According to a survey on South Korean gamers, around 32.3 percent of the surveyed console gamers answered that they spent less time on gaming during the COVID-19 pandemic. While the amount of time spent on most of the mediums of gaming increased during the pandemic, arcade gamers spent less time on gaming as they could not visit arcades as often as before.
Change in time spent on gaming among arcade gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020
Profit from the additional features of your individual account
Currently, you are using a shared account. To use individual functions (e.g., mark statistics as favourites, set
statistic alerts) please log in with your personal account.
If you are an admin, please authenticate by logging in again.
Learn more about how Statista can support your business.
Korea Creative Content Agency. (August 14, 2020). Change in time spent on gaming among arcade gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020 [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/1221160/south-korea-time-spent-arcade-gaming-during-covid19/
Korea Creative Content Agency. "Change in time spent on gaming among arcade gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020." Chart. August 14, 2020. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/1221160/south-korea-time-spent-arcade-gaming-during-covid19/
Korea Creative Content Agency. (2020). Change in time spent on gaming among arcade gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020. Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/1221160/south-korea-time-spent-arcade-gaming-during-covid19/
Korea Creative Content Agency. "Change in Time Spent on Gaming among Arcade Gamers during The Coronavirus (Covid-19) Pandemic in South Korea in 2020." Statista, Statista Inc., 14 Aug 2020, https://www.statista.com/statistics/1221160/south-korea-time-spent-arcade-gaming-during-covid19/
Korea Creative Content Agency, Change in time spent on gaming among arcade gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020 Statista, https://www.statista.com/statistics/1221160/south-korea-time-spent-arcade-gaming-during-covid19/ (last visited November 22, 2024)
Change in time spent on gaming among arcade gamers during the coronavirus (COVID-19) pandemic in South Korea in 2020 [Graph], Korea Creative Content Agency, August 14, 2020. [Online]. Available: https://www.statista.com/statistics/1221160/south-korea-time-spent-arcade-gaming-during-covid19/