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Link to original content: http://en.wikipedia.org/wiki/OML_encoding
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OML encoding

From Wikipedia, the free encyclopedia

OML (aka TeX math italic) is a 7-bit TeX encoding developed by Donald E. Knuth.[1] It encodes italic Latin and Greek letters for mathematical formulas and various symbols.[2]

Character set

[edit]
OML[2][3]
0 1 2 3 4 5 6 7 8 9 A B C D E F
0x ๐›ค ๐›ฅ ๐›ฉ ๐›ฌ ๐›ฏ ๐›ฑ ๐›ด ๐›ถ ๐›ท ๐›น ๐›บ ๐›ผ ๐›ฝ ๐›พ ๐›ฟ ๐œ€
1x ๐œ ๐œ‚ ๐œƒ ๐œ„ ๐œ… ๐œ† ๐œ‡ ๐œˆ ๐œ‰ ๐œ‹ ๐œŒ ๐œŽ ๐œ ๐œ ๐œ‘ ๐œ’
2x ๐œ“ ๐œ” ๐œ– ๐œ— ๐œ› ๐œš ๐œ ๐œ™ โ†ผ โ†ฝ โ‡€ โ‡ ๏ฃผ[a] ๏ฃฝ[b] โ–ท โ—
3x 0 1 2 3 4 5 6 7 8 9 . , < / > โ‹†
4x โˆ‚ ๐ด ๐ต ๐ถ ๐ท ๐ธ ๐น ๐บ ๐ป ๐ผ ๐ฝ ๐พ ๐ฟ ๐‘€ ๐‘ ๐‘‚
5x ๐‘ƒ ๐‘„ ๐‘… ๐‘† ๐‘‡ ๐‘ˆ ๐‘‰ ๐‘Š ๐‘‹ ๐‘Œ ๐‘ โ™ญ โ™ฎ โ™ฏ โ—ก โ— 
6x โ„“ ๐‘Ž ๐‘ ๐‘ ๐‘‘ ๐‘’ ๐‘“ ๐‘” โ„Ž ๐‘– ๐‘— ๐‘˜ ๐‘™ ๐‘š ๐‘› ๐‘œ
7x ๐‘ ๐‘ž ๐‘Ÿ ๐‘  ๐‘ก ๐‘ข ๐‘ฃ ๐‘ค ๐‘ฅ ๐‘ฆ ๐‘ง ๐šค ๐šฅ โ„˜ โ—Œ⃗ โ—Œ̑
  1. ^ Private use glyph for hook for left-pointing arrow[1]
  2. ^ Private use glyph for hook for right-pointing arrow[1]

See also

[edit]

References

[edit]
  1. ^ a b c Knuth, Donald E. (May 1989). The TEXbook (PDF). Computers & Typesetting. Vol. A (Eight printing ed.). p. 430.
  2. ^ a b Cowan, John Woldemar (1996-04-23) [1991]. "Tex Computer Modern Math Italic to Unicode". 0.1. Unicode, Inc. Archived from the original on 2017-07-12. Retrieved 2017-07-12.
  3. ^ Mittelbach, Frank; Fairbairns, Robin; Lemberg, Werner (2016-02-18) [1995]. "LATEX font encodings" (PDF). LATEX3 Project Team. p. 33. Archived (PDF) from the original on 2017-07-10. Retrieved 2017-07-10.