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More Fun Comics Vol 1 14 | DC Database | Fandom
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"Sandra of the Secret Service: "The Resbian Affair, Part 1 (of 5)"": On a secret mission in service of Gavonia's Princess Yonda, Sandra has adopted the fake identity of "Marie

Quote1 I mean it's a perfect day for heliograph telegraphy --- All we need is a mirror and the rays of the sun! Quote2
Jack Woods

More Fun Comics #14 is an issue of the series More Fun Comics (Volume 1) with a cover date of October, 1936.

Synopsis for Sandra of the Secret Service: "The Resbian Affair, Part 1 (of 5)"

On a secret mission in service of Gavonia's Princess Yonda, Sandra has adopted the fake identity of "Marie Montell" and gained an audience with the Premier of Resbia, to whom she offers to sell some information on Gavonia's defenses. Her information turns out to be already known to the Resbian government (or so he claims), but he pays "Marie" a retainer anyway. As she leaves, a shadowy gunman silently follows.

At her hotel room, the follower confronts her, at gunpoint. He is Lorenz, a Gavonian spy, and is very pleased to have captured this traitor! But Sandra distractingly tells him about her arrangement with Yonda, while also stealthily grabbing a heavy paperweight off the shelf behind her, then pitches it into the gunman's head for an instant knock out!

When he regains his wits, Sandra has the gun, and she tries again to make friends; this time he believes her. But just then a Resbian military officer, and two riflemen, burst into the room and arrest Lorenz, but not "Marie".

Appearing in Sandra of the Secret Service: "The Resbian Affair, Part 1 (of 5)"

Featured Characters:

Antagonists:

  • Vakor, Resbian Premier (Final appearance)
    • three Resbian soldiers

Other Characters:

  • Lorenz, Gavonian spy

Locations:


Synopsis for Spike Spalding: "Prince of Patrania, Part 12 (of 25)"

With the help of their still-unnamed benefactor, Spike and Pincus escape from the Patranian Yacht, in a lifeboat. One crewman tries to stop them but their sailor friend punches him out. They quietly paddle away into the night.

Appearing in Spike Spalding: "Prince of Patrania, Part 12 (of 25)"

Featured Characters:

Supporting Characters:

  • Pincus
  • Sailor

Antagonists:

  • Crewman

Locations:

Vehicles:

  • Patranian Yacht

Synopsis for Woozy Watts: "Island Adventure, Part 4"

A guy comes along and unties Woozy and warns him about some of their fellow island denizens. That guy leaves, then Woozy encounters another guy, less friendly, who has a rifle.

Appearing in Woozy Watts: "Island Adventure, Part 4"

Featured Characters:

Other Characters:

  • Red trousers guy
  • Old High Hat (Mentioned only)
  • Whiskers (Mentioned only)

Antagonists:

  • Rifle guy (Behind the scenes)

Locations:

  • Desert island

Synopsis for Dr. Occult: "Koth and the Seven, Part 2 (of 5)"

Dr. Occult and Zator were flying thru the supernatural realm on their way to visit The Seven when they were attacked in mid-air by the ravenous monsters of the occult world, and Koth, their master.

Seven cloud-like figures materialize in a protective ring around the two men, and engage Koth in a mystic battle of wills. The Seven begin to fade from sight, but Occult and Zator throw their own mental energy into the fight, until their very brains ache, until Koth vanishes in a burst of flame! Zator and Occult resume their mystic journey, and eventually materialize in the hidden realm of the Seven. One of these majestic old wizards warns Occult that Koth is extremely dangerous. Occult volunteers to fetch a Magic Belt from a closely-guarded Egyptian Tomb. Dressed in a costume with a cape, and entrusted with a magic sword, Occult undertakes this quest and Zator accompanies him.

This time they fly thru the supernatural realm unmolested by the Ether Entities, because of the Sign of the Seven that they each wear on their chests. They materialize in the desert, at night, outside a large Egyptian pyramid. Their arrival there is reported to Koth, who gloats that they will be well received.

Appearing in Dr. Occult: "Koth and the Seven, Part 2 (of 5)"

Featured Characters:

Supporting Characters:

Antagonists:

  • Koth (First appearance)
    • his Ether Entities

Other Characters:

  • Koth's female servant

Locations:

Items:

  • Magic Sword
  • Magic Belt

Synopsis for Little Linda: "Adopted by Flint, Part 3 (of 4)"

Ned Flint's efforts to become a productive member of society meet great difficulty.

