{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,13]],"date-time":"2024-09-13T09:15:48Z","timestamp":1726218948973},"reference-count":48,"publisher":"Informa UK Limited","issue":"12","funder":[{"name":"receive any specific grant"}],"content-domain":{"domain":["www.tandfonline.com"],"crossmark-restriction":true},"short-container-title":["International Journal of Human\u2013Computer Interaction"],"published-print":{"date-parts":[[2021,7,21]]},"DOI":"10.1080\/10447318.2020.1870819","type":"journal-article","created":{"date-parts":[[2021,1,25]],"date-time":"2021-01-25T11:11:56Z","timestamp":1611573116000},"page":"1089-1103","update-policy":"http:\/\/dx.doi.org\/10.1080\/tandf_crossmark_01","source":"Crossref","is-referenced-by-count":14,"title":["Video Game Interfaces and Diegesis: The Impact on Experts and Novices\u2019 Performance and Experience in Virtual Reality"],"prefix":"10.1080","volume":"37","author":[{"ORCID":"http:\/\/orcid.org\/0000-0002-9685-5139","authenticated-orcid":false,"given":"Quentin","family":"Marre","sequence":"first","affiliation":[{"name":"Cognition, Languages, Language and Ergonomics Laboratory, CNRS, Universit\u00e9 Toulouse Jean Jaur\u00e8s, Toulouse, France"}]},{"ORCID":"http:\/\/orcid.org\/0000-0002-3794-9653","authenticated-orcid":false,"given":"Lo\u00efc","family":"Caroux","sequence":"additional","affiliation":[{"name":"Cognition, Languages, Language and Ergonomics Laboratory, CNRS, Universit\u00e9 Toulouse Jean Jaur\u00e8s, Toulouse, France"}]},{"given":"Jean-Christophe","family":"Sakdavong","sequence":"additional","affiliation":[{"name":"Cognition, Languages, Language and Ergonomics Laboratory, CNRS, Universit\u00e9 Toulouse Jean Jaur\u00e8s, Toulouse, France"}]}],"member":"301","published-online":{"date-parts":[[2021,1,25]]},"reference":[{"key":"cit0001","volume-title":"Metro 2033","author":"4A Games","year":"2010"},{"key":"cit0002","doi-asserted-by":"publisher","DOI":"10.1080\/0144929X.2013.815277"},{"key":"cit0003","volume-title":"Dead space","author":"Arts E.","year":"2008"},{"key":"cit0004","unstructured":"Babu, J. (2012). Video game HUDs: Information presentation and spatial immersion [Master\u2019s thesis]. Rochester Institute of Technology. https:\/\/scholarworks.rit.edu\/cgi\/viewcontent.cgi?article=6759&context=theses"},{"key":"cit0005","doi-asserted-by":"publisher","DOI":"10.1002\/acp.3234"},{"key":"cit0006","doi-asserted-by":"publisher","DOI":"10.1109\/MC.2007.257"},{"key":"cit0007","unstructured":"Capcom. (2005). Resident Evil 5."},{"key":"cit0008","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2015.11.001"},{"key":"cit0009","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2015.01.066"},{"key":"cit0010","doi-asserted-by":"publisher","DOI":"10.1177\/0018720811400600"},{"key":"cit0011","doi-asserted-by":"publisher","DOI":"10.1016\/j.actpsy.2005.02.004"},{"key":"cit0012","doi-asserted-by":"publisher","DOI":"10.1145\/1386109.1386115"},{"key":"cit0013","volume-title":"Flow: The psychology of optimal experience","author":"Csikszentmihalyi M.","year":"1990"},{"key":"cit0014","doi-asserted-by":"publisher","DOI":"10.1201\/b17185"},{"key":"cit0015","doi-asserted-by":"publisher","DOI":"10.1080\/10447318.2010.496337"},{"key":"cit0016","first-page":"593","volume-title":"Human-computer interaction: 16th international conference","author":"Fragoso S.","year":"2014"},{"key":"cit0017","volume-title":"Gaming: Essays on algorithmic culture","volume":"18","author":"Galloway A. R.","year":"2006"},{"key":"cit0018","doi-asserted-by":"publisher","DOI":"10.1038\/nature01647"},{"key":"cit0019","doi-asserted-by":"publisher","DOI":"10.1016\/j.cognition.2005.10.004"},{"key":"cit0020","doi-asserted-by":"publisher","DOI":"10.1037\/1076-898X.12.2.67"},{"key":"cit0021","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2011.11.007"},{"key":"cit0022","doi-asserted-by":"publisher","DOI":"10.1145\/2793107.2793120"},{"key":"cit0023","unstructured":"IBM Corp. 2011. IBM SPSS statistics for windows (Version 20.0). IBM Corp."