An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
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Updated
Nov 4, 2024 - C++
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
The Dæmon game engine. With some bits of ioq3 and XreaL.
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
Improved Wolfenstein: Enemy Territory Engine
Structured List of Quake Engines
DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-game for the game logic development.
DarkMatter is new, an ambitious project to ultimately bring the gameplay experiences of older QUAKE® titles together into one feature-rich package. See https://github.com/themuffinator/dm-engine for engine-side development.
Aftershock Mod for Openarena
Return to Castle Wolfenstein Single Player GPL Source Release
JK2MV (Multi Version) is a modification for Jedi Knight II: Jedi Outcast. It supports all three game versions and comes with various features and optimizations.
Openarena sources from subversion repostitory.
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