Appearing in Little Linda: "Adopted by Flint, Part 3 (of 4)"

Featured Characters:

Supporting Characters:

  • Ned Flint
  • Silas Flint
  • Togo, valet

Other Characters:

  • Mr. Heins, banker, not hiring
  • Mr. Jones, businessman, not hiring
  • grocer, not hiring

Locations:

  • Hillsboro

Synopsis for "In the Wake of the Wander, Part 12 (of 17)"

Captain Grim grapples with Filson while Filson's pal Chief Djenal stands close, waiting for his chance to strike. That's when his rival, Chief Kango, stabs Djenal in the back, thus becoming Grim's ally and leader of Djenal's spearmen, in one deadly move. Grim meanwhile has bested Filson, and turns him over to the patrol boat commander, as his landing party takes charge of the village. But Filson escapes, sprints to the beach, steals a skiff, and rows away toward the anchored schooner. He has gotten out of handgun range before the pursuing sailors reach the beach.

Aboard the schooner, Filson has a deck gun, and he unlimbers it then fires a shot at the U.S. Naval Gunboat. The Lieutenant directs his crew to return fire.

Appearing in "In the Wake of the Wander, Part 12 (of 17)"

Featured Characters:

Supporting Characters:

  • Patrol Boat Crew
    • Lieutenant
    • other sailors

Antagonists:

  • Chief Djenal (Final appearance; dies)
    • Hostile Islanders
  • Chief Kango
    • Renegade Islanders
  • Filson

Locations:

  • Island of Missing Men
    • Islanders Village

Vehicles:

  • U.S. Gunboat
  • Filson's Schooner

Synopsis for Jack Woods: "Pancho Villa, Part 11 (of 14)"

Inside Hacienda Nogales, Jack fistfights with the guard until he knocks him out, then trusses him up and stashes him in a wardrobe. Jack's new plan is to use a mirror for some heliograph telegraphy, and shine a morse-code message out into the hills, in case any Federales are in the area. And there are some, and they observe the flashing and decode the message and mount their horses and charge to the rescue. Meanwhile back at Rancho Nogales, Pancho Villa and his search party are returning from their fruitless search for Jack Woods, and Villa is in a murderous bad mood, with nobody to take it out on but Dolores and Don Nogales.

Appearing in Jack Woods: "Pancho Villa, Part 11 (of 14)"

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

  • Mexican General
    • his Federales

Locations:

Synopsis for Ivanhoe: "Episode 13 (of 26)"

While Front-de-Boeuf is on his deathbed, Ulrica sneaks downstairs and sets fire to the castle. Locksley's archers provide cover as Cedric and the Black Knight, and their forces, press their seige. One squad is already hacking at the oaken gate with battle axes.

Appearing in Ivanhoe: "Episode 13 (of 26)"

Featured Characters:

Supporting Characters:

Antagonists:

Other Characters:

  • Isaac of York
  • The Black Knight

Locations:

Synopsis for Pelion and Ossa: "Gold Gulch, Part 1"

Pelion and Ossa are visited by Pelion's uncle, Julius, who tells them about how he made a fortune after finding a gold mine. Inspired, the young animals are set on becoming prospectors themselves. The boys go to the desert and buy a trained mule that can supposedly find gold. The mule kicks Pelion, who angrily throws a stone at the mule. The mule gallops away, but suddenly stops next to a golden pile. Excited, the boys approach the golden pile, only to find that it's just a bunch of gold brand sardines.

Appearing in Pelion and Ossa: "Gold Gulch, Part 1"

Featured Characters:

Supporting Characters:

  • Uncle Julius

Synopsis for Three Musketeers: "Episode 3 (of 25)"

With his rough country manners and his fiery temper, D'Artagnan has managed, on his first day in Paris, to get himself into a series of duels with three famously deadly swordsmen, all of whom show up for each others' duels. Fortunately for D'Artagnan, a new enemy arrives, as a squad of the Cardinal's Guards (a rival elite military unit) rushes in to arrest the Musketeers, for dueling. This of course results in a bigger swordfight, as the four Musketeers face off against the five Guards.

