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Journal of Visualization and Computer Animation, Volume 19
Volume 19, Number 1, February 2008
- Nadia Magnenat-Thalmann, Daniel Thalmann, Gurminder Singh, George Papagiannakis:
Editorial. 1-2
- George Papagiannakis, Gurminder Singh, Nadia Magnenat-Thalmann:
A survey of mobile and wireless technologies for augmented reality systems. 3-22 - István Barakonyi, Dieter Schmalstieg:
Augmented reality agents for user interface adaptation. 23-35 - Atsuro Ueki, Masa Inakage:
Facilitating public awareness - the design of information distribution for communication in future workplaces. 37-47 - Takashi Matsumoto, Sho Hashimoto, Naohito Okude:
The embodied Web: embodied Web-services interaction with an umbrella for augmented city experiences. 49-66
- Ignacio Mansa, Aiert Amundarain, Luis M. Matey, Alejandro M. García-Alonso:
Analysis of coherence strategies for stereo occlusion culling. 67-77
Volume 19, Number 2, May 2008
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial.
- Marcelo Kallmann:
Analytical inverse kinematics with body posture control. 79-91 - Man Hee Lee, In Kyu Park:
Image-based modeling of 3D objects with curved surfaces. 93-109 - Franck Patrick Vidal, Nigel W. John, A. E. Healey, Derek A. Gould:
Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics. 111-127 - Seunghyun Han, Mingyu Lim, Dongman Lee, Soon J. Hyun:
A scalable interest management scheme for distributed virtual environments. 129-149 - Anderson Maciel, Suvranu De:
An efficient dynamic point algorithm for line-based collision detection in real time virtual environments involving haptics. 151-163
Volume 19, Numbers 3-4, 2008
- Gerard Jounghyun Kim, Hong Qin, Nadia Magnenat-Thalmann:
Editorial.
- Ryo Kondo, Ken Anjyo:
Directable animation of elastic bodies with point-constraints. 165-173 - Byungkuk Choi, Mi You, Jun-yong Noh:
Extended spatial keyframing for complex character animation. 175-188 - Etienne Lyard, Nadia Magnenat-Thalmann:
Motion adaptation based on character shape. 189-198 - Gengdai Liu, Zhigeng Pan, ZuoYan Lin:
Style subspaces for character animation. 199-209 - Jeff K. T. Tang, Howard Leung, Taku Komura, Hubert P. H. Shum:
Emulating human perception of motion similarity. 211-221 - Sujeong Kim, Stephane Redon, Young J. Kim:
View-dependent dynamics of articulated bodies. 223-233 - Xuecheng Liu, Tianlu Mao, Shihong Xia, Yong Yu, Zhaoqi Wang:
Facial animation by optimized blendshapes from motion capture data. 235-245 - Shinichi Kawamoto, Tatsuo Yotsukura, Ken Anjyo, Satoshi Nakamura:
Efficient lip-synch tool for 3D cartoon animation. 247-257 - Diana Arellano, Javier Varona, Francisco José Perales López:
Generation and visualization of emotional states in virtual characters. 259-270 - Linbo Luo, Suiping Zhou, Wentong Cai, Malcolm Yoke Hean Low, Feng Tian, Yongwei Wang, Xian Xiao, Dan Chen:
Agent-based human behavior modeling for crowd simulation. 271-281 - Ioannis Karamouzas, Mark H. Overmars:
Adding variation to path planning. 283-293 - Renato Silveira, Edson Prestes e Silva Jr., Luciana Porcher Nedel:
Managing coherent groups. 295-305 - Murat Haciomeroglu, Robert G. Laycock, Andy M. Day:
Dynamically populating large urban environments with ambient virtual humans. 307-317 - Jiayi Xu, Xiaogang Jin, Yizhou Yu, Tian Shen, Mingdong Zhou:
Shape-constrained flock animation. 319-330 - Andrew Park, Tom Calvert:
A social agent pedestrian model. 331-340 - Chunxia Xiao, Shu Liu, Hongbo Fu, Chengchun Lin, Chengfang Song, Zhiyong Huang, Fazhi He, Qunsheng Peng:
Video completion and synthesis. 341-353 - Yueting Zhuang, Jun Yu, Jun Xiao, Cheng Chen:
Perspective-aware cartoon clips synthesis. 355-364 - Tom Van Laerhoven, Fabian Di Fiore, Frank Van Reeth:
Hand-painted animation with intelligent brushes. 365-374 - Jinhui Yu, Jing Liao, John Patterson:
Modeling the interaction between objects and cartoon water. 375-385 - Leilei Xu, Hanqiu Sun, Lifeng Wang:
Multi-resolution parametric synthesis of manipulative dynamic textures. 387-398 - Guangyu Zou, Jing Hua, Ming Dong, Hong Qin:
Surface matching with salient keypoints in geodesic scale space. 399-410 - Yanzhen Wang, Kai Xu, Yueshan Xiong, Zhi-Quan Cheng:
2D shape deformation based on rigid square matching. 411-420 - William Moss, Ming C. Lin, Dinesh Manocha:
Constraint-based motion synthesis for deformable models. 421-431 - Lihua You, Xiaosong Yang, Jian-Jun Zhang:
Dynamic skin deformation with characteristic curves. 433-444 - Heni Ben Amor, Guido Heumer, Bernhard Jung, Arnd Vitzthum:
Grasp synthesis from low-dimensional probabilistic grasp models. 445-454 - Jinho Park, Younghui Kim, Daehyeon Wi, Nahyup Kang, Sung Yong Shin, Jun-yong Noh:
A unified handling of immiscible and miscible fluids. 455-467 - Jeong-Mo Hong, Jong-Chul Yoon, Chang-Hun Kim:
Divergence-constrained moving least squares for fluid simulation. 469-477 - Seungwoo Oh, Jun-yong Noh, KwangYun Wohn:
A physically faithful multigrid method for fast cloth simulation. 479-492 - Chuan Zhou, Xiaogang Jin, Charlie C. L. Wang:
Shear buckling and dynamic bending in cloth simulation. 493-503 - Shang-Ping Ting, Suiping Zhou:
Snap: A time critical decision-making framework for MOUT simulations. 505-514 - Youngjun Kim, Kunwoo Lee, Wontae Kim:
3D virtual simulator for breast plastic surgery. 515-526 - Kyoungju Park:
Physiologically correct animation of the heart. 527-535
Volume 19, Number 5, December 2008
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial.
- Silvia Rueda, Pedro Morillo, Juan M. Orduña:
A comparative study of awareness methods for peer-to-peer distributed virtual environments. 537-552 - Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang:
Generalized minimum-norm perspective shadow maps. 553-567 - Liying Wang, Wei Hua, Hujun Bao:
Procedural modeling of urban zone by optimization. 569-578 - Marco Gillies, Xueni Pan, Mel Slater, John Shawe-Taylor:
Responsive listening behavior. 579-589 - Umberto Castellani, Vincent Gay-Bellile, Adrien Bartoli:
Robust deformation capture from temporal range data for surface rendering. 591-603 - James N. Anderson, Nancie Davidson, Hazel Morton, Mervyn A. Jack:
Language learning with interactive virtual agent scenarios and speech recognition: Lessons learned. 605-619
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