Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
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Updated
Nov 27, 2024 - C#
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
An ALSA plugin to apply arbitrary convolution filters to PCM streams.
Open Room Correction Algorithm
A small web page to generate target curves for room correction software
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