Appearing in Three Musketeers: "Episode 3 (of 25)"

Featured Characters:

Antagonists:

  • Cardinal's Guards

Locations:

Synopsis for Along the Main Line: "The Holdup, Part 6 (of 11)"

Ed and Jake join Malvern atop the moving freight train, and observe as it comes to a stop at the Red Bridge Gorge, where Slick and his thugs get off. They skitter their way downslope to a small shack under the main supports of the big railroad bridge, and discuss out loud how their next job is knocking down this bridge. Malvern stations Ed and Jake at opposite ends of the bridge, with directions about how to call him if anything new happens, then prepares to flag the next train back to the city; he's got some questions for the Big Shot. Ed and Jake explore, and find a lot of explosives packed around one of the main bridge beams. Meanwhile, using portable telegraph equipment, the gang conveys their boss's orders to blow up the bridge, that very night!

Appearing in Along the Main Line: "The Holdup, Part 6 (of 11)"

Featured Characters:

  • Ed, engineer
  • Jake, fireman

Supporting Characters:

  • Agent Malvern

Antagonists:

  • Slick Carter
  • Mully
  • 3rd hood
  • 4th hood
  • Mr. Dawkins

Locations:

  • Red Island Railroad, Main Line
    • Red Bridge Gorge, up at Copper Bluff

Vehicles:

  • Red Island freight train

Synopsis for Wing Brady: "The Bedouins, Part 13 (of 17)"

Wing Brady punches out the Arab guarding Lynn's tent, takes his rifle, circles the tent and braces the other guard, and takes his rifle also. Brady has the second Arab lift the unconscious one and carry him into the tent. Lynn has some questions about that; she doesn't recognize Wing in his disguise. He hands her one of the rifles and has her cover the conscious guard, while he ties him to a large chest. Brady peels the unconscious Arab's robes for Lynn to wear over her wedding outfit, and they sidle towards the gang's horse corral. But before they get there, a guard peeks inside the tent they've just left, and raises the alarm!

Appearing in Wing Brady: "The Bedouins, Part 13 (of 17)"

Featured Characters:

Supporting Characters:

  • Lynn Harding

Antagonists:

  • Ali Ben Saad
    • Bedouin Raiders

Locations:

Synopsis for Tim: "Fighting"

Tim, a talking dog, is having a nice day until he comes across two other dogs fighting. He tries to break up the fight, and the dogs, annoyed by Tim's nosy attitude, gang up on him. United by their dislike for Tim, the dogs agree that they shouldn't fight, and a battered Tim concludes that he should stay out of other dogs' affairs.

Appearing in Tim: "Fighting"

Featured Characters:

  • Tim (Single appearance)

Antagonists:

  • Fighting dogs
    • Butch (Single appearance)
    • other dog

Synopsis for "Alger's Variety Show"

Joe is happier than ever, as he has hired a worrier, someone to worry about his problems for him. A friend asks Joe how much he pays his worrier, Joe replies that he pays his one thousand dollars a week. His friend is stunned, wondering how Joe is going to get one thousand dollars a week. But Joe is unconcerned, that's for his worrier to worry about.

Appearing in "Alger's Variety Show"

Featured Characters:

  • Joe

Synopsis for Bradley Boys: "In the Wilderness, Part 2 (of 10)"

While Tom and Jack are watching some beavers, a bear visits their hut. This inspires the boys to build a fire and use friction and tinder to get it going.

Appearing in Bradley Boys: "In the Wilderness, Part 2 (of 10)"

Featured Characters:

Locations:

  • Old Jug Mountain

Synopsis for Midshipman Dewey: "Dewey and the Pirates, Part 11 (of 16)"

Aboard the Falcon, the Bosun is beating up young Jack Dewey, when another crewman, Stumpy Smithers, steps in and fights the Bosun. Captain Hale puts a stop to this, sending Bosun Thorn to the forecastle to await discipline, and putting Middy Dewey on watch on the quarterdeck.

At the end of his watch, Dewey finds a cannon, rolling loose on the main deck, while a storm starts to kick up some high seas. While Dewey struggles to regain control of the deck gun, Bosun Thorn steps forward with a knife!

