonardo Pavanatto Soares, Doug A. Bowman, Márcio Sarroglia Pinho:
Evaluating the Impact of Point Marking Precision on Situated Modeling Performance. SUI 2019: 10:1-10:5 - [c106]Yuan Li, Feiyu Lu, Wallace Santos Lages, Doug A. Bowman:
Gaze Direction Visualization Techniques for Collaborative Wide-Area Model-Free Augmented Reality. SUI 2019: 11:1-11:11 - [c105]Wallace Santos Lages, Doug A. Bowman:
Adjustable Adaptation for Spatial Augmented Reality Workspaces. SUI 2019: 20:1-20:2 - [c104]Wallace Santos Lages, Doug A. Bowman:
An Adaptive Interface for Spatial Augmented Reality Workspaces. SUI 2019: 32:1-32:2 - [c103]Wallace Santos Lages, Yuan Li, Lee Lisle, Feiyu Lu, Tobias Höllerer, Doug A. Bowman:
Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality. VR 2019: 1036-1037 - [c102]Shakiba Davari, Yuan Li, Lee Lisle, Feiyu Lu, Lei Zhang, Leslie Blustein, Xueting Feng, Brianna Gabaldon, Marc Kwiatkowski, Doug A. Bowman:
Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality. VR 2019: 1405-1406 - [c101]Lei Zhang, Doug A. Bowman, Caroline N. Jones:
Exploring Effects of Interactivity on Learning with Interactive Storytelling in Immersive Virtual Reality. VS-GAMES 2019: 1-8 - [p1]Doug A. Bowman, Regis Kopper, Felipe Bacim:
Effortless 3D Selection through Progressive Refinement. VR Developer Gems 2019: 211-227 - 2018
- [j56]Wallace Santos Lages, Doug A. Bowman:
Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data. Frontiers ICT 5: 15 (2018) - [j55]Run Yu, Doug A. Bowman:
Force Push: Exploring Expressive Gesture-to-Force Mappings for Remote Object Manipulation in Virtual Reality. Frontiers ICT 5: 25 (2018) - [c100]Panagiotis Apostolellis, Marjee Chmiel, Doug A. Bowman:
"Pump that press!": design evaluation of audience interaction using collaborative digital and physical games. IDC 2018: 31-42 - [c99]Lee Lisle, Kyle Tanous, Hyungil Kim, Joseph L. Gabbard, Doug A. Bowman:
Effect of Volumetric Displays on Depth Perception in Augmented Reality. AutomotiveUI 2018: 155-163 - [c98]Run Yu, Zachary Duer, J. Todd Ogle, Doug A. Bowman, Thomas W. Tucker, David Hicks, Dongsoo Choi, Zach Bush, Huy Ngo, Phat Nguyen, Xindi Liu:
Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality. VR 2018: 313-319 - [c97]Wallace Santos Lages, Yuan Li, Doug A. Bowman:
Evaluation of Environment-Independent Techniques for 3D Position Marking in Augmented Reality. VR 2018: 615-616 - [c96]Run Yu, Doug A. Bowman:
Force Push: Exploring Expressive Gesture-to-Force Mappings for Indirect 3D Object Manipulation. VR 2018: 733-734 - [c95]Yuan Li, Run Yu, Lei Zhang, Wallace Santos Lages, Doug A. Bowman:
Climb, Direct, Stack: Smart Interfaces for ELeague Contest. VR 2018: 852-853 - [i1]Richard Skarbez, Doug A. Bowman, J. Todd Ogle, Thomas W. Tucker, Joseph L. Gabbard:
Virtual replicas of real places: Experimental investigations. CoRR abs/1812.03441 (2018) - 2017
- [j54]Eric D. Ragan, Siroberto Scerbo, Felipe Bacim, Doug A. Bowman:
Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation. IEEE Trans. Vis. Comput. Graph. 23(8): 1880-1895 (2017) - [c94]Run Yu, Wallace Santos Lages, Mahdi Nabiyouni, Brandon Ray, Navyaram Kondur, Vikram Chandrashekar, Doug A. Bowman:
Bookshelf and Bird: Enabling real walking in large VR spaces. 3DUI 2017: 116-119 - [c93]Lawrence E. Warren, Doug A. Bowman:
User experience with semi-natural locomotion techniques in virtual reality: the case of the Virtuix Omni. SUI 2017: 163 - 2016
- [j53]Mahdi Nabiyouni, Siroberto Scerbo, Doug A. Bowman, Tobias Höllerer:
Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment. Frontiers ICT 3: 34 (2016) - [j52]Bireswar Laha, Doug A. Bowman, John J. Socha:
