The Spy Phone was an award in Club Penguin. All players could receive it when becoming an agent of the Penguin Secret Agency. This was originally done by submitting an application through a hidden form in the moderator badge in the top-right corner of the screen[1][2] and waiting for a Club Penguin Staff member to manually approve the application.[3] This was later changed to a multiple choice test, and if the player passed, they became an agent.[4] All players could also obtain it by unlocking it with the code card included in the case of Club Penguin: Elite Penguin Force.
After the PSA was put out of commission in May 2010, the Spy Phone was succeeded by the EPF Phone, used by Elite Penguin Force agents. When the EPF Phone was obtained, it replaced the Spy Phone if the player had one.
The specifications of the Spy Phone were detailed in The F.I.S.H.. The phone is Model #102405, referencing Club Penguin's release date (October 24, 2005) in month/day/year format. The Spy Phone was built by Gary the Gadget Guy.
Long-range Antenna
LED Function Light
Clicking this light caused either a wrench, pair of scissors, or comb to pop out for a few seconds. In PSA missions, all three popped out at once, and could be used. Additionally, the light had a secret message in morse code, detailed below.
Clicking this, either on the top of bottom part of the button, would cause the Viewscreen to cycle either forward or backward between rooms. Clicking the Teleport button teleported the player to the selected room.
Trivia[]
In The F.I.S.H., there was a page detailing the Spy Phone's specifications. Clicking on the antenna on the picture of the Spy Phone caused a note to appear, which read "THE RED LIGHT SPELLS "YOU ARE COOL" IN MORSE CODE".
Before the release of The F.I.S.H., the phone's blinking light's message was a secret. The first players to discover the message were Herman and Jazzypenguin, and they were each awarded with 5000 coins for solving it.[6]
Despite inventing the Spy Phone, Gary remarked in PSA Mission 5: Secret of the Fur that he "almost thought [the Spy Phone's] comb wasn't good for anything" until the player used it to comb fur for the Furensic Analyzer 3000.
The Spy Phone was originally only accessible from the Player Card. After the Club Penguin Improvement Project updates, a button to quickly access it was added to the bottom left-hand corner of the screen, above the map, and the Spy Phone was also made accessible from the new Awards category in the inventory.
If the player tried to access the Spy Phone after May 27, 2010, a message appeared instead, prompting PSA agents to take the EPF test in the Everyday Phoning Facility to become an EPF agent.
Gallery[]
The original design of the Spy Phone
The Spy Phone from late 2005
The Spy Phone from March 29, 2006 onward
On a Player Card before the Club Penguin Improvement Project
The Spy Phone's specifications in The F.I.S.H., from the first version of the handbook
The Spy Phone's specifications in The F.I.S.H., from the second version of the handbook onward