Appearing in Midshipman Dewey: "Dewey and the Pirates, Part 11 (of 16)"

Featured Characters:

Antagonists:

  • Bosun Thorn

Other Characters:

  • Captain Hale
    • Falcon crew
      • Stumpy Smithers

Vehicles:

  • Falcon, brig

Era:

Synopsis for Buckskin Jim: "The Half-Breed, Part 4 (of 4)"

Dan is swimming toward the swept-away covered wagon, hoping to rescue Marty Halliday, but his rope-man Jim is attacked by the knife-wielding Half Breed Pierre. Jim tosses the rope to Mary Halliday, and fights Pierre, punching him off a cliff into the rushing torrent below. Pierre sinks and does not resurface. Meanwhile Dan has pulled Marty out of the wagon, and working together, Jim and Mary pull the pair of them ahore. Heading back to the wagon train, they meet up with Zeb Halliday, on foot, who has hiked back here, alone, to search for his wife and daughter.

Appearing in Buckskin Jim: "The Half-Breed, Part 4 (of 4)"

Featured Characters:

Supporting Characters:

  • Dan
  • Prairie Schooner caravan
    • Zeb Halliday
    • Marty Halliday, Zeb's wife
    • Mary Halliday, Zeb's daughter

Antagonists:

  • Pierre (Final appearance; dies)

Locations:

Synopsis for Pep Morgan: "At Riverdale"

Some sports-cheating members of the Granville track team kidnap Pep Morgan, to keep him from running in the big track meet. He's stashed at a cabin, miles from Riverdale, but Pep escapes, in his pajamas, and steals a flivver. Morgan makes it to the track meet just in time, and runs the one-mile event in his pajamas, and just barely wins, ahead of the Granville runner.

Appearing in Pep Morgan: "At Riverdale"

Featured Characters:

Antagonists:

  • Granville Track Team
    • Peters, others

Other Characters:

  • Chuck Kelly
  • Tubs Miller
  • Lank O'Doul

Locations:

Vehicles:

  • Granville Kidnapper's Flivver

Synopsis for Brad Hardy: "In the Forbidden City, Part 2 (of 9)"

The Grey People stick Brad Hardy and Prince Kardos into a dungeon. The dungeon keeper is a sinister old hag, with a big ring of keys, who mocks Brad and Kardos. A nearby chained up prisoner gives a gloomy assessment of their situation, while Brad and Kardos worry about what has become of Lorraine. General Porgo visits them in the dungeon, and shows them Lorraine, dressed in a skimpy outfit, and very deeply spellbound. Porgo orders his minions to administer 40 lashes to Hardy and Kardos, while Lorraine just bemusedly watches.

Appearing in Brad Hardy: "In the Forbidden City, Part 2 (of 9)"

Featured Characters:

Supporting Characters:

Other Characters:

  • chained up prisoner

Antagonists:

  • Grey Men of the Cliffs
    • General Porgo
      • Tarbo, Moro, Helgarth, many more minions
      • hag with keys
  • Lorraine Lewis (Spellbound)

Locations:

Synopsis for Don Drake on the Planet Saro: "Queen Zira's Escape Plan"

In Zetruria, on Saro, a poison cloud of gas covers the city, drifting from the gigantic corpse of the land monster, which itself was killed with fumes from the Gold Flagon. Deep under the streets, Queen Zira leads Don and Betty out of the city, but their two priest prisoners have ominously disappeared. Outside the Midget city is empty wilderness, on the other side of which is the country of the Jarovians, deadly enemies of the Zetrurians. Zira's distant relative Laswan is the Mystic Ruler of the Jarovians; he might grant them sanctuary. They hike all day, and reach the mountains, then pause to rest, and fall asleep.

Krenon has escaped the deadly gas cloud, and along with the two priests and a squad of his own troops, he pursues Zira's party. Not far ahead of them, the sleepers awake, and are attacked by a serpent monster, which Don destroys with his atomic energy gun. Climbing into the mountains, they see that Krenon's soldiers are approaching. Betty takes one wrong step, in this unforgiving terrain, and falls into a crevasse.

