iBet uBet web content aggregator. Adding the entire web to your favor.
iBet uBet web content aggregator. Adding the entire web to your favor.



Link to original content: http://github.com/jamesmontemagno/ConnectivityPlugin
GitHub - jamesmontemagno/ConnectivityPlugin: Connectivity Plugin for Xamarin and Windows
Skip to content
This repository has been archived by the owner on Apr 3, 2023. It is now read-only.

jamesmontemagno/ConnectivityPlugin

Repository files navigation

Connectivity Plugin for Xamarin and Windows

Simple cross platform plugin to check connection status of mobile device, gather connection type, bandwidths, and more.

Documentation

Get started by reading through the Connectivity Plugin documentation.

NuGet

Build:

I have been working on Plugins for Xamarin for a long time now. Through the years I have always wanted to create a single, optimized, and official package from the Xamarin team at Microsoft that could easily be consumed by any application. The time is now with Xamarin.Essentials, which offers over 50 cross-platform native APIs in a single optimized package. I worked on this new library with an amazing team of developers and I highly highly highly recommend you check it out.

Additionally, Xamarin.Essentials is now included in & .NET MAUI.

Due to the functionality being included "in the box" I have decided to officially archive this repo.

Platform Support

Platform Version
Xamarin.iOS iOS 6+
tvOS - Apple TV All
Xamarin.Android API 10+
Windows 10 UWP 10+
Xamarin.Mac All
.NET 4.5/WPF All
.NET Core 2.0+
Tizen 4.0+

Created By: @JamesMontemagno

Contribution

Thank you for your interest in contributing to the Connectivity plugin! In this section we'll outline what you need to know about contributing and how to get started.

Bug Fixes

Please browse open issues, if you're looking to fix something, it's possible that someone already reported it. Additionally you select any up-for-grabs items

Pull requests

Please fill out the pull request template when you send one. Run tests to make sure your changes don't break any unit tests. Follow these instructions to run tests -

iOS

  • Navigate to tests/Connectivity.Tests.iOS
  • Execute make run-simulator-tests

Android

Execute ./build.sh --target RunDroidTests from the project root

License

The MIT License (MIT) see License file

Want To Support This Project?

All I have ever asked is to be active by submitting bugs, features, and sending those pull requests down! Want to go further? Make sure to subscribe to my weekly development podcast Merge Conflict, where I talk all about awesome Xamarin goodies and you can optionally support the show by becoming a supporter on Patreon.