- For the Pet Battle ability, see [Frost Nova]. For the Warcraft III ability, see Lich (Warcraft III).
Frost Nova | |
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Properties | |
Class | Mage |
School | Frost |
Cooldown | 30 seconds |
Radius | 12 yd |
Other information | |
Level learned | 3 |
Improvements | [Chilled to the Bone], [Ice Ward], [Icy Feet], [Improved Frost Nova], [Rigid Ice] |
Related debuff | |
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Frost Nova is a level 3 mage ability. On use, it deals light damage and freezes nearby enemies, rooting them. Targets are considered Frozen while affected by Frost Nova.
Trivia[]
- Frost Nova is...
- A rare mage ability in the Trading Card Game. Its flavor text reads: "Litori's pursuers found themselves quite literally frozen in their tracks."
- A basic mage spell in Hearthstone. Its flavor text reads: "Hey man, that's cold. Literally and metaphorically."
- One of Kel'Thuzad's basic abilities in Heroes of the Storm.
Gallery[]
In the TCG.
Patch changes[]
- Patch 9.0.1 (2020-10-13): Now learned at level 3 (was 5).
- Patch 8.3.0 (2020-01-14): Frost Nova once again overrides their Water Elemental's Freeze root even if the Frost Nova root would last longer.
- Patch 7.1.0 (2016-10-25): Now learned at level 5 (was 3).
- Patch 7.0.3 (2016-07-19): Damage increased by 20%.
- Hotfix (2012-12-11): Several abilities that should break on damage will now correctly have a chance to break when damage is absorbed, including Frost Nova.
- Patch 6.0.2 (2014-10-14): Cooldown is now 30 seconds (was 25 seconds).
- Patch 5.0.4 (2012-08-28): Now learned at level 3 (was 8).
- Hotfix (2011-12-06): Should now properly break when the affected player takes damage while a damage absorption effect is also active.
- Patch 4.3.0 (2011-11-29): Spells which have an effect broken by taking damage past a threshold now count damage that was prevented by damage absorbs or other damage reducing effects.
- Patch 4.0.3a (2010-11-23): Effects which are broken from taking too much damage now break automatically from about half as much damage taken as before.
- Patch 4.0.1 (2010-10-12): Now learned at level 8 (was 10).
- Patch 3.3.0 (2009-12-08): The tooltip on this ability will now update properly from all talents which increase its damage by a percentage.
- Patch 3.2.0 (2009-08-04): Mana cost reduced by approximately 15%.
- Patch 3.0.8 (2009-01-20): Will now properly overwrite the effect of [Shattered Barrier] and of [Frostbite].
- Patch 2.2.0 (2007-09-25): Now affected correctly by area damage caps.
- Patch 2.1.0 (2007-05-22): Changed to crowd control. All targets over level 60 have a slightly larger chance to break out of crowd-controlling effects when they take damage.
- Patch 2.0.10 (2007-03-06): Increased the chance Frozen effects are broken when the target is critically struck by a spell.
- Patch 1.6.0 (2005-07-12): Will now cause damage to targets immune to immobilizing effects.
- Patch 1.4.0 (2005-04-19): Now subject to diminishing returns in PvP. This is considered an immobilizing effect.
- Patch 0.9 (2004-08-17): Duration reduced, cooldown increased.
- Patch 0.8 (2004-07-07): Cooldown slightly increased.
External links[]
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