Appearing in Don Drake on the Planet Saro: "Queen Zira's Escape Plan"

Featured Characters:

Supporting Characters:

Antagonists:

  • Krenon
    • his renegade Guards
    • the High Priests

Other Characters:

  • Queen Zira, of Zetruria
    • Zetrurian people
  • Mystic Ruler Laswan, of Jarovia (mentioned)

Alien Animals:

  • Zetrurian Serpent Monster (Dies)

Locations:

  • Planet Saro
    • Zetruria
    • Mountain Range
    • Jarovia (Destination, not yet seen)

Items:

  • Drake's Atomic Energy Gun

Synopsis for Barry O'Neill: "Fang Gow of China, Part 14 (of 35)"

Barry O'Neill has escaped his bonds and grabbed a two-handed Chinese sword, with which he slashes a gap in the ranks of Fang Gow's killers, driving them back. Fang Gow orders the lights extinguished, and the fight continues in the dark, but it does so without Barry and the Inspector, who have slipped into the sewer and are quietly swimming away. They climb out and creep down a side tunnel, but a trap door drops them into a stone chamber. Near the floor, a pipe is admitting a large volume of water into the chamber, and at the top, Fang Gow leers down and taunts them.

Appearing in Barry O'Neill: "Fang Gow of China, Part 14 (of 35)"

Featured Characters:

Supporting Characters:

Antagonists:

Locations:

Synopsis for Magic Crystal of History: "Xerxes Versus Leonidas"

Bobby and Binks observe the Battle of Thermopylae.

Appearing in Magic Crystal of History: "Xerxes Versus Leonidas"

Featured Characters:

Items:

Synopsis for Pirate Gold: "Episode 3 (of 18)"

Having narrowly missed being murdered, on Moraga Island, Jeff Roberts hurries back to the beach. There he encounters a group of mutineers, and is captured. When they find their dead knife-man, these scoundrels know there's an unknown enemy at work. One of them has a map, and according to him, they're at the right end of the island to be finding the buried treasure. Holding Jeff as a hostage, they send one man in a longboat back to the Flamingo, to bargain with Captain Dennis. All of this is observed from a cliff above the beach, by a mysterious stranger.

Appearing in Pirate Gold: "Episode 3 (of 18)"

Featured Characters:

Other Characters:

  • Captain Dennis
    • Flamingo Crew
  • mysterious observer

Antagonists:

  • five or more Flamingo mutineers

Era:

Locations:

Vessels:

  • "Flamingo", 3-masted square-rigged ship

Synopsis for 2023 Super Police: "The Dizzy Gas"

Queen Renee's main chance for survival, as she sees it, is to hook up with Rex Cosmos, who distrusts and despises her. During their discussion of this matter, she doses him with a snootful of the "dizzy gas" that she (and Kiddlaw) have been using to keep their captives demented and docile. This stuff is why the "All-Powerful Gods of Fortune" are such a pack of kooks. It puts a powerful whammy on Rex, and he's suddenly falling in love with her. She puts her hag-mask back on, and they go to seek out that blithering bishop of hers, while Rex and Axel have a puzzling conversation.

Appearing in 2023 Super Police: "The Dizzy Gas"

Featured Characters:

Supporting Characters:

  • Axel Yoke (Final appearance)
  • Joan Shanley (Final appearance) (Recap only)
  • Professor Shanley (Final appearance) (Recap only)
  • Brut von Henig (Final appearance) (Recap only)

Antagonists:

  • Renee Avalon, Queen of Fortune (Final appearance)
  • Captain Kiddlaw, the Wizard-Pirate (Final appearance) (Recap only)

Vehicles:

  • Hi-Lo, stratoplane-submarine (Final appearance) (Recap only)

Synopsis for Bob Merritt: "The Mystery Plane, Part 10 (of 25)"

At Edmonton, Bob Merritt jumps into his "Bumblebee" superplane and races away to the aid of his two pals, Red and Shorty. These two are skimming over the peaks of the Canadian Rockies in search of a suitable camp site, when they encounter some antiaircraft gunfire! Shorty takes some photographs of the location, and the dark expansive valley next to it, but then the big guns below fall silent, as a pair of stubby-winged pursuit planes swoop in to attack. The lower starboard wing catches fire from a tracer bullet, and Red walks out on the wing to extinguish it. He returns to the cockpit, then Shorty throws the stick forward and powerdives toward the ground!

