Patch 2.4.3 was a minor patch that released on 15 July 2008.
General[]
Dispel effects will no longer attempt to remove effects that have 100% dispel resistance.
Parry Rating, Defense Rating, and Block Rating: Low-level players will now convert these ratings into their corresponding defensive stats at the same rate as level 34 players.
[Growl]: Pets will no longer generate additional threat from this ability based on attack power buffs cast on them. Attack power buffs on their master will still indirectly increase the threat generated by the pet's Growl.
Pet Aggro: Pets will no longer generate threat immediately from being summoned.
[Scare Beast]: This spell will now be limited correctly to one target.
[Cheat Death]: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue’s health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.
[Demonic Sacrifice]: This ability will now interact correctly with the Spirit Guide resurrection system in battlegrounds. A sacrificed pet will not be resummoned on death, and will not prevent keeping a record of the most recently created pet.
[Revenge]: Ranks 1-5 of this ability now have damage ranges instead of fixed damage values (like ranks 6-8.)
PvP[]
The time available to accept the option to "Enter Battle" for a battleground has been reduced to 1 minute and 20 seconds (previously 2 minutes) in order to give each side more time to get a full complement of players before the battle begins.
The Warsong Gulch flag can no longer be picked up at the same time as a flag is capped.
For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, pets gaining/losing phase status will now properly break off combat from unphased/phased opponents.
Dungeons and Raids[]
Players can now be summoned to raid instances from heroic dungeons.
Magisters' Terrace[]
The Stun component to the Sunblade Mage Guard Glaive Throw has been removed and the Bounce range reduced.
Vexallus' damage caused by Pure Energy has been decreased.
Kael'thas' Arcane Sphere has had its visual size increased. His Arcane Sphere attack has had its range decreased and the damage/second of Phase two on Normal mode has been decreased. (Heroic mode remains unchanged.)
[Clockwork Robot Bots] fight amongst themselves again...without attacking people in the arena. Well... they’ll blow up other Bots in the arena, but you know what we mean.
The Eredar Twins will now award the same items regardless of which order they are killed in.
Invisibility Potions: These potions now are on the same cooldown as other combat consumable potions (such as mana potions.)
The help interface has been simplified dramatically. Players will no longer be required to select a category when opening a GM ticket. In addition, players can use the “Talk to a GM” button to fill out a ticket that requires a GM response or the “Report Issue” button to fill out a ticket that does not require a GM response.
Target buff/debuff timers that appear when you cast a spell are now more visible.
Time Management features have been implemented! These features include an alarm clock, stopwatch, and viewing your computer’s local time.
The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputting a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hour, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.
Added the following macro commands: /targetenemyplayer, /targetfriendplayer.
Added key bindings for tab targeting players.
Ctrl-Tab and other target nearest friend functions will no longer target you.
Targeting using /target will prefer live targets over dead ones.
You can no longer click the minimap to cast ground targeted spells.
Invisible players with [Hunter's Mark] can see the hunter that put the mark on them.
Blacksmithing Supplies vendor and repairer, Blazzle, in Area 52 is now next to the forge and anvil outside the inn.
Banker Meeda, in Area 52 is now in the...well...the bank, along with a guild vault and guards. The other three Area 52 bankers are still located in the auction-house-turned-bank.
The mage spell, [Counterspell] now shows in the combat log.
Gan'arg Analyzers will no longer occasionally become friendly to players.
Talented abilities that cost a percentage of base mana will no longer display an incorrect mana cost when inspected by a player of a different class or level.
Guild leaders should now be able to properly promote a new guild leader regardless of their range.
Druids: [Mangle] will no longer incorrectly indicate a 100-yard range on the tooltip.
Hunters: Using an instant ability after [Steady Shot] will no longer lock out auto shot.
Hunter [Snake Trap] will no longer break players out of stealth if the snakes pass near the stealthed character.
First Aid bandages can no longer be applied to a player with the Recently Bandaged debuff. An error message of, "Could not activate more than one bandage" will be displayed.
Disabling some subtypes under the Combat Log Message Types in the Combat Log Config menu will no longer cause main Message Types to be disabled.
Changes on the Desktop gamma options will now be properly discarded when canceled.
A message will now appear in the combat log if a debuff is removed by normal melee attacks.
Moving a quiver from one container slot to an empty container slot will no longer reset the ranged attack speed.
Fixed an issue where players could have two minimaptracking types active at the same time.
Corpses with money on them will now be able to be looted even when all party members opt to pass on loot.
Fixed an issue where ravagerpets had all available pet skills.
Players will no longer receive an error message while receiving money and attempting to send mail to another player.
It is no longer possible to be in a guild without a Guildmaster.
Pets will now properly attack mobs when out of phase with the real world.
Players who have the Apprentice and JourneymanRiding skills trained already will no longer show these as available to train despite having the higher riding skill.
It is no longer possible to dispel Shattered Sun Pendant buffs.
Passive pets will no longer attack due to AoE taunt spells.