},{"key":"cit0024","doi-asserted-by":"publisher","DOI":"10.1162\/105474698565613"},{"key":"cit0025","volume-title":"DiGRA \u201811 - Proceedings of the 2011 DiGRA International Conference: Think design play","author":"Llanos S. C.","year":"2011"},{"key":"cit0026","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2017.02.066"},{"key":"cit0027","doi-asserted-by":"publisher","DOI":"10.1080\/17439880601021983"},{"key":"cit0028","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2012.43"},{"key":"cit0029","unstructured":"Mestre, D. R. (2015). Immersion and presence. Retrieved December 27, 2019, from http:\/\/citeseerx.ist.psu.edu\/viewdoc\/download?doi=10.1.1.96.1276&rep=rep1&type=pdf"},{"key":"cit0030","doi-asserted-by":"crossref","DOI":"10.3389\/fpsyg.2018.01682","volume":"9","author":"Michailidis L.","year":"2018","journal-title":"Frontiers in Psychology"},{"key":"cit0031","doi-asserted-by":"publisher","DOI":"10.1007\/s10055-009-0140-3"},{"key":"cit0032","unstructured":"Padilla, J. A. (2018). 2019 video game industry statistics, trends & data. Retrieved December 27, 2019, from https:\/\/www.wepc.com\/news\/video-game-statistics"},{"key":"cit0033","doi-asserted-by":"publisher","DOI":"10.1177\/1046878119831420"},{"key":"cit0034","volume-title":"Learning virtual reality","author":"Parisi T.","year":"2015"},{"key":"cit0035","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2018.01.003"},{"key":"cit0036","doi-asserted-by":"publisher","DOI":"10.1016\/j.intcom.2006.08.002"},{"key":"cit0037","doi-asserted-by":"publisher","DOI":"10.1089\/109493101300117884"},{"key":"cit0038","doi-asserted-by":"publisher","DOI":"10.1162\/PRES_a_00084"},{"key":"cit0039","doi-asserted-by":"publisher","DOI":"10.1177\/1461444810370949"},{"key":"cit0040","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1997.6.6.603"},{"key":"cit0041","unstructured":"Statista. (2019). Video games - worldwide. Retrieved December 27, 2019, from https:\/\/www.statista.com\/outlook\/203\/100\/video-games\/worldwide"},{"key":"cit0042","unstructured":"Tach, D. (2013). Deliberately diegetic: Dead space\u2019s lead interface designer chronicles the UI\u2019s evolution at GDC. Retrieved December 27, 2019, from https:\/\/www.polygon.com\/2013\/3\/31\/4166250\/dead-space-user-interface-gdc-2013"},{"key":"cit0043","first-page":"87","volume-title":"Immersed in media: Telepresence in everyday life","author":"Tamborini R.","year":"2010"},{"key":"cit0044","unstructured":"Wickens, C. D. (2008). Applied attention theory. Retrieved December 27, 2019, from http:\/\/www.prometei.de\/fileadmin\/prometei.de\/veranstaltungen\/2008-05-28-Wickens_AppliedAttentionTheory.pdf"},{"key":"cit0045","unstructured":"Wickens, C. D., Helleberg, J., Goh, J., Xu, X. & Horrey, W. J. (2001). Pilot task management: Testing an attentional expected value model of visual scanning (ARL-01-14\/NASA-01-7). University of Illinois, Aviation Research Lab. Retrieved December 27, 2019, from http:\/\/apps.usd.edu\/coglab\/schieber\/psyc792\/workload\/Wickens-etal-2001.pdf"},{"key":"cit0046","unstructured":"Wilson, G. (2015). Off with their HUDs!: Rethinking the heads-up display in console game design. https:\/\/www.gamasutra.com\/view\/feature\/130948\/off_with_their_huds_rethinking_.php. Consulted on the December 20th 2019"},{"key":"cit0047","doi-asserted-by":"publisher","DOI":"10.1162\/105474698565686"},{"key":"cit0048","doi-asserted-by":"publisher","DOI":"10.1007\/s11257-010-9078-0"}],"container-title":["International Journal of Human\u2013Computer Interaction"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.tandfonline.com\/doi\/pdf\/10.1080\/10447318.2020.1870819","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,6,19]],"date-time":"2021-06-19T21:59:22Z","timestamp":1624139962000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/10447318.2020.1870819"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,1,25]]},"references-count":48,"journal-issue":{"issue":"12","published-print":{"date-parts":[[2021,7,21]]}},"alternative-id":["10.1080\/10447318.2020.1870819"],"URL":"https:\/\/doi.org\/10.1080\/10447318.2020.1870819","relation":{},"ISSN":["1044-7318","1532-7590"],"issn-type":[{"value":"1044-7318","type":"print"},{"value":"1532-7590","type":"electronic"}],"subject":[],"published":{"date-parts":[[2021,1,25]]},"assertion":[{"value":"The publishing and review policy for this title is described in its Aims & Scope.","order":1,"name":"peerreview_statement","label":"Peer Review Statement"},{"value":"http:\/\/www.tandfonline.com\/action\/journalInformation?show=aimsScope&journalCode=hihc20","URL":"http:\/\/www.tandfonline.com\/action\/journalInformation?show=aimsScope&journalCode=hihc20","order":2,"name":"aims_and_scope_url","label":"Aim & Scope"},{"value":"2021-01-25","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}