Appearing in Bob Merritt: "The Mystery Plane, Part 10 (of 25)"

Featured Characters:

Supporting Characters:

  • Bob's Flying Pals
    • Red
    • Shorty

Antagonists:

  • Asiatic aviators

Locations

Vehicles:

  • Merritt's "Bumblebee"
  • Shorty's scouting biplane
  • Two enemy fighter monoplanes

Synopsis for Hubert: "New Pants"

Hubert buys a new pair of pants, but a burglar breaks into his house only to steal his new pants. Hubert commands his dog to follow the thief's trail. Meanwhile, a policeman is about to catch the thief, but Hubert's dog interrupts the arrest. Hubert's dog comes back to Hubert, with a mere piece of torn pants. Featured Characters:

  • Hubert

Appearing in Hubert: "New Pants"

  • Appearances not yet listed

Synopsis for Calling All Cars, Starring Sandy Kean and the Radio Squad: "The Purple Tiger, Part 4 (of 5)"

Sandy Kean and Commissioner Bailey are dragged before the Purple Tiger, who is enraged to find only worthless paper in their box full of "evidence". Bailey is pretty angry too; he charges at the Tiger's throne, but steps on an electrified plate and is jolted unconscious. Kean throws his own jacket onto the plate, broad-jumps onto it, and springs into the Purple Tiger's face and snatches his handgun away! But the hooded gangster has given orders for his henchmen to finish off Doris in a situation like this, so Kean hands him back his gun. But Sandy spots the villain's hand moving on another switch, and he leaps again, this time leaving a trap-door and again landing on the Tiger. This time he just punches him out, unmasks him, swipes his entire outfit, and takes his place on the throne. Bailey stows the real Tiger behind the throne then plays possum on the floor.

Meanwhile in the next room, the Purple Tiger's dirtbag henchmen are staging a coup, and led by Burke they burst in, brandishing revolvers, to confront the supposed Purple Tiger.

Appearing in Calling All Cars, Starring Sandy Kean and the Radio Squad: "The Purple Tiger, Part 4 (of 5)"

Featured Characters:

Antagonists:

  • Purple Tiger
    • his gang, Burke, two others

Other Characters:

  • Commissioner Bailey

Locations:

Vehicles:

  • Radio Car K-7

Synopsis for Mister Meek: "Gym Diploma"

Mister Meek is intimidated by a huge man, so he decides to toughen up by going to the gym. After some hard work, Mister Meek gets a diploma and all. He catches an easy target, a smaller guy, to test his newfound strength. The smaller guy gives Meeks a beating, and smashes his diploma through his head.

Appearing in Mister Meek: "Gym Diploma"

Featured Characters:

  • Mister Meek

Notes

  • Published by More Fun, Inc..
  • Indicia calls this issue "Vol. 2, No. 2"; no issue number appears on the cover.
  • Last issue for 2023 Super Police by Ken Fitch and Clem Gretter. Two-page story opens with a half-page recap of all the characters' identities and relationships, then works its way into another cliff-hanger. But this is the final chapter.
  • Prior to this issue's appearance in Doctor Occult, Koth, his Ether Entities, and Zator appeared in Comics Magazine #1, from Centaur Comics, and this story continues from that magazine's Dr. Mystic story.
  • Also appearing in this issue of More Fun Comics were:
    • "Fun Club" (2-page promotional text, uncredited)
    • It's A Fact (geography illustrations) by Paul Ferrer
    • Just Suppose...: "Joan of Arc" and "Benedict Arnold", (hypothetical historical scenarios) by Henry Kiefer
    • Sailing, Sailing over the Bounding Main (cartoons) by Vincent Sullivan
    • Sam the Porter, by Russell Cole
    • "Talk About Talkies" (text article) by Mary Partrick

Trivia

  • Pep Morgan's alma mater is called "Riverdale" in 1937, four years ahead of the creation of Bob Montana's Archie.
  • Russell Cole signs his Sam The Porter and Variety Show and Woozy Watts features as "Alger".
  • Henry Kiefer signs his Just Suppose... pages as "H.C. and A.D. Kiefer".
  • Tom Cooper signs his In the Wake of the Wander stories as "Mac Fergus".


See Also


Links and References

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