Bare-Hand Volume Cracker for Raw Volume Data Analysis. Frontiers Robotics AI 3: 56 (2016) - [c92]Wallace Santos Lages, Gustavo A. Arango, David H. Laidlaw, John J. Socha, Doug A. Bowman:
Designing capsule, an input device to support the manipulation of biological datasets. 3DUI 2016: 255-256 - [c91]Panagiotis Apostolellis, Doug A. Bowman:
Audience Involvement and Agency in Digital Games: Effects on Learning, Game Experience, and Social Presence. IDC 2016: 299-310 - [c90]Mahdi Nabiyouni, Doug A. Bowman:
A Taxonomy for Designing Walking-based Locomotion Techniques for Virtual Reality. ISS Companion 2016: 115-121 - [c89]Matthew M. Davis, Joseph L. Gabbard, Doug A. Bowman, Denis Gracanin:
Depth-based 3D gesture multi-level radial menu for virtual object manipulation. VR 2016: 169-170 - [c88]Wallace Santos Lages, Bireswar Laha, Wesley Miller, Johannes Novotny, David H. Laidlaw, John J. Socha, Doug A. Bowman:
Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data. VR 2016: 215-216 - 2015
- [j51]Stefan Kohlbrecher, Alberto Romay, Alexander Stumpf, Anant Gupta, Oskar von Stryk, Felipe Bacim, Doug A. Bowman, Alex K. Goins, Ravi Balasubramanian, David C. Conner:
Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials. J. Field Robotics 32(3): 352-377 (2015) - [j50]Eric D. Ragan, Doug A. Bowman, Regis Kopper, Cheryl Stinson, Siroberto Scerbo, Ryan P. McMahan:
Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task. IEEE Trans. Vis. Comput. Graph. 21(7): 794-807 (2015) - [c87]Mahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. Bowman, Ambika Karanth:
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality. 3DUI 2015: 3-10 - [c86]Mahdi Nabiyouni, Siroberto Scerbo, Vincent DeVito, Stefan Smolen, Patrick Starrin, Doug A. Bowman:
Design and evaluation of a visual acclimation aid for a semi-natural locomotion device. 3DUI 2015: 11-14 - [c85]Wallace Santos Lages, Mahdi Nabiyouni, Javier Tibau, Doug A. Bowman:
Interval Player: Designing a virtual musical instrument using in-air gestures. 3DUI 2015: 203-204 - [c84]Panagiotis Apostolellis, Doug A. Bowman:
Small group learning with games in museums: effects of interactivity as mediated by cultural differences. IDC 2015: 160-169 - [c83]Mahdi Nabioyuni, Doug A. Bowman:
An Evaluation of the Effects of Hyper-Natural Components of Interaction Fidelity on Locomotion Performance in Virtual Reality. ICAT-EGVE 2015: 167-174 - [c82]Gurjot Singh, Doug A. Bowman, David Hicks, David Cline, J. Todd Ogle, Aaron Johnson, Rosemary Zlokas, Thomas W. Tucker, Eric D. Ragan:
CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning. ISMAR-MASH'D 2015: 9-14 - [c81]Bireswar Laha, Doug A. Bowman, David H. Laidlaw, John J. Socha:
A classification of user tasks in visual analysis of volume data. SciVis 2015: 1-8 - [c80]Mahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. Bowman, Ambika Karanth:
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality. VR 2015: 243-244 - 2014
- [j49]Bireswar Laha, Doug A. Bowman, John J. Socha:
Effects of VR System Fidelity on Analyzing Isosurface Visualization of Volume Datasets. IEEE Trans. Vis. Comput. Graph. 20(4): 513-522 (2014) - [j48]Cheryl Stinson, Doug A. Bowman:
Feasibility of Training Athletes for High-Pressure Situations Using Virtual Reality. IEEE Trans. Vis. Comput. Graph. 20(4): 606-615 (2014) - [j47]Sabine Coquillart, Kiyoshi Kiyokawa, J. Edward Swan II, Doug A. Bowman:
Message from the Paper Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 20(4): vi (2014) - [c79]Mahdi Nabiyouni, Bireswar Laha, Doug A. Bowman:
