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Link to original content: http://hal.inria.fr/ensl-00333708v2/datacite
https://ens-lyon.hal.science/ensl-00333708v2Le Roux, StéphaneStéphaneLe RouxLIP - Laboratoire de l'Informatique du Parallélisme - ENS de Lyon - École normale supérieure de Lyon - Université de Lyon - UCBL - Université Claude Bernard Lyon 1 - Université de Lyon - Inria - Institut National de Recherche en Informatique et en Automatique - Université de Lyon - CNRS - Centre National de la Recherche ScientifiqueLescanne, PierrePierreLescanneLIP - Laboratoire de l'Informatique du Parallélisme - ENS de Lyon - École normale supérieure de Lyon - Université de Lyon - UCBL - Université Claude Bernard Lyon 1 - Université de Lyon - Inria - Institut National de Recherche en Informatique et en Automatique - Université de Lyon - CNRS - Centre National de la Recherche ScientifiqueVestergaard, RenéRenéVestergaardSchool of Information Science - M.E.N.E.S.R. - Ministère de l'Education nationale, de l’Enseignement supérieur et de la RechercheConversion/Preference GamesHAL CCSDGame theoryMulti-agentEquilibrium[INFO.INFO-GT] Computer Science [cs]/Computer Science and Game Theory [cs.GT]Lescanne, Pierre2008-11-02 10:03:462024-11-12 15:20:062008-11-03 09:12:302008enPreprints, Working Papers, ...https://ens-lyon.hal.science/ensl-00333708v2/document0811.0071https://ens-lyon.hal.science/ensl-00333708v1application/pdf2290.85 KoWe introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. Second we formally introduce and define the CP-games formalism. Then we sketch two `real-life' applications, namely a connection between CP games and gene regulation networks, and the use of CP games to formalize implied information in Chinese Wall security. We end with a study of a particular fixed-point construction over CP games and of the resulting existence of equilibria in possibly infinite games.