iBet uBet web content aggregator. Adding the entire web to your favor.
iBet uBet web content aggregator. Adding the entire web to your favor.



Link to original content: http://www.statista.com/statistics/1450127/turkey-arpu-in-game-live-streaming-market/
Turkey: ARPU in game live streaming market 2019-2029 | Statista

Average revenue per user in the game live streaming market in Turkey 2019-2029

Average revenue per user (ARPU) in the game live streaming market in Turkey from 2019 to 2029

Download
Show detailed source information?
Register for free
Already a member?
Log in
Source

Use Ask Statista Research Service

Supplementary notes

Data provided by Statista Market Insights are estimates.

Definition:

Games live streaming refers to the practice of broadcasting video gameplay and commentary in real-time to an online audience. The market for games live streaming encompasses a wide range of platforms, services, and products, including streaming platforms.

Additional Notes:

The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through advertising and consumer spending on subscriptions and gifts. Market numbers for Esports live streaming are also featured in the Esports market. Key players in the market are live streaming platforms, such as Twitch, Youtube Gaming or Facebook Gaming. For more information on the data displayed, use the info button right next to the boxes.

Citation formats
Use Statista now: unlimited access to all content

Statistics on " Video gaming in Turkey "

Other statistics that may interest you Video gaming in Turkey

Overview

8

Segments

7

Mobile gaming

8

Global game publishers

4

Leading local game publishers

8

Game streaming

7

Gaming behavior

5
Use Statista now: unlimited access to all content
Learn more about how Statista can support your business.