Poster: Designing effective travel techniques with bare-hand interaction. 3DUI 2014: 139-140 - [c78]Felipe Bacim, Mahdi Nabiyouni, Doug A. Bowman:
Slice-n-Swipe: A free-hand gesture user interface for 3D point cloud annotation. 3DUI 2014: 185-186 - [c77]Panagiotis Apostolellis, Doug A. Bowman:
Evaluating the effects of orchestrated, game-based learning in virtual environments for informal education. Advances in Computer Entertainment 2014: 4:1-4:10 - [c76]Alberto Romay, Stefan Kohlbrecher, Alexander Stumpf, Oskar von Stryk, Felipe Bacim, Doug A. Bowman, Alex K. Goins, Ravi Balasubramanian, David C. Conner:
Hose task at the 2013 DARPA Robotics Challenge trials: Team ViGIR's results video. Humanoids 2014: 1095 - [c75]Gurjot Singh, Doug A. Bowman, David Hicks, David Cline, J. Todd Ogle, Aaron Johnson, Rosemary Zlokas, Eric D. Ragan:
[Poster] CI-Spy: Using mobile-AR for scaffolding historical inquiry learning. ISMAR-MASH'D 2014: 73-74 - [c74]Panagiotis Apostolellis, Doug A. Bowman:
C-OLiVE: Group co-located interaction in VEs for contextual learning. VR 2014: 129-130 - [r1]Ryan P. McMahan, Regis Kopper, Doug A. Bowman:
Principles for Designing Effective 3D Interaction Techniques. Handbook of Virtual Environments, 2nd ed. 2014: 285-311 - 2013
- [j46]Felipe Bacim, Regis Kopper, Doug A. Bowman:
Design and evaluation of 3D selection techniques based on progressive refinement. Int. J. Hum. Comput. Stud. 71(7-8): 785-802 (2013) - [j45]Bireswar Laha, Doug A. Bowman, James D. Schiffbauer:
Validation of the MR Simulation Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data. IEEE Trans. Vis. Comput. Graph. 19(4): 529-538 (2013) - [j44]Cha Lee, Gustavo A. Rincon, Greg Meyer, Tobias Höllerer, Doug A. Bowman:
The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation. IEEE Trans. Vis. Comput. Graph. 19(4): 547-556 (2013) - [j43]Eric D. Ragan, Regis Kopper, Philip Schuchardt, Doug A. Bowman:
Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task. IEEE Trans. Vis. Comput. Graph. 19(5): 886-896 (2013) - [c73]Bireswar Laha, Doug A. Bowman:
Poster: Volume Cracker: A bimanual 3D interaction technique for analysis of raw volumetric data. 3DUI 2013: 147-148 - [c72]Anamary Leal, Doug A. Bowman:
Poster: 3D sketching and flexible input for surface design: A case study. 3DUI 2013: 149-150 - [c71]Stefan Kohlbrecher, David C. Conner, Alberto Romay, Felipe Bacim, Doug A. Bowman, Oskar von Stryk:
Overview of team ViGIR's approach to the Virtual Robotics Challenge. SSRR 2013: 1-2 - [c70]Bireswar Laha, Doug A. Bowman:
Volume cracker: a bimanual 3D interaction technique for analysis of raw volumetric data. SUI 2013: 61-68 - 2012
- [j42]Doug A. Bowman, Ryan P. McMahan, Eric D. Ragan:
Questioning naturalism in 3D user interfaces. Commun. ACM 55(9): 78-88 (2012) - [j41]Bireswar Laha, Kriti Sensharma, James D. Schiffbauer, Doug A. Bowman:
Effects of Immersion on Visual Analysis of Volume Data. IEEE Trans. Vis. Comput. Graph. 18(4): 597-606 (2012) - [j40]Ryan P. McMahan, Doug A. Bowman, David J. Zielinski, Rachael B. Brady:
Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game. IEEE Trans. Vis. Comput. Graph. 18(4): 626-633 (2012) - [j39]Eric D. Ragan, Doug A. Bowman, Karl Huber:
Supporting cognitive processing with spatial information presentations in virtual environments. Virtual Real. 16(4): 301-314 (2012) - [c69]Anamary Leal, Doug A. Bowman:
Poster: Design considerations for fabric-based input for surface design. 3DUI 2012: 149-150 - [c68]Panagiotis Apostolellis, Bireswar Laha, Doug A. Bowman:
A gaming interface using body gestures for collaborative navigation. 3DUI 2012: 185-186 - [c67]Felipe Bacim, Eric D. Ragan, Cheryl Stinson, Siroberto Scerbo, Doug A. Bowman:
