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Link to original content: http://fr.statista.com/statistics/1294139/per-capita-revenue-growth-video-game-consoles-worldwide/
Video consoles revenue per capita worldwide 2019-2029 | Statista

Per capita revenue of the video game consoles market worldwide 2019-2029

Average revenue per capita of the video game consoles market worldwide from 2019 to 2029

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Special properties

Home, handheld, and hybrid consoles

Supplementary notes

Data provided by Statista Market Insights are estimates.

Definition:

Game consoles are devices designed specifically for playing video games. They consist of a console unit and one or more game controllers and are connected to a display such as a television or monitor. Game consoles offer a wide range of features and capabilities, including online gaming, streaming media playback, and social networking. There are several popular game console brands, including PlayStation, Xbox, and Nintendo, and each brand has a range of models with varying capabilities and specifications. Game consoles are widely used by gamers of all ages and are a popular form of entertainment.

Additional Information:

The market comprises revenue, average revenue per capita, volume, average volume per capita and price. Figures are generated through both online and offline sales channels and include spending by consumers (B2C). Key players in the market are companies like Sony, Nintendo, and Microsoft. These companies are leaders in their respective segments and are known for their innovative products, brand reputation, and extensive distribution networks. For more information on the data displayed, use the info button right next to the boxes.

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Statistics on " Game consoles "

Other statistics that may interest you Game consoles

Overview

5

Regional markets

5

PlayStation

6

Xbox

5

Nintendo

5

Special focus: Console games

6

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