The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire entertainment industry. While cinemas and theaters closed their doors to try to stem the spread of the disease, many people turned to home entertainment during periods of self-isolation. During an April 2020 survey in the United States, 40 percent of Hispanic respondents stated that they expected to spend more on video games due to the coronavirus.
Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity
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Morning Consult. (April 7, 2020). Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity [Graph]. In Statista. Retrieved November 22, 2024, from https://www.statista.com/statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult. "Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity." Chart. April 7, 2020. Statista. Accessed November 22, 2024. https://www.statista.com/statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult. (2020). Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity. Statista. Statista Inc.. Accessed: November 22, 2024. https://www.statista.com/statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult. "Expected Spending on Video Games during The Coronavirus (Covid-19) Pandemic in The United States as of March 2020, by Ethnicity." Statista, Statista Inc., 7 Apr 2020, https://www.statista.com/statistics/1109364/video-game-spending-covid-ethnicity/
Morning Consult, Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity Statista, https://www.statista.com/statistics/1109364/video-game-spending-covid-ethnicity/ (last visited November 22, 2024)
Expected spending on video games during the coronavirus (COVID-19) pandemic in the United States as of March 2020, by ethnicity [Graph], Morning Consult, April 7, 2020. [Online]. Available: https://www.statista.com/statistics/1109364/video-game-spending-covid-ethnicity/