Collaborative navigation in virtual search and rescue. 3DUI 2012: 187-188 - [c66]Eric D. Ragan, Alex Endert, Doug A. Bowman, Francis K. H. Quek:
How spatial layout, interactivity, and persistent visibility affect learning with large displays. AVI 2012: 91-98 - [c65]Curtis Wilkes, Dan Tilden, Doug A. Bowman:
3D User Interfaces Using Tracked Multi-touch Mobile Devices. ICAT/EGVE/EuroVR 2012: 65-72 - [c64]Eric D. Ragan, Andrew Wood, Ryan P. McMahan, Doug A. Bowman:
Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments. ICAT/EGVE/EuroVR 2012: 81-84 - [c63]Siroberto Scerbo, Doug A. Bowman:
Design issues when using commodity gaming devices for virtual object manipulation. FDG 2012: 294-295 - [c62]Domagoj Baricevic, Cha Lee, Matthew A. Turk, Tobias Höllerer, Doug A. Bowman:
A hand-held AR magic lens with user-perspective rendering. ISMAR 2012: 197-206 - [c61]Eric D. Ragan, Karl Huber, Bireswar Laha, Doug A. Bowman:
The effects of navigational control and environmental detail on learning in 3D virtual environments. VR 2012: 11-14 - [c60]Cha Lee, Steffen Gauglitz, Tobias Höllerer, Doug A. Bowman:
Examining the equivalence of simulated and real AR on a visual following and identification task. VR 2012: 77-78 - [c59]Eric D. Ragan, Curtis Wilkes, Yong Cao, Doug A. Bowman:
The effects of virtual character animation on spatial judgments. VR 2012: 141-142 - 2011
- [j38]Ryan P. McMahan, Eric D. Ragan, Anamary Leal, Robert J. Beaton, Doug A. Bowman:
Considerations for the use of commercial video games in controlled experiments. Entertain. Comput. 2(1): 3-9 (2011) - [j37]Nicholas F. Polys, Doug A. Bowman, Chris North:
The role of Depth and Gestalt cues in information-rich virtual environments. Int. J. Hum. Comput. Stud. 69(1-2): 30-51 (2011) - [j36]Tao Ni, Doug A. Bowman, Chris North, Ryan P. McMahan:
Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures. Int. J. Hum. Comput. Stud. 69(9): 551-562 (2011) - [c58]Yi Wang, Doug A. Bowman:
Effects of navigation design on Contextualized Video Interfaces. 3DUI 2011: 27-34 - [c57]Regis Kopper, Felipe Bacim, Doug A. Bowman:
Rapid and accurate 3D selection by progressive refinement. 3DUI 2011: 67-74 - [c56]Felipe Bacim, Cheryl Stinson, Bireswar Laha, Doug A. Bowman:
Building blocks: A novel metaphor for solving 3D puzzles. 3DUI 2011: 127-128 - [c55]Eric D. Ragan, Alex Endert, Doug A. Bowman, Francis K. H. Quek:
The effects of spatial layout and view control on cognitive processing. CHI Extended Abstracts 2011: 2005-2010 - [c54]Tao Ni, Doug A. Bowman, Chris North:
AirStroke: bringing unistroke text entry to freehand gesture interfaces. CHI 2011: 2473-2476 - [c53]Anamary Leal, Doug A. Bowman, Laurel Schaefer, Francis K. H. Quek, Clarissa "K" Stiles:
3D sketching using interactive fabric for tangible and bimanual input. Graphics Interface 2011: 49-56 - 2010
- [j35]Pablo A. Figueroa, Yoshifumi Kitamura, Sébastien Kuntz, Lode Vanacken, Steven Maesen, Tom De Weyer, Sofie Notelaers, Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Felipe Bacim, Regis Kopper, Anamary Leal, Tao Ni, Doug A. Bowman:
3DUI 2010 Contest Grand Prize Winners. IEEE Computer Graphics and Applications 30(6): 86-96 (2010) - [j34]Regis Kopper, Doug A. Bowman, Mara G. Silva, Ryan P. McMahan:
A human motor behavior model for distal pointing tasks. Int. J. Hum. Comput. Stud. 68(10): 603-615 (2010) - [j33]Eric D. Ragan, Ajith Sowndararajan, Regis Kopper, Doug A. Bowman:
The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments. Presence Teleoperators Virtual Environ. 19(6): 527-543 (2010) - [c52]Ryan P. McMahan, Alexander Joel D. Alon, Shaimaa Y. Lazem, Robert J. Beaton, David Machaj, Michael Schaefer, Mara G. Silva, Anamary Leal, Robert Hagan, Doug A. Bowman:
Evaluating natural interaction techniques in video games. 3DUI 2010: 11-14 - [c51]Cha Lee, Scott Bonebrake, Tobias Höllerer, Doug A. Bowman:
The role of latency in the validity of AR simulation. VR 2010: 11-18
2000 – 2009
- 2009
- [j32]Bernd Froehlich, Doug A. Bowman:
3D User Interfaces. IEEE Computer Graphics and Applications 29(6): 20-21 (2009) - [j31]Doug A. Bowman, Bernd Fröhlich, Yoshifumi Kitamura, Wolfgang Stürzlinger:
Current trends in 3D user interface research. Int. J. Hum. Comput. Stud. 67(3): 223-224 (2009) - [j30]Jian Chen, Doug A. Bowman:
Domain-Specific Design of 3D Interaction Techniques: An Approach for Designing Useful Virtual Environment Applications. Presence Teleoperators Virtual Environ. 18(5): 370-386 (2009) - [j29]Chadwick A. Wingrave, Joseph J. LaViola Jr., Doug A. Bowman:
A natural, tiered and executable UIDL for 3D user interfaces based on Concept-Oriented Design. ACM Trans. Comput. Hum. Interact. 16(4): 21:1-21:36 (2009) - [c50]Sarah Peck, Chris North, Doug A. Bowman:
A multiscale interaction technique for large, high-resolution displays. 3DUI 2009: 31-38 - [c49]Felipe Bacim, Doug A. Bowman, Márcio Serolli Pinho:
Wayfinding techniques for multiScale virtual environments. 3DUI 2009: 67-74 - [c48]Jian Chen, Doug A. Bowman, David H. Laidlaw:
Poster: A hybrid direct visual editing method for architectural massing study in virtual environments. 3DUI 2009: 143-144 - [c47]Mara G. Silva, Doug A. Bowman:
Body-based interaction for desktop games. CHI Extended Abstracts 2009: 4249-4254 - [c46]Doug A. Bowman, Ajith Sowndararajan, Eric D. Ragan, Regis Kopper:
Higher Levels of Immersion Improve Procedure Memorization Performance. EGVE/ICAT/EuroVR 2009: 121-128 - [c45]Cha Lee, Scott Bonebrake, Tobias Höllerer, Doug A. Bowman:
A replication study testing the validity of AR simulation in VR for controlled experiments. ISMAR 2009: 203-204 - [c44]Eric D. Ragan, Curtis Wilkes, Doug A. Bowman, Tobias Höllerer:
Simulation of AugmentedReality Systems in Purely Virtual Environments. VR 2009: 287-288 - [c43]Jonathan Ventura, Marcus Jang, Tyler Crain, Tobias Höllerer, Doug A. Bowman:
Evaluating the effects of tracker reliability and field of view on a target following task in augmented reality. VRST 2009: 151-154 - 2008
- [j28]Doug A. Bowman, Sabine Coquillart, Bernd Froehlich, Michitaka Hirose, Yoshifumi Kitamura, Kiyoshi Kiyokawa, Wolfgang Stürzlinger:
3D User Interfaces: New Directions and Perspectives. IEEE Computer Graphics and Applications 28(6): 20-36 (2008) - [j27]Doug A. Bowman, Ryan P. McMahan:
Virtual Reality: How Much Immersion Is Enough? Computer 40(7): 36-43 (2008) - [j26]Márcio Serolli Pinho, Doug A. Bowman, Carla M. D. S. Freitas:
Cooperative Object Manipulation in Collaborative Virtual Environments. J. Braz. Comput. Soc. 14(2): 54-67 (2008) - [j25]Yi Wang, Doug A. Bowman, David M. Krum, Enylton Machado Coelho, Tonya L. Smith-Jackson, David Bailey, Sarah Peck, Swethan Anand, Trevor Kennedy, Yernar Abdrazakov:
Effects of Video Placement and Spatial Context Presentation on Path Reconstruction Tasks with Contextualized Videos. IEEE Trans. Vis. Comput. Graph. 14(6): 1755-1762 (2008) - [c42]Tao Ni, Ryan P. McMahan, Doug A. Bowman:
Tech-note: rapMenu: Remote Menu Selection Using Freehand Gestural Input. 3DUI 2008: 55-58 - [c41]Chadwick A. Wingrave, Doug A. Bowman:
Tiered Developer-Centric Representations for 3D Interfaces: Concept-Oriented Design in Chasm. VR 2008: 193-200 - [c40]Curtis Wilkes, Doug A. Bowman:
Advantages of velocity-based scaling for distant 3D manipulation. VRST 2008: 23-29 - 2007
- [j24]Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug A. Bowman:
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments. Int. J. Virtual Real. 6(2): 33-41 (2007) - [j23]Nicholas F. Polys, Seonho Kim, Doug A. Bowman:
Effects of information layout, screen size, and field of view on user performance in information-rich virtual environments. Comput. Animat. Virtual Worlds 18(1): 19-38 (2007) - [j22]Bernd Fröhlich, Doug A. Bowman, Hiroo Iwata:
Guest Editors' Introduction: Special Section on Virtual Reality. IEEE Trans. Vis. Comput. Graph. 13(3): 420-421 (2007) - [j21]Yi Wang, David M. Krum, Enylton Machado Coelho, Doug A. Bowman:
Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding. IEEE Trans. Vis. Comput. Graph. 13(6): 1568-1575 (2007) - [c39]Ryan P. McMahan, Doug A. Bowman:
An Empirical Comparison of Task Sequences for Immersive Virtual Environments. 3DUI 2007: 14 - [c38]Robert Ball, Chris North, Doug A. Bowman:
Move to improve: promoting physical navigation to increase user performance with large displays. CHI 2007: 191-200 - [c37]Doug A. Bowman, Brian Badillo, Dhruv Manek:
Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques. HCI (14) 2007: 195-204 - [c36]Philip Schuchardt, Doug A. Bowman:
The benefits of immersion for spatial understanding of complex underground cave systems. VRST 2007: 121-124 - [c35]Andrew Ray, Doug A. Bowman:
Towards a system for reusable 3D interaction techniques. VRST 2007: 187-190 - 2006
- [j20]Wendy A. Schafer, Doug A. Bowman:
Supporting Distributed Spatial Collaboration: An Investigation of Navigation and Radar View Techniques. GeoInformatica 10(2): 123-158 (2006) - [j19]Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, John F. Lucas, Andrew Ray, Nicholas F. Polys, Qing Li, Yonca Haciahmetoglu, Ji-Sun Kim, Seonho Kim, Robert Boehringer, Tao Ni:
New Directions in 3D User Interfaces. Int. J. Virtual Real. 5(2): 3-14 (2006) - [c34]Chadwick A. Wingrave, Yonca Haciahmetoglu, Doug A. Bowman:
Overcoming World in Miniature Limitations by a Scaled and Scrolling WIM. 3DUI 2006: 11-16 - [c33]Tao Ni, Doug A. Bowman, Jian Chen:
Increased display size and resolution improve task performance in Information-Rich Virtual Environments. Graphics Interface 2006: 139-146 - [c32]Jian Chen, Doug A. Bowman:
Effectiveness of Cloning Techniques for Architectural Virtual Environments. VR 2006: 103-110 - [c31]Regis Kopper, Tao Ni, Doug A. Bowman, Márcio Serolli Pinho:
Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments. VR 2006: 175-182 - [c30]Richard May, Pamela Arya, Doug A. Bowman, Greg S. Schmidt, Alan Sullivan:
Challenges to Applying Virtual Reality Technology and Techniques to Visual Analytics. VR 2006: 303-306 - [c29]Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug A. Bowman:
Evaluating the effects of real world distraction on user performance in virtual environments. VRST 2006: 19-26 - [c28]Ryan P. McMahan, Doug Gorton, Joe Gresock, Will McConnell, Doug A. Bowman:
Separating the effects of level of immersion and 3D interaction techniques. VRST 2006: 108-111 - 2005
- [c27]John F. Lucas, Ji-Sun Kim, Doug A. Bowman:
Resizing beyond widgets: object resizing techniques for immersive virtual environments. CHI Extended Abstracts 2005: 1601-1604 - [c26]Wendy A. Schafer, Doug A. Bowman:
Integrating 2D and 3D views for spatial collaboration. GROUP 2005: 41-50 - [c25]Chadwick A. Wingrave, Ryan Tintner, Bruce N. Walker, Doug A. Bowman, Larry F. Hodges:
Exploring Individual Differences in Raybased Selection; Strategies and Traits. VR 2005: 163-170 - [c24]Doug A. Bowman, Bernd Fröhlich, Yoshifumi Kitamura, Wolfgang Stuerzlinger:
New Directions in 3D User Interfaces. VR 2005: 312 - [c23]Nicholas F. Polys, Seonho Kim, Doug A. Bowman:
Effects of information layout, screen size, and field of view on user performance in information-rich virtual environments. VRST 2005: 46-55 - [c22]Michael Narayan, Leo Waugh, Xiaoyu Zhang, Pradyut Bafna, Doug A. Bowman:
Quantifying the benefits of immersion for collaboration in virtual environments. VRST 2005: 78-81 - 2004
- [j18]Wendy A. Schafer, Doug A. Bowman:
Evaluating the effects of frame of reference on spatial collaboration using desktop collaborative virtual environments. Virtual Real. 7(3-4): 164-174 (2004) - [j17]Nicholas F. Polys, Doug A. Bowman:
Design and display of enhancing information in desktop information-rich virtual environments: challenges and techniques. Virtual Real. 8(1): 41-54 (2004) - [c21]Jian Chen, Doug A. Bowman, John F. Lucas, Chadwick A. Wingrave:
Interfaces for Cloning in Immersive Virtual Environments. EGVE 2004: 91-98 - [c20]Mehdi Setareh, Doug A. Bowman:
Development of an Immersive Virtual Environment as A Tool for Teaching Building Sciences. MSV/AMCS 2004: 3-9 - [c19]Nicholas F. Polys, Chris North, Doug A. Bowman, Andrew Ray, Maxim Moldenhauer, Chetan Dandekar:
Snap2Diverse: coordinating information visualizations and virtual environments. Visualization and Data Analysis 2004: 189-200 - [c18]Jian Chen, Pardha S. Pyla, Doug A. Bowman:
Testbed Evaluation of Navigation and Text Display Techniques in an Information-Rich Virtual Environment. VR 2004: 181-190 - [c17]Doug A. Bowman, Matthew Gracey, John F. Lucas:
Efficient, Intuitive User Interfaces for Classroom-Based Immersive Virtual Environments. VR 2004: 219-220 - [c16]Bernd Fröhlich, Yoshifumi Kitamura, Doug A. Bowman:
Beyond Wand and Glove Based Interaction. VR 2004: 268 - [c15]Jian Chen, Pardha S. Pyla, Doug A. Bowman:
Colorplate: Testbed Evaluation of Navigation and Text Display Techniques in an Information-Rich Virtual Environment. VR 2004: 289 - [c14]Nicholas F. Polys, Doug A. Bowman, Chris North, Reinhard C. Laubenbacher, Karen Duca:
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology. Web3D 2004: 7-14 - 2003
- [c13]Wendy A. Schafer, Doug A. Bowman:
A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration. Graphics Interface 2003: 39-46 - [c12]John M. Carroll, Doug A. Bowman, D. Scott McCrickard, Chris North, Manuel A. Pérez-Quiñones, Mary Beth Rosson:
Center for Human-Computer Interaction at Virginia Tech. INTERACT 2003 - [c11]Daniel Larimer, Doug A. Bowman:
VEWL: A Framework for Building a Windowing Interface in a Virtual Environment. INTERACT 2003 - [c10]Chadwick A. Wingrave, Deborah Hix, Dieter Schmalstieg, Blair MacIntyre, Doug A. Bowman, Mark R. Mine:
Mixed Reality: The Continuum from Virtual to Augmented Reality. VR 2003: 121-124 - [c9]Doug A. Bowman, Mehdi Setareh, Márcio Serolli Pinho, Ali Ndiwalana, Alex Kalita, Yunha Lee, John F. Lucas, Matthew Gracey, Malini Kothapalli, Qinwei Zhu, Ameya Datey, Pradeep Tumati:
Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions. VR 2003: 243-250 - [c8]Doug A. Bowman, Chris North, Jian Chen, Nicholas F. Polys, Pardha S. Pyla, Umur Yilmaz:
Information-rich virtual environments: theory, tools, and research agenda. VRST 2003: 81-90 - 2002
- [j16]Timothy B. Terriberry, David F. Cox, Doug A. Bowman:
A Tool for the Interactive 3D Visualization of Electronic Structure in Molecules and Solids. Comput. Chem. 26(4): 313-319 (2002) - [j15]Wendy A. Schafer, Doug A. Bowman, John M. Carroll:
Map-based navigation in a graphical MOO. ACM Crossroads 9(1): 8-15 (2002) - [j14]Doug A. Bowman:
A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence Teleoperators Virtual Environ. 11(4): 404-424 (2002) - [j13]Doug A. Bowman, Mark Billinghurst:
Introduction. Virtual Real. 6(3): 105-106 (2002) - [j12]Doug A. Bowman, Chadwick A. Wingrave, J. M. Campbell, V. Q. Ly, C. J. Rhoton:
Novel Uses of Pinch GlovesTM for Virtual Environment Interaction Techniques. Virtual Real. 6(3): 122-129 (2002) - [c7]Chadwick A. Wingrave, Doug A. Bowman, Naren Ramakrishnan:
Towards Preferences in Virtual Environment Interfaces. EGVE 2002: 63-72 - [c6]Márcio Serolli Pinho, Doug A. Bowman, Carla Maria Dal Sasso Freitas:
Cooperative object manipulation in immersive virtual environments: framework and techniques. VRST 2002: 171-178 - 2001
- [j11]Doug A. Bowman, Donald B. Johnson, Larry F. Hodges:
Testbed Evaluation of Virtual Environment Interaction Techniques. Presence Teleoperators Virtual Environ. 10(1): 75-95 (2001) - [j10]Doug A. Bowman, Ernst Kruijff, Joseph J. LaViola Jr., Ivan Poupyrev:
An Introduction to 3D User Interface Design. Presence Teleoperators Virtual Environ. 10(1): 96-108 (2001) - [c5]Doug A. Bowman, Chadwick A. Wingrave:
Design and Evaluation of Menu Systems for Immersive Virtual Environments. VR 2001: 149-156 - [c4]Wolfgang Broll, Leonie Schäfer, Tobias Höllerer, Doug A. Bowman:
Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intelligent. VR 2001: 316 - 2000
- [j9]G. Drew Kessler, Doug A. Bowman, Larry F. Hodges:
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications. Presence Teleoperators Virtual Environ. 9(2): 187-208 (2000)
1990 – 1999
- 1999
- [j8]Doug A. Bowman, Jean Wineman, Larry F. Hodges, Don Allison:
The Educational Value of an Information-Rich Virtual Environment. Presence Teleoperators Virtual Environ. 8(3): 317-331 (1999) - [j7]Doug A. Bowman, Elizabeth Thorpe Davis, Larry F. Hodges, Albert N. Badre:
Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment. Presence Teleoperators Virtual Environ. 8(6): 618-631 (1999) - [j6]Doug A. Bowman, Larry F. Hodges:
Formalizing the Design, Evaluation, and Application of Interaction Techniques for Immersive Virtual Environments. J. Vis. Lang. Comput. 10(1): 37-53 (1999) - [c3]Doug A. Bowman, Donald B. Johnson, Larry F. Hodges:
Testbed evaluation of virtual environment interaction techniques. VRST 1999: 26-33 - 1998
- [j5]Doug A. Bowman, Jean Wineman, Larry F. Hodges, Don Allison:
Designing Animal Habitats Within an Immersive VE. IEEE Computer Graphics and Applications 18(5): 9-13 (1998) - [j4]Doug A. Bowman, Larry F. Hodges, Jay David Bolter:
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments. Presence Teleoperators Virtual Environ. 7(5): 478-493 (1998) - [j3]Doug A. Bowman, David Koller, Larry F. Hodges:
A methodology for the evaluation of travel techniques for immersive virtual environments. Virtual Real. 3(2): 120-131 (1998) - 1997
- [j2]Don Allison, Brian Wills, Doug A. Bowman, Jean Wineman, Larry F. Hodges:
The Virtual Reality Gorilla Exhibit. IEEE Computer Graphics and Applications 17(6): 30-38 (1997) - [j1]Doug A. Bowman, Larry F. Hodges:
Toolsets for the Development of Highly Interactive and Information-Rich Environments. Int. J. Virtual Real. 3(2): 1-19 (1997) - [c2]Doug A. Bowman, Larry F. Hodges:
An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. SI3D 1997: 35-38, 182 - [c1]Doug A. Bowman, David Koller, Larry F. Hodges:
Travel in immersive virtual environments: an evaluation of viewpoint motion control techniques. VRAIS 1997: 45-53
Coauthor Index
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